Hologram gets a red reticle

Shown here.

I’m pretty happy about this because this AA in Reach was rather underpowered, but this makes it a little bit more useful.

good spot.

though, if the name still doesn’t pop up above their heads then i’m not going to be tricked.

Not sure if pleased . . .

That’s going to throw me off big time.

An AA that will actually work. Hot -Yoink!-!

It’s a step in the right direction, but I agree with the dude above me. It needs to be identical to the player in every way until shot at. Otherwise, people will be able to insta-spot every hologram like in Reach. I don’t want more useless AA’s.

I wish it was completely identical to the player and just shimmered when damage is taken. I don’t want it to screw someone over by using up all of an enemy’s ammo, but it should definitely be a viable distraction.

But will it have aim assist on it?

That’s my main worry.

> But will it have aim assist on it?
>
> That’s my main worry.

i’d actually consider that a good thing TBH, adds a little more use to it.

> > But will it have aim assist on it?
> >
> > That’s my main worry.
>
> i’d actually consider that a good thing TBH, adds a little more use to it.

I wouldn’t like it at all, sure, it would make it a little more useful, but for it to just force bullets to aim at that and not the target I was originally shooting for would suck.

> > > But will it have aim assist on it?
> > >
> > > That’s my main worry.
> >
> > i’d actually consider that a good thing TBH, adds a little more use to it.
>
> I wouldn’t like it at all, sure, it would make it a little more useful, but for it to just force bullets to aim at that and not the target I was originally shooting for would suck.

thats actually what i like about it, hologram is generally useless, this makes it somewhat usefull and any good player can easy adjust there aim back to the person while that hologram keeps walking out of the way.

> > > But will it have aim assist on it?
> > >
> > > That’s my main worry.
> >
> > i’d actually consider that a good thing TBH, adds a little more use to it.
>
> I wouldn’t like it at all, sure, it would make it a little more useful, but for it to just force bullets to aim at that and not the target I was originally shooting for would suck.

Yeah, I can see a problem with that, like if he sends it toward you but off to the side. I’m not sure if it’s even possible to add aim assist or a player name to a Hologram to be honest.

However, it may still be weak, but it could be more useful to put in top middle of a map standing still and lying in wait around the corner to make the first shot or for a Sword slash now that Sprint is default.

> But will it have aim assist on it?
>
> That’s my main worry.

Agreed. I don’t want to get stuck when having it pull towards something I don’t want to.

Now my plan of launching a hologram+ Me walking into a wall continuously will be foolproof!

> > But will it have aim assist on it?
> >
> > That’s my main worry.
>
> Agreed. I don’t want to get stuck when having it pull towards something I don’t want to.

Man, this could really screw up gameplay.

Does anyone know if shooting holograms gives you hitmarkers?

> Does anyone know if shooting holograms gives you hitmarkers?

Good question!

> Does anyone know if shooting holograms gives you hitmarkers?

I really think yes.

I noticed this during E3.
On one of the MLG gameplays, someone using a Sword actually lunged against a Hologram.

Yeah, we’ve known about this for a long time. I like it. Now it’ll actually be useful.

> > Does anyone know if shooting holograms gives you hitmarkers?
>
> I really think yes.

I would think that would be a really good addition to the hologram.

Hologram gets a red woman’s small handbag ?

Yeah…I think you mean reticle. Unless Halo is gone…the other direction.