"Hot fix" didn't work?

Red shields on ‘temple’ still not present.
Blue can still sneak in and kill marines early.
(Wz assault)

Gates on meridian theemed maps still don’t move, and are always open.

Sneaks in red base and captures it solo “Yay! I am so MLG of finding this!”
But really that is a issue that needs a fix pronto.

> 2535409489305717;2:
> Sneaks in red base and captures it solo “Yay! I am so MLG of finding this!”
> But really that is a issue that needs a fix pronto.

Early capture was fixed last year.
But walking in and killing the marines early is still cheap.(temple)

The shields are supposed to be there and prevent that.

> 2533274983213185;3:
> > 2535409489305717;2:
> > Sneaks in red base and captures it solo “Yay! I am so MLG of finding this!”
> > But really that is a issue that needs a fix pronto.
>
> Early capture was fixed last year.
> But walking in and killing the marines early is still cheap.(temple)
>
> The shields are supposed to be there and prevent that.

I remember RUL doing a Warzone Assault game that only lasted 2 minutes and the team got destroyed in seconds.

That is because this fix was primarily for the heavy aim.

There is a pinned thread at the top of this forum, that details the patch contents. What you mention is not mentioned as being fixed.

Uhhh, the hotfix specially addresses the “heavy aim” issues not anything involving Warzone/Arena.

I’m just happy aiming feels sooooooooooooo much better, I thought it was a placebo thing at first but after a few more games I think it actually works.

That’s not what the hot fix was for. The recent update was for heavy aim and better organization options for the armour customization tabs

I definitely feel a difference. I got to readjust my muscle memory now :frowning:

> 2533274971565732;9:
> That’s not what the hot fix was for. The recent update was for heavy aim and better organization options for the armour customization tabs

The in game banner didn’t say that.
The update made me expect more.

Theese broken matchmaking scripts for gates on 343 maps.
And messed up spawns that promote spawn killing.
Along with shields walls not appearing, allowing marines to be killed early and capture as soon as armory is captured.

All on “Temple” for wz Assault.

> 2533274983213185;11:
> > 2533274971565732;9:
> > That’s not what the hot fix was for. The recent update was for heavy aim and better organization options for the armour customization tabs
>
> The in game banner didn’t say that.
> The update made me expect more.
>
> Theese broken matchmaking scripts for gates on 343 maps.
> And messed up spawns that promote spawn killing.
> Along with shields walls not appearing, allowing marines to be killed early and capture as soon as armory is captured.
>
> All on “Temple” for wz Assault.

In the future you might want to check either waypoint, r/halo or the Halo Twitter account.

343 may not be aware of these glitches. I didn’t even know about the temple shield walls. Hopefully this thread will bring more attention to it, then eventually get it fixed

> 2533274983213185;11:
> The update made me expect more.

That isn’t 343’s fault, details are pinned at the top of the forums. Hasn’t been mentioned anywhere that the Hotfix was going to encompass more than heavy aiming fixes (the fact that a few other things were put in is bonus). For the past few days it’s only been heavy aiming that as mentioned. If you have other bugs to report, please do so in the support forums