Honestly, did no one else see this coming?

It’s a bit mind boggling to me that most people on here assumed Halo 4 would have little to no innovation and remain more or less the same Halo experience. Everyone seems completely stunned 343 went in this supposed “CoD-like” direction. How are you surprised?

Just look at the facts:

-New Studio
-Halo’s formula is more than 10 years old, making Halo’s design out dated.
-Halo’s relevancy is declining. (This is reflected in Reach’s multiplayer statistics)
-The majority of modern FPS (except Halo) heavily utilizes RPG elements ( AKA CoD’s progression system)

Sorry to be extreme, but sane and rational people should’ve expected Halo 4 to be a significant departure from past titles

I exactly predicted this would happen almost a year ago, just days after Halo 4’s announcement at last year’s E3. Take a look for yourself.

Anyone else not surprised what 343 is doing?

–>new studio, with a Halo team and past employees put into place

→ Reach ruined Halo, Halo 3 was doing just fine.
The core gameplay mechanics changed in Reach are to thank for that and the surrounding fluff didn’t help either

→ outdated? oh man, please go see what Halo CE did for FPSs

> It’s a bit mind boggling to me that most people on here assumed Halo 4 would have little to no innovation and remain more or less the same Halo experience. Everyone seems completely stunned 343 went in this supposed “CoD-like” direction. How are you surprised?
>
> Just look at the facts:
>
> -New Studio
> -Halo’s formula is more than 10 years old, making Halo’s design out dated.
> -Halo’s relevancy is declining. (This is reflected in Reach’s multiplayer statistics)
> -The majority of modern FPS (except Halo) heavily utilizes RPG elements ( AKA CoD’s progression system)
>
> Sorry to be extreme, but sane and rational people should’ve expected Halo 4 to be a significant departure from past titles
>
> I exactly predicted this would happen almost a year ago, just days after Halo 4’s announcement at last year’s E3. Take a look for yourself.
>
>
>
> Anyone else not surprised what 343 is doing?

Im not in any way surprised but im also not upset. what about you are you you upset

> > It’s a bit mind boggling to me that most people on here assumed Halo 4 would have little to no innovation and remain more or less the same Halo experience. Everyone seems completely stunned 343 went in this supposed “CoD-like” direction. How are you surprised?
> >
> > Just look at the facts:
> >
> > -New Studio
> > -Halo’s formula is more than 10 years old, making Halo’s design out dated.
> > -Halo’s relevancy is declining. (This is reflected in Reach’s multiplayer statistics)
> > -The majority of modern FPS (except Halo) heavily utilizes RPG elements ( AKA CoD’s progression system)
> >
> > Sorry to be extreme, but sane and rational people should’ve expected Halo 4 to be a significant departure from past titles
> >
> > I exactly predicted this would happen almost a year ago, just days after Halo 4’s announcement at last year’s E3. Take a look for yourself.
> >
> >
> >
> > Anyone else not surprised what 343 is doing?
>
> Im not in any way surprised but im also not upset. what about you are you you upset

I’m overall happy with this new direction. The Pros far outweigh the cons. The only thing major that’s concerning is Armour Abilities being similar to Reach. I would like to see AA have more subtle roles. There’s still hope however…

> -->new studio, with a Halo team and past employees put into place
>
> → Reach ruined Halo, Halo 3 was doing just fine.
> The core gameplay mechanics changed in Reach are to thank for that and the surrounding fluff didn’t help either
>
> → outdated? oh man, please go see what Halo CE did for FPSs

Outdated? Yeah compared to todays game design and industry.

Releasing halo CE in this day and age and it would not be recived the same as it did 10 years ago

OP. I was mad, but I sort of saw this coming, I’m Just going to wait for the changes, adjust and dominate, Just like I do now.

Nice prediction skills . It was like right on the money.

Nope, not surprised in the slightest and not mad about neither.

I was hoping that 343 would take the franchise and make it their own.

I think we all saw this coming at least a little… I’ve mainly been running on optimism. 343 had the balls to go into Reach and make some changes there. But will they have the ball to do it again, to their own game? (provided we get another Reach)

> -->new studio, with a Halo team and past employees put into place

Where is your source? So far I know it’s only 3 ex-Bungie members, please enlight me, Frankie was not even part of the Halo core development team in Bungie, I’ve seen a lot of people claiming this. I remember, not sure but you can investigate, Frankie arrived at Bungie in the development of Halo 2, that means he wasn’t in the core, how about the other to ex-Bungie members?

I was hoping they would make it like Halo 2, with true skill ranks etc. Halo 3, odst and reach were all step backs in the franchise.

> -New Studio
> -Halo’s formula is more than 10 years old, making Halo’s design out dated.

Is Star Wars outdated because it is from 1977? Is Citizen Kane? Kubrick films?

This is downright a limited argument. Halo’s design is good, and therefore timeless.

But in 5 years nobody will even remember call of duty.

> > -New Studio
> > -Halo’s formula is more than 10 years old, making Halo’s design out dated.
>
> Is Star Wars outdated because it is from 1977? Is Citizen Kane? Kubrick films? What about The Dark Side of the Moon? Alice in Wonderland? Beethoven’s symphonies?
>
> This is downright a limited argument. Halo’s design is good, and therefore timeless.
>
> But in 5 years nobody will even remember call of duty.

> > -New Studio
> > -Halo’s formula is more than 10 years old, making Halo’s design out dated.
>
> Is Star Wars outdated because it is from 1977? Is Citizen Kane? Kubrick films?
>
> This is downright a limited argument. Halo’s design is good, and therefore timeless.
>
> But in 5 years nobody will even remember call of duty.

That’s a huge load of manure.

> > -New Studio
> > -Halo’s formula is more than 10 years old, making Halo’s design out dated.
>
> Is Star Wars outdated because it is from 1977? Is Citizen Kane? Kubrick films?
>
> This is downright a limited argument. Halo’s design is good, and therefore timeless.
>
> But in 5 years nobody will even remember call of duty.

You don’t see silent films anymore. That’s because they’re outdated. How Star Wars and Citizen Cane are shot is still relevent in terms of how to shoot movies. Silent movies were instrumental to the development of film, but it’s not used anymore because of advancements in movie making. This is true with Halo to an extent.

Things change, we should all learn to accept that. Do you see any games using Halo’s formula today? No, not really. The majority FPSs borrow from CoD (which, like it or not, is more modern and relevent when it comes to game design).

Halo contributed immensely to console FPSs, but that was more than a decade ago. Things have changed.

How is it outdated then? Because it is balanced? Because it has story/gameplay synergy? Because it doesn’t have random pointless points to draw the ADHD crowd?

YOU MUST ELABORATE ON HOW “THINGS HAVE CHANGED” YOU &%/("%#¤&i/"1

MAYBE THINGS HAVE “CHANGED” INSIDE YOUR HEAD

Games that copy from cod and halo are ultimately utterly irrelevant, they’re made for money with zero creativity. And Cod really just happens to be the best selling copycat game.

When you see trailers and other previews of games they can actually change alot before the time of the realease. It’s April, The game is coming out at the end of the year sometime. I think we should wait closer to the time of release to judge a game before you play it.

> -New Studio
> -Halo’s formula is more than 10 years old, making Halo’s design out dated.
> -Halo’s relevancy is declining. (This is reflected in Reach’s multiplayer statistics)
> -The majority of modern FPS (except Halo) heavily utilizes RPG elements ( AKA CoD’s progression system)

1)Halo’s formula was redone for reach and not well received.
2) Halo’s relevancy is declining because there is no competitive play and gametypes are too different in customizable settings which makes switching from one playlist to another not even feel like you are playing the same Halo game. People hate Reach (not an overstatement) and if 343 releases a game we actually asked for its relevancy would be reinstated.
3)What does Halo comparing to the majority have to do with anything?

I’m glad you were “right” you should feel pretty proud sitting up on your pedestal and figuring it out all by your lonesome. Glad that disappointment for the direction in which Halo is going is overlooked because you “saw it coming”. Surprised you even post on the forums.

> How is it outdated then? Because it is balanced? Because it has story/gameplay synergy? Because it doesn’t have random pointless points to draw the ADHD crowd?
>
> YOU MUST ELABORATE ON HOW “THINGS HAVE CHANGED” YOU &%/("%#¤&i/"1
>
> MAYBE THINGS HAVE “CHANGED” INSIDE YOUR HEAD
>
> Games that copy from cod and halo are ultimately utterly irrelevant, they’re made for money with zero creativity. And Cod really just happens to be the best selling copycat game.

If CoD is a copy cat game, then Halo is also.

Reach is boring because there is no ranked system, or point to playing at all. Get out of here with your nonsense, Reach strayed from its roots and was unsuccessful, I’m not sure you have ever played Reach or any other Halo game because if you did you would understand this. Don’t write articles on topics you don’t clearly understand.

Halo 3 is the best game that show the true skill of a player, IQ and personality. Reach and probably Halo 4 ar made for commercial purposes.

> 1)Halo’s formula was redone for reach and not well received.

Well, it all comes down to execution. You’re right, Bungie tried to refresh the formula and had very good ideas to modernize it. Unfortunatley those ideas were poorly executed.

> 2) Halo’s relevancy is declining because there is no competitive play and gametypes are too different in customizable settings which makes switching from one playlist to another not even feel like you are playing the same Halo game.

You’re talking about minority group and a very small issue here.

> I’m glad you were “right” you should feel pretty proud sitting up on your pedestal and figuring it out all by your lonesome. Glad that disappointment for the direction in which Halo is going is overlooked because you “saw it coming”. Surprised you even post on the forums.

?