Hello everybody!
As many are well aware by now Bravo has come out and said that Halo 5’s daily active users is the highest its been since Halo 3. Here is the statement.
“I do believe you’d be very pleasantly surprised with not only the number of players who jumped on during the free play period (holy moly lots! by golly it worked!), but also the amount of Halo 5 players each day and month - this isn’t something we’ve talked about yet, but I am rather happy to share that even before the free play period, Halo 5 has had the highest monthly active players for a Halo title since Halo 3.
Also exciting (and not yet discussed, either) is the increase that H5 has seen in players each month over the past few months (we just got done looking at June numbers, which are once again higher than the previous month). As you can imagine this is pretty darn exciting to see, and this thread seemed like an appropriate place to share this news for the first time 
I’d have to get approval from the powers that be to say more in terms of specifics, but you should rest assured that together, we’re quite a strong army.”
Now I don’t think Bravo’s lying, not at all. But I am curious as to how we got these numbers.
Firstly this does not mean Halo 5’s populations are anything close to that of Halo 3’s. Halo 3 was at the top of the xbox live charts for 2 years straight, only to be dethroned by Modern Warfare 2 in 2009. So I think there may be some people thinking that Halo 5 is rivaling Halo 3 for player activity, which isnt the case at all.
Essentially this statement just means its more popular than Halo Reach and Halo 4.
But even still I’m curious how that’s even the case.
For instance Halo Reach was on a much more popular platform in the Xbox 360. It was a follow up to Halo 3, (the most popular Halo game of all time). And though it clearly didnt resonate as strongly as past entries, it still sat in the top 3 for a very long time.
Even over a year after launch it found itself at number 6 on the charts. https://majornelson.com/2011/11/02/live-activity-for-week-of-october-24th/ A spot Halo 5 has recently reached with the help of the free weekend.
And like I said I think hes telling the truth. And a spot on an activity chart has nothing to do with exact populations and there’s wiggle room there.
But I’m just curious as to how you can come to a conclusion that Halo 5 had a higher active user account than Reach.
Did you take a snapshot of Halo 5’s active users 7 months after launch and compare it to Reach’s active users 7 months after launch? I’m just curious how the numbers are factored.
Because I find it a little bit of an anomaly that a game that sat significantly higher on the active player charts on a much larger and popular platform (xbox 360), could somehow have a lower population than Halo 5, a game that has frequently struggled to stay in the top 10.
Looking forward to a response! Again hoping its true. I no doubt think Halo’s growing, and being involved in the community I can definitely feel our spirits rising!
But there’s just some circumstantial evidence here that’s throwing me off and I think it’d be great if we could confirm how the numbers were arrived at!
Thank you! Good job as of late!
