> 2533274883669557;2:
> Same way people came to like the Arbiter: time.
Strongly disagree. We were introduced to the Arbiter when he was on trial for his life. We saw his strong conviction to continue fighting the war, we saw his strong demeanor in the face of agonizing pain, and we saw him go from a proud shipmaster to a naked and weakened Elite kneeling in the presence of his masters.
From the VERY beginning we had a glimpse of who he was, where he came from, what his motives were, and how strong he is as a character. And then the first two missions you play as him we witness him being forced to question his own faith. An Oracle contradicting what they’ve been told by the Prophets? Siding with a supposed heretic? Arbiter had to deal with that too.
For Locke, they gave the guy a whole damn movie and he STILL has the personality of a dry sponge.
Point is, there was way more than time at play when it came to the Arbiter sharing the spotlight with our beloved Chief.
> 2533274812652989;27:
> Not much given that Locke as he exists is already a fine character. It is pretty telling that many complaints against Locke are that he is generic yet the Halo community is able to, and seems fine, with Chief barely registering a personality until Halo 4, yet these same fans through a fit with Halo 4 because Chief didn’t spout nothing but one-liners. I have many problems with the campaign, but Osiris wasn’t one of them. You all want to sit there and tell me you didn’t notice Locke’s no nonsense approach to doing his job and skill to take down Jul 'Mdama ('Mdama’s death being a weak point with the story notwithstanding)? You want to sit there and tell me you missed the insight in Locke’s ideas on honor being something you have to earn and then see how he feels he has to prove himself to the Arbiter fully knowing his past as an ONI agent will make that difficult? You want to sit there and tell me you don’t admire his professionalism in the face of going after a legendary Spartan-II team and not being a hot-head or submissive? You want to sit there and tell me you don’t at the least give him props for his professionalism on an independent colony he knows full well the UNSC isn’t welcome on thus acts polite whenever the opportunity arises because he understand violence and bravado aren’t always the answers? Hell, you want to sit there and tell me you can’t see his trust, loyalty and, concern for his team when he allows Tanaka to guide Osiris on Meridian because she knows that colonies mindset, or when he urges his team to ignore Cortana’s juvenile ravings because he knows full well what she is doing, or when he is there to save Buck twice? Come on, can’t anybody admire that even when Chief kicks his -Yoink- we see Locke is able to bounce back and risk his life to save Chief from Cortana’s clutches?
>
> There is a lot to Locke that people simply miss because they don’t want to pay attention or think anymore harder than processing catchphrases.
This is how I feel to be honest, people are so scared that Master Chief will be replaced that they are hating a character who is exactly like or better than Master Chief when it comes down to personality.
Give him some epic moments in Halo 6. If you think about it, Locke probably has more charisma than the Chief, the difference is, we’ve played as John since the beginning and despite mostly being a faceless, robotic character, he’s also been a bad–Yoink- on several occasions and that’s what made us fall in love with him in the first place. So give Locke some truly incredible scenes (think John catching the Didact’s Cryptum, “we’ll make it,” etc.)… and I think more people will come around to him.
Also, give him a little bit of a sense of humor that contrasts the character a bit. Again, look at the Chief… he’s battling the Covenant on their turf, High Charity, where the Flood have just overrun and he comes across the Prophet of Mercy dying at the teeth of a Flood infection form gnarling into his neck, watching the Prophet of Truth head towards Earth with his ship. He’s literally the only man from the UNSC there, yet walks around with an air of confidence because he knows he’s a boss. So, despite the dire situation, John waltzes up to the Prophet, then casually says… “Your pal. Where’s he going?”
“Your pal” contrasts the serious, don’t mess with me nature of the Chief, yet shows a little sense of humor in him as well. Do more of that, along with Locke “You ask, you buy” in the opening cutscene of 5, and people will come around to the character.
I feel like if they never showed his face he would be a better character, Master Chief wasn’t the greatest character in Halo CE but since we never actually saw him he didn’t feel like a separate character, he felt like the player. That is why people have an emotional attachment to the Chief, because before 343 took over, he wasn’t a character, he was the player.
> 2533274812650916;123:
> > 2533274883669557;2:
> > Same way people came to like the Arbiter: time.
>
>
> Strongly disagree. We were introduced to the Arbiter when he was on trial for his life. We saw his strong conviction to continue fighting the war, we saw his strong demeanor in the face of agonizing pain, and we saw him go from a proud shipmaster to a naked and weakened Elite kneeling in the presence of his masters.
>
> From the VERY beginning we had a glimpse of who he was, where he came from, what his motives were, and how strong he is as a character.
>
> For Locke, they gave the guy a whole damn movie and he STILL has the personality of a dry sponge.
>
> Point is, there was way more than time at play when it came to the Arbiter sharing the spotlight with our beloved Chief.
Exactly, that’s not even close to the same situation and the hate Arbiter recieved was FAR more irrational.
> 2533274904245048;124:
> > 2533274812652989;27:
> > Not much given that Locke as he exists is already a fine character. It is pretty telling that many complaints against Locke are that he is generic yet the Halo community is able to, and seems fine, with Chief barely registering a personality until Halo 4, yet these same fans through a fit with Halo 4 because Chief didn’t spout nothing but one-liners. I have many problems with the campaign, but Osiris wasn’t one of them. You all want to sit there and tell me you didn’t notice Locke’s no nonsense approach to doing his job and skill to take down Jul 'Mdama ('Mdama’s death being a weak point with the story notwithstanding)? You want to sit there and tell me you missed the insight in Locke’s ideas on honor being something you have to earn and then see how he feels he has to prove himself to the Arbiter fully knowing his past as an ONI agent will make that difficult? You want to sit there and tell me you don’t admire his professionalism in the face of going after a legendary Spartan-II team and not being a hot-head or submissive? You want to sit there and tell me you don’t at the least give him props for his professionalism on an independent colony he knows full well the UNSC isn’t welcome on thus acts polite whenever the opportunity arises because he understand violence and bravado aren’t always the answers? Hell, you want to sit there and tell me you can’t see his trust, loyalty and, concern for his team when he allows Tanaka to guide Osiris on Meridian because she knows that colonies mindset, or when he urges his team to ignore Cortana’s juvenile ravings because he knows full well what she is doing, or when he is there to save Buck twice? Come on, can’t anybody admire that even when Chief kicks his -Yoink- we see Locke is able to bounce back and risk his life to save Chief from Cortana’s clutches?
> >
> > There is a lot to Locke that people simply miss because they don’t want to pay attention or think anymore harder than processing catchphrases.
>
>
> This is how I feel to be honest, people are so scared that Master Chief will be replaced that they are hating a character who is exactly like or better than Master Chief.
I also disagree with this. Chief may have been quiet in the games, but this doesn’t mean we couldn’t come to care for him. Especially in Halo 2 when him and Cortana spoke more and it seemed far more personal to him than it did in the first game.
I’ve never thought replacing chief is a bad idea. But to attempt to do so by a man who says “every target is just another target, Buck,” is really just discomforting. I don’t want to play as a drone. Locke seemingly doesn’t care AT ALL when his squad turns on him and some of them die in Nightfall. With chief, we see subtle actions that we don’t see anywhere else.
For example, when Johnson dies, chief is CLEARLY upset by it. Cortana turns around and says “Chief, I’m so sorry…” and all you see is chiefs hand Twitch slightly. Was it anger or sadness? We don’t know. But we know it wasn’t his usual behavior.
Chief does have development even if he doesn’t say much.
> 2533274812650916;128:
> > 2533274904245048;124:
> > > 2533274812652989;27:
> > > Not much given that Locke as he exists is already a fine character. It is pretty telling that many complaints against Locke are that he is generic yet the Halo community is able to, and seems fine, with Chief barely registering a personality until Halo 4, yet these same fans through a fit with Halo 4 because Chief didn’t spout nothing but one-liners. I have many problems with the campaign, but Osiris wasn’t one of them. You all want to sit there and tell me you didn’t notice Locke’s no nonsense approach to doing his job and skill to take down Jul 'Mdama ('Mdama’s death being a weak point with the story notwithstanding)? You want to sit there and tell me you missed the insight in Locke’s ideas on honor being something you have to earn and then see how he feels he has to prove himself to the Arbiter fully knowing his past as an ONI agent will make that difficult? You want to sit there and tell me you don’t admire his professionalism in the face of going after a legendary Spartan-II team and not being a hot-head or submissive? You want to sit there and tell me you don’t at the least give him props for his professionalism on an independent colony he knows full well the UNSC isn’t welcome on thus acts polite whenever the opportunity arises because he understand violence and bravado aren’t always the answers? Hell, you want to sit there and tell me you can’t see his trust, loyalty and, concern for his team when he allows Tanaka to guide Osiris on Meridian because she knows that colonies mindset, or when he urges his team to ignore Cortana’s juvenile ravings because he knows full well what she is doing, or when he is there to save Buck twice? Come on, can’t anybody admire that even when Chief kicks his -Yoink- we see Locke is able to bounce back and risk his life to save Chief from Cortana’s clutches?
> > >
> > > There is a lot to Locke that people simply miss because they don’t want to pay attention or think anymore harder than processing catchphrases.
> >
> >
> > This is how I feel to be honest, people are so scared that Master Chief will be replaced that they are hating a character who is exactly like or better than Master Chief.
>
>
> I also disagree with this. Chief may have been quiet in the games, but this doesn’t mean we couldn’t come to care for him. Especially in Halo 2 when him and Cortana spoke more and it seemed far more personal to him than it did in the first game.
>
> I’ve never thought replacing chief is a bad idea. But to attempt to do so by a man who says “every target is just another target, Buck,” is really just discomforting. I don’t want to play as a drone. Locke seemingly doesn’t care AT ALL when his squad turns on him and some of them die in Nightfall. With chief, we see subtle actions that we don’t see anywhere else.
>
> For example, when Johnson dies, chief is CLEARLY upset by it. Cortana turns around and says “Chief, I’m so sorry…” and all you see is chiefs hand Twitch slightly. Was it anger or sadness? We don’t know. But we know it wasn’t his usual behavior.
>
> Chief does have development even if he doesn’t say much.
I always thought that was a beautiful moment showing chief was a human at heart.
> 2533274812650916;123:
> > 2533274883669557;2:
> > Same way people came to like the Arbiter: time.
>
>
> Strongly disagree. We were introduced to the Arbiter when he was on trial for his life. We saw his strong conviction to continue fighting the war, we saw his strong demeanor in the face of agonizing pain, and we saw him go from a proud shipmaster to a naked and weakened Elite kneeling in the presence of his masters.
>
> From the VERY beginning we had a glimpse of who he was, where he came from, what his motives were, and how strong he is as a character.
>
> For Locke, they gave the guy a whole damn movie and he STILL has the personality of a dry sponge.
>
> Point is, there was way more than time at play when it came to the Arbiter sharing the spotlight with our beloved Chief.
What I meant was, character introduction and development aside (they’re vastly different in that aspect. There’s no denying Bungie did an amazing job with the Arbiter … especially for a Halo character), just comparing that they’re both playable protagonists who share games with Chief, neither were initially well received. One of them we grew to love. So, of course I’m assuming here, given some time, Locke will grow on us too … though, probably not to the same extent.
> 2533274812650916;128:
> > 2533274904245048;124:
> > > 2533274812652989;27:
> > > Not much given that Locke as he exists is already a fine character. It is pretty telling that many complaints against Locke are that he is generic yet the Halo community is able to, and seems fine, with Chief barely registering a personality until Halo 4, yet these same fans through a fit with Halo 4 because Chief didn’t spout nothing but one-liners. I have many problems with the campaign, but Osiris wasn’t one of them. You all want to sit there and tell me you didn’t notice Locke’s no nonsense approach to doing his job and skill to take down Jul 'Mdama ('Mdama’s death being a weak point with the story notwithstanding)? You want to sit there and tell me you missed the insight in Locke’s ideas on honor being something you have to earn and then see how he feels he has to prove himself to the Arbiter fully knowing his past as an ONI agent will make that difficult? You want to sit there and tell me you don’t admire his professionalism in the face of going after a legendary Spartan-II team and not being a hot-head or submissive? You want to sit there and tell me you don’t at the least give him props for his professionalism on an independent colony he knows full well the UNSC isn’t welcome on thus acts polite whenever the opportunity arises because he understand violence and bravado aren’t always the answers? Hell, you want to sit there and tell me you can’t see his trust, loyalty and, concern for his team when he allows Tanaka to guide Osiris on Meridian because she knows that colonies mindset, or when he urges his team to ignore Cortana’s juvenile ravings because he knows full well what she is doing, or when he is there to save Buck twice? Come on, can’t anybody admire that even when Chief kicks his -Yoink- we see Locke is able to bounce back and risk his life to save Chief from Cortana’s clutches?
> > >
> > > There is a lot to Locke that people simply miss because they don’t want to pay attention or think anymore harder than processing catchphrases.
> >
> >
> > This is how I feel to be honest, people are so scared that Master Chief will be replaced that they are hating a character who is exactly like or better than Master Chief.
>
>
> I also disagree with this. Chief may have been quiet in the games, but this doesn’t mean we couldn’t come to care for him. Especially in Halo 2 when him and Cortana spoke more and it seemed far more personal to him than it did in the first game.
>
> I’ve never thought replacing chief is a bad idea. But to attempt to do so by a man who says “every target is just another target, Buck,” is really just discomforting. I don’t want to play as a drone. Locke seemingly doesn’t care AT ALL when his squad turns on him and some of them die in Nightfall. With chief, we see subtle actions that we don’t see anywhere else.
>
> For example, when Johnson dies, chief is CLEARLY upset by it. Cortana turns around and says “Chief, I’m so sorry…” and all you see is chiefs hand Twitch slightly. Was it anger or sadness? We don’t know. But we know it wasn’t his usual behavior.
>
> Chief does have development even if he doesn’t say much.
- In Nightfall you have to pay close attention to Lockes facial expressions (You can see he feels regret when Ramos lets Estrin die, and he was clearly upset about Gains and Hundley being hospitalised, even Randall’s death had an effect on him) plus him not really showing any emotion of the betrayal is him just simply getting on with the mission, which is something many like Chief for he gets on with the mission and griefs latter when no ones around.
- Chief also follows orders without question most of the time, in mission 2 of Halo 5 a Blue team member will ask what ONI was up to and Chief responds we don’t ask, he shares this same trait of just get on with the mission, they are both yes men unless when it becomes personal.
- Chief does have a lot of subtle character development but Locke had more in 1 game than Chief did in his original 3. (Put aside his past with Arbiter, learned to be polite around Sloan, tried to reason with Chief before trying to capture him) it wasn’t until Halo 3 where Chief had to make any sort of emotional compromise of any kind.
> 2533274812650916;128:
> > 2533274904245048;124:
> > > 2533274812652989;27:
> > > Not much given that Locke as he exists is already a fine character. It is pretty telling that many complaints against Locke are that he is generic yet the Halo community is able to, and seems fine, with Chief barely registering a personality until Halo 4, yet these same fans through a fit with Halo 4 because Chief didn’t spout nothing but one-liners. I have many problems with the campaign, but Osiris wasn’t one of them. You all want to sit there and tell me you didn’t notice Locke’s no nonsense approach to doing his job and skill to take down Jul 'Mdama ('Mdama’s death being a weak point with the story notwithstanding)? You want to sit there and tell me you missed the insight in Locke’s ideas on honor being something you have to earn and then see how he feels he has to prove himself to the Arbiter fully knowing his past as an ONI agent will make that difficult? You want to sit there and tell me you don’t admire his professionalism in the face of going after a legendary Spartan-II team and not being a hot-head or submissive? You want to sit there and tell me you don’t at the least give him props for his professionalism on an independent colony he knows full well the UNSC isn’t welcome on thus acts polite whenever the opportunity arises because he understand violence and bravado aren’t always the answers? Hell, you want to sit there and tell me you can’t see his trust, loyalty and, concern for his team when he allows Tanaka to guide Osiris on Meridian because she knows that colonies mindset, or when he urges his team to ignore Cortana’s juvenile ravings because he knows full well what she is doing, or when he is there to save Buck twice? Come on, can’t anybody admire that even when Chief kicks his -Yoink- we see Locke is able to bounce back and risk his life to save Chief from Cortana’s clutches?
> > >
> > > There is a lot to Locke that people simply miss because they don’t want to pay attention or think anymore harder than processing catchphrases.
> >
> >
> > This is how I feel to be honest, people are so scared that Master Chief will be replaced that they are hating a character who is exactly like or better than Master Chief.
>
>
>
> I’ve never thought replacing chief is a bad idea. But to attempt to do so by a man who says “every target is just another target, Buck,” is really just discomforting. I don’t want to play as a drone. Locke seemingly doesn’t care AT ALL when his squad turns on him and some of them die in Nightfall. With chief, we see subtle actions that we don’t see anywhere else.
This seems to contradict what you’re suggesting about Locke.
The one thing I will say about Locke, however: not once during Halo 3 did Master Chief ever suffer the embarrassment of needing to be revived in front of the Arbiter.
> 2533275001087079;1:
> As much as i hope not but theres always a possibility that spartan locke will come back. Lets give 343i some tips on how to make locke a better character. He is one of the worst characters in Halo, so how can he be improved?
That is going to be hard man. He’s the character they essentially REPLASED Master Chief with.
Fans didn’t like him from the start and this almost made it worse. I have no clue how they are going to fix this.
> 2533274883669557;2:
> Same way people came to like the Arbiter: time.
Ive always loves the Arbiter and the Sangheili. X3 It’s alien (Pun intended) to me that people never liked him. #SangheiliMasterRace
> 2533274876715286;135:
> > 2533275001087079;1:
> > As much as i hope not but theres always a possibility that spartan locke will come back. Lets give 343i some tips on how to make locke a better character. He is one of the worst characters in Halo, so how can he be improved?
>
>
> That is going to be hard man. He’s the character they essentially REPLASED Master Chief with.
Fans didn’t like him from the start and this almost made it worse. I have no clue how they are going to fix this.
Simple. Put the focus BACK on the Master Chief like they did in 3. He’s the only one Cortana is afraid of anyway. DON’T do another game long swap back and forth between teams, let alone Spartans. Have Locke be there every step of the way but as a support role. Have the two communicate and work together, but never stray from the Chief’s perspective and Blue Team as well, IF 343i wants to keep Halo a squad based campaign.
Gears really explored character development, especially between Marcus and Dom, exceptionally well over three games. My heart broke for Dom when he had to kill his wife. 343 and Bungie did this with Chief and Cortana. They (and IMHO Blue Team in general) need to remain the focus of the story. It’s who I’m most interested in anyway aside from Buck.
flesh him out more in the games and not rely on comics, books, and movies. they should wait to do that stuff until after he is a familiar character.
I think Locke was simply poorly introduced in Halo 5, and needs a better introduction which helps explain his motives and personality. When the Arbiter was introduced back in Halo 2 we saw his motives and beliefs and how he fit in the Halo story. I believe that if Locke becomes a more well rounded character he will be more remembered for something better than being that guy that stole the spot light from Master Chief.
> 2533274883669557;132:
> > 2533274812650916;128:
> > > 2533274904245048;124:
> > > > 2533274812652989;27:
> > > > Not much given that Locke as he exists is already a fine character. It is pretty telling that many complaints against Locke are that he is generic yet the Halo community is able to, and seems fine, with Chief barely registering a personality until Halo 4, yet these same fans through a fit with Halo 4 because Chief didn’t spout nothing but one-liners. I have many problems with the campaign, but Osiris wasn’t one of them. You all want to sit there and tell me you didn’t notice Locke’s no nonsense approach to doing his job and skill to take down Jul 'Mdama ('Mdama’s death being a weak point with the story notwithstanding)? You want to sit there and tell me you missed the insight in Locke’s ideas on honor being something you have to earn and then see how he feels he has to prove himself to the Arbiter fully knowing his past as an ONI agent will make that difficult? You want to sit there and tell me you don’t admire his professionalism in the face of going after a legendary Spartan-II team and not being a hot-head or submissive? You want to sit there and tell me you don’t at the least give him props for his professionalism on an independent colony he knows full well the UNSC isn’t welcome on thus acts polite whenever the opportunity arises because he understand violence and bravado aren’t always the answers? Hell, you want to sit there and tell me you can’t see his trust, loyalty and, concern for his team when he allows Tanaka to guide Osiris on Meridian because she knows that colonies mindset, or when he urges his team to ignore Cortana’s juvenile ravings because he knows full well what she is doing, or when he is there to save Buck twice? Come on, can’t anybody admire that even when Chief kicks his -Yoink- we see Locke is able to bounce back and risk his life to save Chief from Cortana’s clutches?
> > > >
> > > > There is a lot to Locke that people simply miss because they don’t want to pay attention or think anymore harder than processing catchphrases.
> > >
> > >
> > > This is how I feel to be honest, people are so scared that Master Chief will be replaced that they are hating a character who is exactly like or better than Master Chief.
> >
> >
> > I’ve never thought replacing chief is a bad idea. But to attempt to do so by a man who says “every target is just another target, Buck,” is really just discomforting. I don’t want to play as a drone. Locke seemingly doesn’t care AT ALL when his squad turns on him and some of them die in Nightfall. With chief, we see subtle actions that we don’t see anywhere else.
>
>
> This seems to contradict what you’re suggesting about Locke.
That’s all good and well, but it still doesn’t make up for the rest. I just don’t think Locke is a very good character. There isn’t much to him at all. In an ironic turn of events, 343 has us exploring chiefs human side and then introduces a mindless drone in the other corner to stand alongside him and potentially replace him.
> 2533274904245048;131:
> > 2533274812650916;128:
> > > 2533274904245048;124:
> > > > 2533274812652989;27:
> > > > Not much given that Locke as he exists is already a fine character. It is pretty telling that many complaints against Locke are that he is generic yet the Halo community is able to, and seems fine, with Chief barely registering a personality until Halo 4, yet these same fans through a fit with Halo 4 because Chief didn’t spout nothing but one-liners. I have many problems with the campaign, but Osiris wasn’t one of them. You all want to sit there and tell me you didn’t notice Locke’s no nonsense approach to doing his job and skill to take down Jul 'Mdama ('Mdama’s death being a weak point with the story notwithstanding)? You want to sit there and tell me you missed the insight in Locke’s ideas on honor being something you have to earn and then see how he feels he has to prove himself to the Arbiter fully knowing his past as an ONI agent will make that difficult? You want to sit there and tell me you don’t admire his professionalism in the face of going after a legendary Spartan-II team and not being a hot-head or submissive? You want to sit there and tell me you don’t at the least give him props for his professionalism on an independent colony he knows full well the UNSC isn’t welcome on thus acts polite whenever the opportunity arises because he understand violence and bravado aren’t always the answers? Hell, you want to sit there and tell me you can’t see his trust, loyalty and, concern for his team when he allows Tanaka to guide Osiris on Meridian because she knows that colonies mindset, or when he urges his team to ignore Cortana’s juvenile ravings because he knows full well what she is doing, or when he is there to save Buck twice? Come on, can’t anybody admire that even when Chief kicks his -Yoink- we see Locke is able to bounce back and risk his life to save Chief from Cortana’s clutches?
> > > >
> > > > There is a lot to Locke that people simply miss because they don’t want to pay attention or think anymore harder than processing catchphrases.
> > >
> > >
> > > This is how I feel to be honest, people are so scared that Master Chief will be replaced that they are hating a character who is exactly like or better than Master Chief.
> >
> >
> > I also disagree with this. Chief may have been quiet in the games, but this doesn’t mean we couldn’t come to care for him. Especially in Halo 2 when him and Cortana spoke more and it seemed far more personal to him than it did in the first game.
> >
> > I’ve never thought replacing chief is a bad idea. But to attempt to do so by a man who says “every target is just another target, Buck,” is really just discomforting. I don’t want to play as a drone. Locke seemingly doesn’t care AT ALL when his squad turns on him and some of them die in Nightfall. With chief, we see subtle actions that we don’t see anywhere else.
> >
> > For example, when Johnson dies, chief is CLEARLY upset by it. Cortana turns around and says “Chief, I’m so sorry…” and all you see is chiefs hand Twitch slightly. Was it anger or sadness? We don’t know. But we know it wasn’t his usual behavior.
> >
> > Chief does have development even if he doesn’t say much.
>
>
>
> - In Nightfall you have to pay close attention to Lockes facial expressions (You can see he feels regret when Ramos lets Estrin die, and he was clearly upset about Gains and Hundley being hospitalised, even Randall’s death had an effect on him) plus him not really showing any emotion of the betrayal is him just simply getting on with the mission, which is something many like Chief for he gets on with the mission and griefs latter when no ones around.
> - Chief also follows orders without question most of the time, in mission 2 of Halo 5 a Blue team member will ask what ONI was up to and Chief responds we don’t ask, he shares this same trait of just get on with the mission, they are both yes men unless when it becomes personal.
> - Chief does have a lot of subtle character development but Locke had more in 1 game than Chief did in his original 3. (Put aside his past with Arbiter, learned to be polite around Sloan, tried to reason with Chief before trying to capture him) it wasn’t until Halo 3 where Chief had to make any sort of emotional compromise of any kind.
Difference between chief and Locke as it pertains to ONI, Locke worked for ONI. He doesn’t question them in spite of knowing the much darker and grim reality of their existence. Chief knows this as well but to a lesser extent. He sees them as giving his life purpose through the spartan program. Locke literally assassinated people for a living.
Subtle development is nice. But again, he had an entire movie and very little (if anything) could be taken away from that movie as far as Locke is concerned. He probably has more lines in that entire movie than chief did in all of Halo 1-4.
Buck: He’s lovable the way he basically complains because Dare screwed him and ran and then makes a few one liners, appearing in four missions of a game was just great. Oh and the reach cameo was just such character development
Locke: A mini series (which was great if short), plus all the terminals and devolpment in 5 but is a shallow boring character. I think he’s ok.