How could a Campaign Dev not know who the Weapon was?

I think it kinda shows how the different departments within 343 don’t really communicate on what they are doing and/or how the story goes. Now is this on purpose to help make sure there aren’t leaks to the game. Should there be a bit more communication to ensure the game fits together well (and along with previous games)… I don’t know I am not a developer but signs of not the best inter communication within 343 has always been kinda out there.

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I think almost everything about this game is just the way 343 planned it, everything we think is wrong with the game, to them, it’s not wrong, it’s the way it’s supposed to be. So much of this game feels disconnected, and that’s because it is, why can’t you play as your character when playing co-op, it’s because they’re two different and almost separate games, the campaign, the multiplayer, co-op and the open world are separate compartmentalized pieces.

I think it was designed this way for outsourcing purposes, and to make it very easy to completely remove or add sections of content without it affecting everything else, good plan, but something happened that 343 didn’t consider, and that is each compartmentalize section piece, built by different outsourced organizations, none of it actually works as a cohesive unit, this game is now being held together with duct-tape and bandaids. (could not spell bandaids as it is spelled, it was blocked) Crazy!

I see now that a few Bungie employees are coming over to 343, and I would reckon it’s to teach 343 how to get away with vaulting paid for content, it’s all the rage now. Even the game interface when it loads it seems like it loads from different places, it’s not one game, it’s all pieces of a game, I presume the interface is outsourced, who knows.

The pre-release marketing for Infinite seemed to have a lot more content, and I think what happened is they took the only bits and pieces of content they could partially stitch together, and then try to rework all the other bits to be released as content at a later date.

We’ll have to see what happens when forage releases, just how are they going to make it all work, or will they have to create Halo Infinite 2.

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I don’t know where you all work but I am not as passionate about the products we produce as our customers are.

I think it’s ridiculous to think that everyone at 343 is a fan of Halo. Sometimes people just take jobs. Imagine how much smaller the talent pool would be for devs.

I can also confidently say that we are smaller than 343 and half the time one side of the floor doesn’t know what the other is doing.

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Yeah, that’s pretty believable.

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I’d say it’s probably like an artist listening to their own music. Sure, they like the music they made, but they don’t just listen to their own and know everything about it. They might not know what chord their guitarist plays even.

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I don’t think it’s really that deep.

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Watch as they make it a Red Herring and she names herself “Catherine” or “Elizabeth”

She looks like a Cortana though. Easy mistake to make.

Yeah but Cortana is Purple again and The Weapon is Blue.

It would honestly be funny if they accidentally called The Weapon “Kalmiya” even though she is not Green in color.

Honestly I didn’t even know there was a different colour. Cortana is blue in most depictions I’ve seen. I skipped most of the dialog and cutscenes in H:I.

I think calling her “The Weapon” feels forced.

Yeah.
In Halo CE and Halo 2 Cortana was Purple.
Halo 3 made her more Blue.
Halo 4 and Halo 5 kept her Blue.
Halo Infinite made Cortana Purple again and The Weapon, one of the 21 alternate brain-scan A.I.s that Dr. Halsey had been working on that was still backed up in Reach as an intrusion A.I., is Blue.

As for the other 20 Intrusion Brain-Scan A.I.s?
Cortana is one of them.
Most of the other copies are long gone.
Kalmiya, despite Dr. Halsey’s success in prolonging her life, is now gone and a subroutine sits in her place at Castle Base.
And only two others remained in storage at Castle Base according to the Shadows of Reach novel.

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This is 8 months after launch and the teams still aren’t communicating with each other. If two or more artists are collaborating on music together but they aren’t on the same page… well, it’s not called a collab anymore, it’s called a big mess and a producer or two is going to have to edit the tracks and make it sound like all the artists are on the same page.

343 leads are suppose to be the “producers,” supervising and bringing communications from all teams together but as you can see… they still aren’t on the same page 8 months after launch. No wonder this game is in the state it is, the crew is still struggling to complete the game AND understand it’s confusing story.

Upon revisiting the cutscene, I’ve lately become convinced that what she meant by, “I think I might have the perfect one,” is insinuating she’s keeping ‘the Weapon’ as her official name.

Idk. We’ll see. Calling her Cortana would be lame tho.

And they have. The game “works”. When I throw a grenade, it doesn’t play the assault rifle reload noise, it plays the noise the sound designers made, and then was put into the game by the other devs (or maybe a different part of the sound team).

As with the quote above, not all companies know exactly what each other are doing.

Can I ask a question? Do you have anything good to say about Infinite? I just want to know if you think the game is completely doomed or not.

What do you mean “confusing story”? Pretty sure the story is: Master Chief is lost in space. Pilot finds Chief. Chief wants to finish his mission. He fetches The Weapon. They then capture various FOBs and attempt to stop the Banished, now led by Eschaurum after Atriox’s death, from gaining control of the ring. Master Chief is struggling to adapt to The Weapon, especially after seeing what Cortana had done. After killing the hand of Atriox, Escharum, and the Harbinger, a new unknown foe, Master Chief sees Cortana die officially. He now has more trust in the Weapon as well. See? Not too bad.

I’m not sure why you quoted me here since you made the same point in your next paragraph.

I was using your analogy of artists and music. The sound is the only good thing that was properly done in Halo Infinite. But what about desync and all the other technical issues players are complaining about? The missing maps, the missing game modes, missing playlists, why are they stuffing 10 game types into one playlist? Where is Forge or Co-Op? All of these are things MULTIPLE players complained about months ago… and yet, the issues still remain but why would you care?

Sure not about every single company, but this is a company that requires team effort… TEAM… where is this a team effort if all teams are working independently and not even communicating? lol maybe that’s what is causing all these problems? But I’m sure you’ll come up with an excuse to allow 343 to keep creating half baked Halo games that need months and months of extra work after they “launch.”

If you read more replies around the forums, you would know where I stand with Halo in general… I love Halo, always have and always will, but I hate 343. They are a sad excuse of a developer, they lie and never deliver what they say they will. All talk and hype but no action to back it up. Four games, four major flops. The only thing that saves their games is when they release a new game and it’s so bad that players actually go back and play the last thing they released because the newer game is THAT bad.

That being said, Infinite was a great idea on paper but they ruined it once they put it to work by stripping all of the previous multiplayer mechanics that were found in nearly every Halo game before this. No progression, no XP for playing well, it’s either complete challenges and buy stuff from the shop or just play the game until you’re bored. Progression, commendations, more choices for playlists and game modes would inevitably make the grind for Infinite less of a frustration and allow players to play the game longer.

Welp, you clearly did not play the previous Halos because none of those stories add up to Infinite. Oh, you must mean the campaign that requires audio logs to explain what happened between Halo 5 and Infinite? Or maybe you mean the sudden bi-polar change in Cortana from evil to supreme good even though they spent the last two games turning her evil? Or how about the sudden emergence of a galactic super power, The Banished but it was NEVER heard of before… Of course poor writing might impress some people, but this is amateur stuff designed to drag the game out on purpose.

It made sense. The Weapon was just created to defeat cortana and then self-terminate. She really isn’t like a standard smart AI who’s treated more like a person. It was likely easier for them to keep her dehumanized.

Its kind of ironic, given part of Cortana’s rampage was ‘ai rights’, and the UNSC makes an AI suicide bomber to take her out effecitvely. Kind of strange cortana doesn’t have an issue with that, but Infinite wants to sell us really heavily that Cortana wasn’t evil, just had a disagreement.

I’m fine with her getting a new name now, I just wish it isn’t Cortana. Let Cortana rest, and give the Weapon the freedom to be her own character.

You had an example I wanted to use, so I quoted it. Forgot that it also alerts people when quoted though.

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Aside from desync, there really isn’t any other problems. The main problem would probably be low population.

The maps are coming. The game modes will come with the maps. 343 probably should be adding more playlists, such as ranked FFA. And stuffing 10 game modes into one playlist means that we have 10 game modes. 10 is a lot when we have a good amount of maps in conjunction.

Forge just got tons of leaks. Co op just got its beta.

And they are getting fixed are they not? Even desync got some amount of attention. And I care, because I want to play a Halo game. Sure, there are other games I can play. Recently I’ve played Titanfall 2 and Apex Legends. But ultimately, I’m better at Halo, and enjoy it more.

Well, as you said that’s what the producers and leads are for. They communicate with each other, then pass it down the chain of command.

There’s no great excuse. The only “good” one I can think of is that 343 was hiring out contractors and is low on employees to get work done. Not a good idea for a “live service” game.

I wouldn’t call Halo Wars 2 a flop. I could say MCC had a rocky start, but it’s in prime condition now (even receiving more content than Infinite)

I can still find BTB matches in Infinite. I can’t in 5 or MCC. People are still playing Infinite.

The golden triangle is there. The old art style is back. The weapons are more closely related to their Reach/3 counterparts. I’d say that most of the multiplayer mechanics are the same.

I think Unyshek was hinting that they are adding something soon.

There should be something for playing well, but there needs to be progression first. And, you could argue that some of the challenges are hard enough to qualify as rewards for skill.

Well, everyone plays a game till they’re bored. 343 just needs to make the game addictive. As for buying stuff from the store, you can still only buy so much. If there were a way to unlock credits (such as grinding out games) then this would be viable. That’s another reason to want a progression system.

I’ve beaten every mainline Halo on Legendary. The only games I haven’t beaten on Legendary are the Halo Wars games. I haven’t read any of the books. All I’ve done is watch Youtube videos. And even then, I’m caught up.

Infinite’s campaign only gives us insight to a singular Spartan fireteam. All members of which you encounter on the ring, though dead.

Halo 4 was spent killing her. 5 turned her evil. Infinite’s entire campaign was basically just shoving Halo 5’s mess under the rug. Now, we can get back to the regular Halo campaign style of: Pew Pew, exposition, pew pew, exposition.
Though, I will admit that just throwing Cortana away after hyping her up so much wasn’t very good writing. They definitely tried to make her seem “stuck” and that was what caused her sudden shift. But it still wasn’t great since it’s just another case of 343 not having a long term vision for their trilogy.

It was. Halo Wars 2 features them capturing the Ark. The UNSC didn’t consider them a threat (they had Cortana to deal with). The Banished also seem to be much more cunning than Jul 'Mdamma’s covenant. They aren’t blinded by “holy relics”. They just want power over everything in the galaxy. And what better way to do that than the giant galaxy destroying donuts?

Some parts are poor writing on 343’s part (and will likely be covered up in a book). Other parts are negligence on your part, as you failed to understand various story elements. I’d say Halo 4 was worse at saying what was happening than Halo Infinite.

What about the PC players complaining about input? How about the lack of server selection? See, you may not be experiencing issues lol but others are… you can keep down playing other problems all you want, but it won’t make them go away. 343 is only capable of doing that, and they still haven’t after 8 months… you seem to be strategically dodging that fact though.

Forge, Co-Op and Maps, Playlists all should have been there at launch, once again you’re showing naivety because this is a mistake 343 has repeated three times now with maps and playlists(H4, H5 and H:I) and twice with Co-Op (H5 H:I)…

No lol they are not all getting fixed… Sure, maybe they fixed dumb mistakes they made like taking away skill jumps or Tank gun or breaking BTB or the BR jamming etc but let’s not hand out trophies for cleaning up your own spilled milk. They couldn’t handle desync in time so they abandoned it for now. But no you don’t seem to care, because you keep giving 343 a break when this is a decade deep of mistakes that they keep repeating. You can only give constructive criticism for so long, eventually things get so bad the feedback becomes outcries when the company isn’t even listening or communicating with fans or with the other teams inside of the company working on the same singular product.

I wasn’t referring to Halo Wars 2, which was mostly created by Creative Assembly. And MCC was a flop, if you release a game but it needs nearly two years after launch to be fixed… that my friend, is a flop. And even after flopping, it has just as much traffic as Infinite… even has similar Twitch views and etc. Both are under 1,000 on Twitch atm.

So I’m not sure what you meant by this statement, you just said MCC has more content than Infinite and said it’s in it’s prime? But somehow you can’t find matches in MCC? But it has similar viewer numbers as Infinite? Halo 5 on the other hand aint doing so well, but I ain’t talking about Halo 5. I was referring to MCC, which is in better shape than Infinite right now…

Again, none of that is what I was talking about lol you didn’t read the whole thing. No progression, no commendations, no XP gaining outside of challenges or events… this used to be common multiplayer mechanics in previous Halo games that were stripped away just to fit the in-game store.

I don’t care what the 343 mascot said lol Hinting at something doesn’t mean it’s in the game, its not here so the game is lacking that expected feature right now. When it’s added we can scratch that off the list of things to do…

You must have missed how the Elites suddenly became bad guys again in Halo 4… They created a foolish Jul M Dama story, where they couldn’t even defeat a sleeping master chief lol They boarded the ship instead of just melting the ship(EVEN JOE STATEN MAKES FUN OF THIS IN HALO 4)… They turned the mysterious Forerunners into morons who made the same mistake again and again (hmm, sounds familiar, like 343). I don’t even need to mention Halo 5 because you already agree that some of the writing is poor but then defend 343 anyways? It’s hypocritical.

Plus, they have TERRIBLE character building in each game for one or more characters lol Locke? nah. Buck? didn’t even get to be himself. Tanaka? who the f is she? Jega? Nah… he had like 7 lines in the game and died like a kitty cat. Atriox? not even in the game, in like three cutscenes though… Dude… you clearly adore this type of childish writing but I do not. This is predictable BS that a children’s book author could come up with…

The only real plot twists that come is when they have to retcon or change the narrative in their favor and make the viewers become confused for a few months…

I will give Infinite this credit though, if it was the very first game or maybe even the second Halo game 343 released, I would be much more impressed. But this is 12 YEARS! Three main games, One MCC and two HW spin offs… and Infinite is still in this state… it is clearly the developer that is the problem at this point.