HERE WE GO

If you had one thing to change about halo what would it be? I would have to change the fall damage

The sniper rifle. :stuck_out_tongue:

In a Caboose voice “EVERYTHING!”

jk Halo 4 looks great with everything about it.

them deciding to remove fall damage was one of the worst choices they ever made in the halo franchise, fall damage is there for a reason guys.

Health.

THE LACK OF VOLUME CONTROL OVER AUDIO VOLUMES THAT HAVE MIA IN HALO 2 - REACH!

I’m looking at you Reach’s Main Menu Music… >:|

> THE LACK OF VOLUME CONTROL OVER AUDIO VOLUMES THAT HAVE MIA IN HALO 2 - REACH!
>
> I’m looking at you Reach’s Main Menu Music… >:|

Yeah I try to chat with people to get them to play Reach but the Reach Menu music is blaring so I can hardly hear the people I’m talking too.

> them deciding to remove fall damage was one of the worst choices they ever made in the halo franchise, fall damage is there for a reason guys.

What? They removed fall damage?

> > THE LACK OF VOLUME CONTROL OVER AUDIO VOLUMES THAT HAVE MIA IN HALO 2 - REACH!
> >
> > I’m looking at you Reach’s Main Menu Music… >:|
>
> Yeah I try to chat with people to get them to play Reach but the Reach Menu music is blaring so I can hardly hear the people I’m talking too.

All video games I play, if they have volume control for music, I turn it down/mute it, because I like listen to my own music when I play my games, and some games, like Halo, I buy the sound track as soon as I can, so I can listen to it as I play, and I don’t have to wait for that point in the campaign. But Reach’s, half the reason why I on longer play Reach, unless I’m pulled into it by my friends, is because I hate the main menu music blaring in my ears.

> > THE LACK OF VOLUME CONTROL OVER AUDIO VOLUMES THAT HAVE MIA IN HALO 2 - REACH!
> >
> > I’m looking at you Reach’s Main Menu Music… >:|
>
> Yeah I try to chat with people to get them to play Reach but the Reach Menu music is blaring so I can hardly hear the people I’m talking too.

All you have to do is start a game but delay the countdown and the music stops. I don’t see how this is a problem. -_-

> > them deciding to remove fall damage was one of the worst choices they ever made in the halo franchise, fall damage is there for a reason guys.
>
> What? They removed fall damage?

TheiR was no fall damage up to halo 3 but in reach they put it in

Bruteshot.

I don’t care if they WHERE planning on adding it as a surprise. BRUTSHOT.

> > them deciding to remove fall damage was one of the worst choices they ever made in the halo franchise, fall damage is there for a reason guys.
>
> What? They removed fall damage?

though they had it in halo CE, they removed it in halo 2 and 3 I believe.

BR from 5sk to 4sk

Why are people so butt-hurt about fall damage? Best thing since dual welding.

> > > THE LACK OF VOLUME CONTROL OVER AUDIO VOLUMES THAT HAVE MIA IN HALO 2 - REACH!
> > >
> > > I’m looking at you Reach’s Main Menu Music… >:|
> >
> > Yeah I try to chat with people to get them to play Reach but the Reach Menu music is blaring so I can hardly hear the people I’m talking too.
>
> All you have to do is start a game but delay the countdown and the music stops. I don’t see how this is a problem. -_-

Um, Can’t listen to my music. Also, IT’S STILL -Yoinking!- LOUD IF YOU’RE WEARING GAMING HEAD PHONES, OR HAVE YOU NICE 7.1 SOUND SYSTEM ON YOUR COMPUTER TURNED UP.

> > > them deciding to remove fall damage was one of the worst choices they ever made in the halo franchise, fall damage is there for a reason guys.
> >
> > What? They removed fall damage?
>
> though they had it in halo CE, they removed it in halo 2 and 3 I believe.

U could be right I just know it wasn’t in 2 an 3

I’d add this control scheme.

RT - Fire
LT - Throw Grenade
RB - Sprint
LB - Use Armor Ability
RT - Aim/Zoom
LT - Move/Crouch
Y - Switch Weapon
X - Reload/Interact
B - Melee
A - Jump
D-Pad - Switch Grenade

If Classic is not taken, call this Classic. PLEAS 343, pleas.

> > > them deciding to remove fall damage was one of the worst choices they ever made in the halo franchise, fall damage is there for a reason guys.
> >
> > What? They removed fall damage?
>
> though they had it in halo CE, they removed it in halo 2 and 3 I believe.

Halo 2 and 3 had fall damage, but instead of it being noticeable, you had to get higher than normal to notice it, like jumping out of a hornet/banshee trying to get the drop on someone.

> Why are people so butt-hurt about fall damage? Best thing since dual welding.

It takes fun out of the game no wants a death for jumping from 30 feet up