How do I reset a map to its original state?

I created a bunch of vehicles and weapons on Exile in Forge to test how many rounds it took from various weapons to destroy them. When I was done I ended the the session and got the message, “You will lose any unsaved changes. Are you sure you want to end your Forge session?”

I chose Yes and the session ended. Well, it was lying. The next time I did a Forge session on Exile all the vehicles and weapons I created and didn’t save were there just as I left them. Is there any way to restore a map to its original state short of deleting the maps from my Xbox and reinstalling from disk?

(Congratulations to Microsoft subsidiary 343 Industries for yet another programming fail.)

Yes, clear the pallet

Go into monitor mode hit b and delete the objects by pallet. You can delete all pallets at the bottom if you so choose…

If you however think you changed the default version of the map… well you did not… To revert to the default map just switch maps and then switch back to the one you wanted to be on.

> Yes, clear the pallet

I used the “Delete by pallet” option and it deleted all vehicles, even the ones that were in the map originally, so that’s not a viable option.

That feature is just a failsafe for accidental game ends. It is very helpful when you are making a huge Forge map and then the Xbox suddenly turns off.

To reset the map, just start up a separate map, end the game and then go back into Exile.

You simply re-select the map before you start up Forge.
If that doesn’t work, select another map, then select Exile again.

> That feature is just a failsafe for accidental game ends. It is very helpful when you are making a huge Forge map and then the Xbox suddenly turns off.

If the game says your changes won’t be saved but saves them anyway, that’s a bug. It would take a Microsoft company to design such a clumsy. unintuitive way to do things.

A far better better approach would be to have three options when you leave a map to which you’ve made changes:

Save changes (default)
Discard changes
Return to map

> To reset the map, just start up a separate map, end the game and then go back into Exile.

That worked, but obviously it’s not the least bit intuitive and it’s a bit of a hassle. Another interface design fail by 343i. They have lots of them.

> > That feature is just a failsafe for accidental game ends. It is very helpful when you are making a huge Forge map and then the Xbox suddenly turns off.
>
> If the game says your changes won’t be saved but saves them anyway, that’s a bug. It would take a Microsoft company to design such a clumsy. unintuitive way to do things.
>
> A far better better approach would be to have three options when you leave a map to which you’ve made changes:
>
> Save changes (default)
> Discard changes
> Return to map
>
>
>
> > To reset the map, just start up a separate map, end the game and then go back into Exile.
>
> That worked, but obviously it’s not the least bit intuitive and it’s a bit of a hassle. Another interface design fail by 343i. They have lots of them.

I think you miss understand the reason of that feature. It is used as a failsafe for if you accidentally end the game. That way, while you are building a massive map for the last 4 hours, and some troll comes along and ends the game, you can recover.

It’s better than going full rage mode after loosing all of the hard work you have done for the last 4 hours.

Reach was like that and maybe 3 too. I like it in forge island when me and my buddy go messing around and we can look at all the goofy things we’ve done in the past.

> > To reset the map, just start up a separate map, end the game and then go back into Exile.
>
> That worked, but obviously it’s not the least bit intuitive and it’s a bit of a hassle. Another interface design fail by 343i. They have lots of them.

You don’t need to select a separate map and start and end a game. Using your situation as an example, all you had to do was manually re-select the default Exile variant, and then start your Forge session.

You’re experiencing a temporary save that the game made even though you didn’t want to save. Just load a different map and then reload the one you want.

By the way, it’s not 343’s programming fail, this was in Halo Reach as well.

> > > That feature is just a failsafe for accidental game ends. It is very helpful when you are making a huge Forge map and then the Xbox suddenly turns off.
> >
> > If the game says your changes won’t be saved but saves them anyway, that’s a bug. It would take a Microsoft company to design such a clumsy. unintuitive way to do things.
> >
> > A far better better approach would be to have three options when you leave a map to which you’ve made changes:
> >
> > Save changes (default)
> > Discard changes
> > Return to map
> >
> >
> >
> > > To reset the map, just start up a separate map, end the game and then go back into Exile.
> >
> > That worked, but obviously it’s not the least bit intuitive and it’s a bit of a hassle. Another interface design fail by 343i. They have lots of them.
>
> I think you miss understand the reason of that feature. It is used as a failsafe for if you accidentally end the game. That way, while you are building a massive map for the last 4 hours, and some troll comes along and ends the game, you can recover.
>
> It’s better than going full rage mode after loosing all of the hard work you have done for the last 4 hours.

I understand it just fine. I also understand it’s a really dumb approach. I gave you an alternative that ensures you couldn’t accidentally lose your changes and is clear and intuitive. Well-designed software should ensure you can’t unintentionally lose data (in this case changes you’ve made to a map), but it should also be intuitive and not leave you scratching your head trying to figure out how to do something because you need to invoke some totally nonintuitive sequence of actions to do it.

I’ve been doing software development for about 20 years. Trust me, this is bad design.

> Reach was like that and maybe 3 too. I like it in forge island when me and my buddy go messing around and we can look at all the goofy things we’ve done in the past.

I didn’t realize Reach did it as well. In that case both of them suffer from poor design.

I knew Reach saved changes even though it said it wouldn’t to my maps, but I didn’t realize it would to the original maps. I always hated that “feature.” Many times I wanted to exit a map and not save the changes and there was no way to do that. I had to save a map under a different name if I wanted to be sure I could discard changes if I tried something I didn’t like or I was showing it to someone who messed something up. It’s bad design, no matter how many games have done it this way.

So this is my theory, if you go onto the xbox 360 home then you should be able to access settings. go into the halo bit and click delete halo data. then it should reset. did i mention you will never be able to play this game again on this actual xbox. I hope this has helped. I was just trying to help. Make sure you delete the actual halo app if you have got it. this should work notify me if it does not work. here is my phone number, 0413 678 176. thanks for, nothing bye, until next time only.

Also 434 industries failded because they let you play halo 4. Stupid peace of crap