I’ve been thinking about this and am not sure how they will implement it.
Will we have access to our upgraded tech (e.g. level 5 drop wall etc.)…?
Will we have access to our max valor rocket hog?
A mission replay example:
Mission 9 - Pelican DownFor this mission the anti-air guns that are permanently destroyed when we return to the open world after completing the campaign will have to appear on the open world map as operational again.
If so, what if we ignore them and go off and do side missions again. We’d have completed everything else on the map but the anti-air guns are now restored.
It’s going to potentially lead to some weird situations.
Most missions like 1-3, 7-8 and 11-16 do not mix with the open world so should be fine but I think the mix of open-world and campaign missions/objectives are going to cause a bit of a headache when it comes to replayability.
What are people’s thoughts on this?