EVERYONE (that knows anything about Halo MM) is that HOST MEANS EVERYTHING.
What improvements has 343i made to the netcode that DOES NOT ALLOW such a HUGE HOST ADVANTAGE?
I created this topic to try to conjur up some ideas that would make all the players more equal re: HOST
Here is one I have: DUAL HOSTING
In the beginning of each game/match, H4 picks TOP HOST fr/each team and all packets go through both host alternatively.
This would insure EQUAL packet delivery to both teams and prevent ‘bad’ things from happening to one team.
Any other ideas?