heres my raking up stystem

like halo 3’s with some minor changes
2 EXP for win
1 for loss(to encourage players to not quit)
armour earned useing assigments(like back to karkand)
daily challanges and commedations unlock EXP

> like halo 3’s with some minor changes
> 2 EXP for win
> 1 for loss(to encourage players to not quit)
> armour earned using assignments(like back to karkand)
> daily challenges and commendations unlock EXP

Personally I don’t care about rank. But I like the idea of earning armour through credits (That way you get what you want), just make it a little easier to get armour, I don’t want to spend 8 months and only have 99% armoury completion, four months of 3 hours a day 3 days a week(standard for a casual gamer, since most gamers don’t just play one game)should get you full armoury. I hated the B2K assignment system.

I think negative experience when quitting encourages people to stay in the game more. An EXP system like the Halo 3 one along side a skill baded 1-50 system is the best way to go.

1-50 is want i want