How AA's Could work in H5/H6

Now I know SA’s are in the game, but they don’t really make the game more interesting, they’re just sorta there to give the thrusters some kind of use, no I think AA’s should be added to H5/H6 BUT only as Custom games/Forge exclusives, meaning they CANNOT be brought into matchmaking unless there is a map with AA’s already placed on it. I just really miss the Jetpack and Hardlight Shield.

I can see it because you have proof of the Flame Grenade in Halo 3. None in Multiplayer, but was in Custom Games. In Halo 5, the chances of Armor Abilities are pretty slim. Maybe in games like Halo 6 though. But hopefully if that does happen, it stays out of Multiplayer and just in Custom Games…

> 2533274939961451;2:
> I can see it because you have proof of the Flame Grenade in Halo 3. None in Multiplayer, but was in Custom Games. In Halo 5, the chances of Armor Abilities are pretty slim. Maybe in games like Halo 6 though. But hopefully if that does happen, it stays out of Multiplayer and just in Custom Games…

I just want jetpack for fun custom nights.

Ehh… If they would go through the effort of recreating and balancing AAs again, I doubt they would leave them solely in custom games. To be honest, the only AA that I miss is the jetpack for Action Sack gametypes like Dino Blasters. Otherwise, I think the lack of Armour Abilities is better overall.

> 2533274808386392;4:
> Ehh… If they would go through the effort of recreating and balancing AAs again, I doubt they would leave them solely in custom games. To be honest, the only AA that I miss is the jetpack for Action Sack gametypes like Dino Blasters. Otherwise, I think the lack of Armour Abilities is better overall.

Really the only AA’s I want back are Jetpack, Hardlight Shield, Promethian Vision, and Drop Shield.