Hit detection with BR and Sidekick Feedback

I am not sure if this happens to many, but for the past couple days the hit detection using the BR and Sidekick was way off. Everytime I go 1v1 against someone with a AR, Sidkick, BR, or any weapon, their shields usually go down and have the advantage, I end up getting wrecked by the opposing player every time. Like their shields are fully down and I have like quarter to half shield and health, I still lose the 1v1. I might just do a Sidekick and BR test to see how the spread is. At least its a beta because these issues need to be ironed out.