I just want to see where everyone stands on this one…
I hate armour lock with a passion. My friends and i even started a clan called Anti-Lock, and we made a pact, that if we where playing a match and saw someone using armour lock, despite who we were fighting or what the objective was, we would hunt such players down an make thier life hell lol.
However, there are soooo many ways Armour lock could have been ok… Such as;
1 - One time use per life; Would last a bit longer, and mayby have a bigger EMP radius, but it would be un-spammable as its use would be a one off.
2 - When locked down, it would last a bit longer, but you would be locked in that stage untill it had finished, meaning people would know exactly when you were going to come out of it and could prepare accordingly. Would also have a longer recharge time. This would also make it un-spammable.
3 - Combination of; 5 second delay between uses, camera stays in first person (so you can not see around you in 3rd person to assess the situation), and whatever shields you have left get drained, rather than recharge. This would dissorientate and weaken you, meaning it would be a last ditch attempt sort of thing.
Those are just 3 examples, im sure 343 could find a balance between making it useful, not annoying as hell, and totally badass without being overpowered, but is it too little too late?
What would you guys prefer, Armour lock 2.0, or would you rather they just scrapped it completely…?