Heroic Warzone

Ever since skulls have been added to Mythic it seems that Heroic has been toughened up as well. I was playing one or two games in the morning and having 99% completion rate with randoms to at least get through the first 5 objectives. Usually heavies show up on the 2nd round now and have nothing to fight them with then time runs out. What’s the fun in this? If you made it more difficult, then add in a casual or normal as now I am unable to complete any of them and was just starting to like to play regularly.

Also respawning miles out from the fight is useless even if you get a vehicle by the time you get there the fight is over or time has run out. What is the point of longer spawn times? Other times you spawn right in the middle of enemies and you’ve just wasted that card. I can’t believe that something hasn’t changed. I have tried playing at different times of the day as well and it makes no difference. Please keep a variety of play levels otherwise this is the last halo I’m going to be able to participate in.

I played 3 games last night, 2 took 15 mins and the other 18, can’t say I noticed any difference.

I grind a lot of heroic warzone firefight and have noticed no difference in difficulty since it launched.

Difficulty hasn’t changed. It’s likely you just got bad teammates which makes it harder to complete the rounds unless you carry them. For round two, the chain gun or splinter turrets are a good REQ to use or try the Warthog.

ok thanks for responding!

> 2727626560040591;4:
> Difficulty hasn’t changed. It’s likely you just got bad teammates which makes it harder to complete the rounds unless you carry them. For round two, the chain gun or splinter turrets are a good REQ to use or try the Warthog.

Think i matched you last night your name looked familiar

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> Think i matched you last night your name looked familiar

Yeah, you did. I’m surprised I didn’t betray anybody in my vehicle since I wasn’t really paying much attention to that game, lol.