I will attempt to explain to the best of my abilities why I hate the REQ system with such frothing fury. This is just my opinion, I understand that some people love this system of progression.
First I would like to say that my hatred is really only restricted to cosmetic unlocks, but this hatred burns strong.
Now to get the full experience out of this post you must read the rest in Mr. Plinkett’s voice.
Lets begin, shall we…
Number one: Nothing has any meaning
Think back to the days of Halo 3. When you saw someone with Hayabusa or Recon armor you immediately knew what that person when through to obtain such lofty ornamentation. With Halo 5 nothing means anything. When looking at a cool set of armor in Halo 5 all you can think is, “Well they got lucky with their packs”. The only things that unlock through action seem to be emblems, and this game has the most baffling emblem system ever. Feel free to tell me how much of a dumb stupid idiot head I am and reveal that the legendary armors are unlocked by actions rather than a slot machine.
You know what, I started this talking about the REQ system but now I realize that It is customization that holds my ire. Lets just start griping about customization now.
Number two: Who put the lobotomy patient in charge of customization
Why can’t I change the three colors on my emblem independently? Why do you have to decide what combination of colors I can have? If I want neon green, neon blue and neon pink Just let me pick those colors. If I could choose colors like a sane person maybe I could overlook the fact that you can’t create custom emblems anymore, but I can’t. As far as emblems are concerned there is a no creativity allowed rule in Halo 5.
Number three: LIES
There are not 175 armor sets in Halo 5. You might think I’m the liar, but just wait. Recruit and Recruit Proven are not two different armor sets, they are the same armor with different decals. The way armor should have been organized in Halo 4 and 5 is: Base armor–>Armor skins for that base. This could have eliminated clutter in the menus, and in my opinion, been a better organizational system for the armor in these games. This is not done so 343 can lie about having 175 armors in the game. LIES!
Number four: Who let the lobotomy patient design armor
I thought Halo 4 had the ugliest armor in Halo. I was wrong. OH MY GOD, WHATS WRONG WITH YOUR FAAAACE!?
You can stop reading in Plinkett’s voice now, I’m sorry I made you do that.
Fortunately for Halo 5 all the lack understanding in customization seems to have been a product of the gameplay focus in multiplayer. Arena feels like the best halo multiplayer since 3, and warzone is a fun twist on the Halo formula. The only real complaint I have with gameplay is the lack of some more traditional modes (Oddball, Assault, Grifball), and the lack of BTB at launch. Unfortunately, some of the decisions made in customization perplex me to no end. I would like to see some changes in this area, but even if it remains the same I think the multiplayer is good enough for me to tolerate it, for now.
halo 5 is best halo game since h3 imo