Hit Detection? (H4 vs Reach)

Like the subject says, how is the hit detection as far as XBL MM Halo 4 vs Reach? Reach had always seemed like a lag shot fest, sort’ve how Gears of War 2 played, which resulted in the game failing. That’s my main hate with reach, and i’m hoping H4 uses some other use of hit registry to stop the lag fest. I’ve watched gameplay from all around, and it’s sort’ve varied. Like that BluntMan youtube account had X-Link JTAG Lan matches, and of course this MLG tourny is Lan, so the hit registry is better hence the low ping, just wondering how it carries over to online. I have open nat and everything, no other computers on, and its directly connected to the modem, yet Reach is always a lag fest to me mostly. and i’m hoping H4 is not like that.

Bump

What’s your ISP and your MB/s?