Hemorrhage remake TO SCALE w/ALL GAME TYPES!

Blood Gulch, Coagulation, Hemorrhage, and now… HEMATOMA!

so here it is FINALLY! a successor to the series… The video has the beta name but its the same map just updated and fine tuned. ALL game types work.
have fun :smiley:

STARTS AT 7:43
http://www.youtube.com/watch?v=1BrxgGdXVDE

file share

ForgeHub

Looks beautiful, Gonna download it as soon as I get home

I was hoping that it would be on Forge Island. Oh well, I’m sure dozens of remakes are going to be popping up soon. Even I started trying to remake it, those rocks and trees are really nice to look at.

I’m sorry, but that looks awful.

Looks awesome. I will surely download it when i have the time.

lol I know everyone wants it on forge island but the truth of it is that with what they give us it is damn near imposable. I did my best and it might not “look” great but it plays 10/10. if you want it download it. if not -Yoink- :smiley:

Nobody wants the remake of coagulation in halo 2 what we really want is blood gulch from halo 1.

its almost the same thing except there are better things about coagulation as far as game play goes. It also is better for vehicle play because there are certain driving paths that are not in blood gulch as well as hills and cave parts.

i thought you said this was a hemorrhage remake? from what im seeing this is a coag remake. a very poor one.

I can’t get the map since the file share SUCKS. Almost any gamertag I search doesn’t exist. Sometimes like it is now it says the servers are down. 343 please look into the file share system it needs a few more fixes.

if you search hemorrhage in the file share/map search it will pop up or if you put Hematoma it will pop up.

its more of a spiritual successor like it said. not really a “Remake”

ahh hemorrhage, that map in Reach I quit whenever it was voted for because it was full of camo snipers.

no thanks.

> ahh hemorrhage, that map in Reach I quit whenever it was voted for because it was full of camo snipers.
>
> no thanks.

I’m guessing I was the one person out of many that used Sprint was my major AA even when Sniping…

> ahh hemorrhage, that map in Reach I quit whenever it was voted for because it was full of camo snipers.
>
> no thanks.

this map has been playtested to ensure that does not happen :smiley:

Yes, because providing a fileshare link is so hard.

> Yes, because providing a fileshare link is so hard.

hey bro lay off… it’s up there… i psoted on forgehub with all that stuff but waypoint’s forums suck when it comes to hyper linking/embedding pictures or videos.

> i thought you said this was a hemorrhage remake? from what im seeing this is a coag remake. a very poor one.

you dont know what a good map is… this map is pretty much perfect as far as gameplay goes. i dont think that there are ANY maps that even come close. On top of that it is more of a “successor”. Learn how to use forge before imputing your unvalidated opinion.

There is no lag for how many pieces there are, the light map is still working, ALL pieces are smoothed with NO bumps OVER THE WHOLE MAP! weapon timing, spawning, objective, etc. have been play tested till my -Yoink!- bled. It is fine and working perfectly (both map and -Yoink!- alike)

In my opinion, the creator of Lunar Gulch did a nice job recreating a classic, however it looks very sloppy in comparison to many other attempts by 343i and other forgers (Settler, for example). It is much better than I can do, though :stuck_out_tongue:

> In my opinion, the creator of Lunar Gulch did a nice job recreating a classic, however it looks very sloppy in comparison to many other attempts by 343i and other forgers (Settler, for example). It is much better than I can do, though :stuck_out_tongue:

Settler
how is settler good? That map is a POS.

and of course it doesnt look like 343i did it. Its forge. Its has the best geometry, spawning, weapon/vehicle placement and timing of any remake that is even geared to this map in the first place.

why don’t people just be happy that i spent like 2 FU**ING week doing this and then another testing.

SLOPPY!? you try to remake a map as huge as this WITH DETAIL! The forge budget unfortunately makes you have to make sacrifices. there was a “cleaner” “non-sloppy” looking version but due to the EXTREME frame rate and lack of budget I had to make compromises so the light map and frame rate still worked even with a full party of 16.

why would you put a mantis on the map? that thing is one of the worst addition to halo sandbox.

the map looks good except for that.

I think it deviates way to far from the original map(s). Really cool use of bases, but just some of the hill placement isn’t where it used to be, and that irks me the most.