How Can Anyone Call the Sidekick Balanced?

It is actually. See, if you pace your shots the bloom does not increase. If it does not increase, the bloomed reticle does not increase. When the bloom increases, your bullet is more likely to be magnetically attracted to the enemy player. The first video shows this in detail.

Also, the game prioritizes a spammed bullet to register as a headshot if anywhere close to the headshot hitbox. This is also shown in the video.

My issue isn’t the ttk, it’s how easy it is to spam the trigger and get a kill that required no effort, aim, or brainpower

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This is hard to follow. The video shows that the sidekick is over powered. The argument is that it’s too powerful. I’m not understanding what you’re saying.

Let me explain.

The middle ring takes priority over the outer ring. That’s why your shots get so inaccurate once it’s grown past it.

I’m saying that I disagree with the sentiment that the sidekick is op.

That’s what I’m saying, only it’s working the opposite of how you think it is. The center ring is the increasing bloom, yes, and as the center expands the bullet is more likely to hit a missed shot due to bullet magnetism. This is shown in the video. That’s a red flag in game design

How did it miss if the shot hit?

It’s a good weapon but it isn’t broken. Sorry the AR isn’t beating it as much as you’d like.

As for the boltshot comparison, lol, lmao, roflmao. It was indispensable because it was a shotgun. No other reason at all.

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It was SUPPOSED to miss, but the game gives you a freebie due to BULLET MAGNETISM. Do you know what that term means?

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The sidekick beats every other gun, this has nothing to do with the AR. Why do people come in to these posts without reading the OP Or watching the videos provided as evidence?

It’s absolutely comparable to the Bolt Shot. It’s a crutch weapon right now, and everyone with a competitive mindset can see that. It’s almost completely unbeatable in close range encounters

Yeah but what you’re describing doesn’t sound as outlandish as you’d like.

The sidekick bullet magnetism is very weak on it’s own and doesn’t cause any issues. Saying it outclasses 90% of the weapons in the game is flat out untrue. There are tons of viable weapons in the game.

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That’s…did you even watch the videos? You’re objectively wrong to keep saying the opposite of what’s been proven by multiple people

I watched it and saw you miss a noscope. Which was hilarious.

Like the times you were outgunned we due to you missing shots and getting ambushed. It wasn’t due to the sidekick being op.

It’s all you buddy.

Miss a No scope…with the Infinite sniper…

Yeah nobody has ever done that before.

I wasn’t missing shots with the Sidekick, that’s the point. I’m convinced you’re just trolling. Nobody is this oblivious on accident.

Before this spirals into a locked thread, do you at least have the Commando triple starred in all 3 of the shooting drills?

Because the sidekick is situational and primarily compliments the AR in casual play and makes a useful backup in ranked, but nobody is just maining the sidekick.

Everyone is maining the sidekick outside of ranked though. The AR is objectively weaker in every way. What does the commando have to do with it? The Commando is a slower ttk and less efficient at close range, making it less viable on 75% of the maps that currently exist

I almost believed you until I rewatched the footage. When were you at midrange hitting 7 shots consistently with the sidekick?

Dude the commandos optimal ttk is .04 seconds slower than the sidearm. What do you mean?

Do you understand how this game works? That means the sidekick beats the commando in a straight up fight

If I didn’t, why would I be here arguing with you?

Every single exchange where I wasn’t insta-killed by a velociraptor with a kitted Sykov