Hostage

Another gametype idea are you ready? Good. Hostage is self explanatory. Take out as many players by choosing to take them hostage by choosing not to assassinate them. A little message will pop up on your screen asking you to take hostage before you either beat them down or assassinate them. That’s hostage, now what do you think? The poll is messed up, but I’ll edit it. It supposed to say “HOSTAGE”.

keep it in customs :stuck_out_tongue:

> keep it in customs :stuck_out_tongue:

Thanks for the feedback!

So…what is the point? You hold someone captive thus slowing down gameplay to a crawl? Sounds boring.

> > keep it in customs :stuck_out_tongue:
>
> Thanks for the feedback!

Was that sarcasm?

> So…what is the point? You hold someone captive thus slowing down gameplay to a crawl? Sounds boring.

No, they just respawn in a captive environment where they can get out and try again. No deaths just held hostages, and you earn pts. and medals for captures.

> > So…what is the point? You hold someone captive thus slowing down gameplay to a crawl? Sounds boring.
>
> No they just respawn in a captive environment where they can get out and try again no deaths just held hostage, and you earn pts. for captures.

So a game of hide and seek…again it just sounds boring.

Well the game was finished like a week ago so they can’t really add a new game type like this without it just being able to be created in customs.

> > > So…what is the point? You hold someone captive thus slowing down gameplay to a crawl? Sounds boring.
> >
> > No they just respawn in a captive environment where they can get out and try again no deaths just held hostage, and you earn pts. for captures.
>
> So a game of hide and seek…again it just sounds boring.

However, if you choose to assassinate them you get less pts., but you will get a better loadout for each hostage capture. All of which helps your teams loadout inventory.

Lol a cool custom game option would be one person being held hostage in an enemy base, with the remaining players having to break in and kill the enemies in order to release the hostage.

> Lol a cool custom game option would be one person being held hostage in an enemy base, with the remaining players having to break in and kill the enemies in order to release the hostage.

Exactly. There’s another idea.

Please keep GoW gametypes out of Halo they just wouldn’t work,