Holy cow.

I’m listening to the Halo 4 soundtrack and its awsome almost as good as Halo 2 why didn’t they release the good songs from the soundtrack a couple months ago and how come the soundtrack didn’t really show up in the campaign. I think thats one of the reason I didn’t really like the campiagn as much as Halo 2 what you did was never really followed by music from the soundtrack like on regret in Halo 2.

I wasnt a fan of the music, i did like never forget that played in the credits, basically because Neil Davidge didn’t make it.

> I wasnt a fan of the music, i did like never forget that played in the credits, basically because Neil Davidge didn’t make it.

I wasn’t before I started listening to the whole thing.

the music is in the campaign, but its softer than the gameplay noise because who wants to listen to dialogue where the voices are softer than the music?

> the music is in the campaign, but its softer than the gameplay noise because who wants to listen to dialogue where the voices are softer than the music?

I said the soundtrack was in but far less than any other Halo game I’ve played.

I like 117 the most, little bits of other songs are amazing, but suffer from the For gameplay sound to me. Example of how the songs play out 1-2 minutes of boring a few beats that sounds promising here and there, last minute of EPIC mixed from the sparse promising beats. Suddenly it’s over leaving me dissatisfied. So i don’t hate it but I personally think it could have held up a bit better. But I’m glad you like it.

(although during the game play first hearing requiem hit its harmonious part when you look at the giant structure ahead was AWESOME. followed immediately by the disappointment that is the Halo 4 warthog redesign.)

> I like 117 the most, little bits of other songs are amazing, but suffer from the For gameplay sound to me. Example of how the songs play out 1-2 minutes of boring a few beats that sounds promising here and there, last minute of EPIC mixed from the sparse promising beats. Suddenly it’s over leaving me dissatisfied. So i don’t hate it but I personally think it could have held up a bit better. But I’m glad you like it.
>
> (<mark>although during the game play first hearing requiem hit its harmonious part when you look at the giant structure ahead was AWESOME. followed immediately by the disappointment that is the Halo 4 warthog redesign</mark>.)

LOL

Liked it, but I could only accept it after the brief Halo-theme played at the cutscene for Mission 7.

With that, and Halo 2’s credits music playing at the end of the game. I could accept 343i and not label them entirely as <BEEEEEEEP>.

And yes, Warthog redesign was blasphemous, they should feel bad about it. Now it’s just a loud, modern 2012 engine sounding car with ugly fuelboxes placed at the back of it.

Instead of the 2500 - vehicle it was meant to be. yeah back then it was still a car, rolling on wheels - but at least the engine sound was something entirely different.

That is not the case with Halo 4.

There are many good improvements, but a lot of other changes fall flat.

The music was good, not as good as Marty’s though.
Also whats the song name that plays when you’re on the last level fighting the Prometheans to stop the Didact in that giant room before you go up to actually face him?

Halo 4s soundtrack is so much better than Halo 3s that game had the most blandest soundtrack of all Halos

> The music was good, not as good as Marty’s though.
> Also whats the song name that plays when you’re on the last level fighting the Prometheans to stop the Didact in that giant room before you go up to actually face him?

i think it’s 117.

> Halo 4s soundtrack is so much better than Halo 3s that game had the most blandest soundtrack of all Halos

I think halo reach and halo 4 had the worst tracks.