> > > The same they have always been!
> >
> > Oh yes, lockout is around the same size as complex, both 4v4 right?
>
> Complex is the same size as construct, both 4v4 right? Hey look I can twist things to support my argument too!!
Consturct was designed to have players push to the top of the map on spawn. Complex is a a small city of buildings for people to run around in.
Halo 5 will be a FPSMMO if it continues like this.
“We bring you back one of the most popular playlist from the old Halo 2 & 3 days TEAM DOUBLES with maps designed straight out of the box in Halo 5. A remake of Meltdown and Vortex, perfect for 2v2s. To speed the game up a little, sprint will be sped up 5x just for this playlist”
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Hopefully they fire the lead map designer and go back to normal maps.
You wouldn’t think this is the same series that has spawned maps like Guardian, Lockout, Midship, Construct, The Pit, Damnation, Battle Canyon, Derelict, Sanctuary and Narrows. Even Epitaph with shield doors was better than the likes of Complex.
> > > > The same they have always been!
> > >
> > > Oh yes, lockout is around the same size as complex, both 4v4 right?
> >
> > Complex is the same size as construct, both 4v4 right? Hey look I can twist things to support my argument too!!
>
> Consturct was designed to have players push to the top of the map on spawn. Complex is a a small city of buildings for people to run around in.
Oh ok ok let’s try twisting things around again. Complex is the same size as Ghost town, both have vehicles and both are 4v4 right?
Taken from Wikipedia: “Ghost Town is the fragmented ruins of a small 24th century water purification complex. It is described as a map for 4 Vs 4 with focus on infantry combat in the small rooms for close range and long range combat in the open outdoor areas”