Helping 343

This is not a hate thread. We are trying to help 343 and give them suggestions.

So, lets start. The REQ machine is ruining Halo. It’s the horrible truth (Reach system was perfect). It looks like its an all money thing to them. Do they even care about the Halo community? After MCC and now Halo 5? Any business needs to make money, don’t get me wrong. But if you don’t care about us and don’t listen, you will start losing players. Those players will stop buying Halo games. Start listening to us, Halo 5 can get better! Look at the most popular games right now, Halo 5 is fading from that list, a AAA console exclusive. The worst part is that they focus all on Warzone (REQ money Galore) but still only have 4 maps (real maps, assault is just the same thing, but with very minor differences). They had 3 years, and the “free” DLC is just content we should have had at launch (you guys know it). Where are the gametypes? At least add permanant ones for CTF, Strongholds, Doubles, and Snipers. All you have to do is flick a switch. A SWITCH! But they won’t do it because of Warzone. They want people to play that for the REQ system. Due to my last thread I finally realize this. I’m not saying 343 is a bad company, but they have to change their strategy to keep us on board. This game had such great potential. It is not done yet, and I have faith and 343 to do something. But they have to do it soon.

Any other suggestions for them?

Oh and 343, you got rocket party perfect:) please don’t turn it off on Monday.

Since this isn’t 100% 343 perfect then you will be called a “self entitled hater”.

The very least they could do for us is make a CTF and Doubles playlist.

My brain hurts even thinking about Halo 5.

Everything good from every previous halo at launch. Why is this impossible?

> 2533274815938300;4:
> Everything good from every previous halo at launch. Why is this impossible?

I don’t know why, but it feels to me like 343 wants to make a good Halo game. Now that I think about it, it might be MS or the 343 leaderships. It makes me sad. Some one else also said this might be the case.

> 2533274905097737;3:
> The very least they could do for us is make a CTF and Doubles playlist.
>
> My brain hurts even thinking about Halo 5.

Yes. They have some playlist’s already but rather than keep them in the game, they choose to tease us by only allowing us to play them for a weekend. It’s really annoying come Monday and you have to go back to playing the same game modes over and over again.

> 2535421736537084;5:
> > 2533274815938300;4:
> > Everything good from every previous halo at launch. Why is this impossible?
>
>
> I don’t know why, but it feels to me like 343 wants to make a good Halo game. Now that I think about it, it might be MS or the 343 leaderships. It makes me sad. Someoen else also said this might be the case.

It’s believable. It’s what everyone says about destiny being so shallow at launch with a hundred dollars worth of dlc. Many blame activision and not bungie. Some big wig made the call to release the game earlier than it should’ve I’m sure. Don’t know if it’s MS or 343.

I like the idea of the REQ system as it got us out of a season pass for Paid map packs like previous games. Playing against someone who bought REQ packs is no different than playing against someone who simply has more time to play than you, so there is really no Pay to Win aspect of it. It also helps keep playlists populated. In previous games when a map pack released, it prevented players from playing certain playlists without buying the maps first.

I do agree that Warzone is rather lack luster for being the game type Halo 5 is pretty much based around. I guess the idea is that Warzone assault and the assault specific map variants are enough to break up the monotony of playing the same 4 Warzone maps over and over.

As for playlists, you just have to wait and see. The game is still pretty new so there is plenty of time for new playlists to be added as the player base grows.

And in regards to MCC, it was shipped broken because they had to kick it out the door early enough that it wouldnt compete with Halo 5. I thought that was obvious? The fact that the same studio released 2 full priced games in the same series, in the same year is astounding. But I’ll take a broken MCC over having Halo 5 delayed further.

> 2533274794435861;8:
> I like the idea of the REQ system as it got us out of a season pass for Paid map packs like previous games. Playing against someone who bought REQ packs is no different than playing against someone who simply has more time to play than you, so there is really no Pay to Win aspect of it. It also helps keep playlists populated. In previous games when a map pack released, it prevented players from playing certain playlists without buying the maps first.
>
> I do agree that Warzone is rather lack luster for being the game type Halo 5 is pretty much based around. I guess the idea is that Warzone assault and the assault specific map variants are enough to break up the monotony of playing the same 4 Warzone maps over and over.
>
> As for playlists, you just have to wait and see. The game is still pretty new so there is plenty of time for new playlists to be added as the player base grows.
>
> And in regards to MCC, it was shipped broken because they had to kick it out the door early enough that it wouldnt compete with Halo 5. I thought that was obvious? The fact that the same studio released 2 full priced games in the same series, in the same year is astounding. But I’ll take a broken MCC over having Halo 5 delayed further.

343 had separate development teams for the two games. If that was the case, they should have waited for MCC to be in 2016/2017, after Halo 5, and come with a Halo 3 anniversary.

> 2533274794435861;8:
> I like the idea of the REQ system as it got us out of a season pass for Paid map packs like previous games. Playing against someone who bought REQ packs is no different than playing against someone who simply has more time to play than you, so there is really no Pay to Win aspect of it. It also helps keep playlists populated. In previous games when a map pack released, it prevented players from playing certain playlists without buying the maps first.
>
> I do agree that Warzone is rather lack luster for being the game type Halo 5 is pretty much based around. I guess the idea is that Warzone assault and the assault specific map variants are enough to break up the monotony of playing the same 4 Warzone maps over and over.
>
> As for playlists, you just have to wait and see. The game is still pretty new so there is plenty of time for new playlists to be added as the player base grows.
>
> And in regards to MCC, it was shipped broken because they had to kick it out the door early enough that it wouldnt compete with Halo 5. I thought that was obvious? The fact that the same studio released 2 full priced games in the same series, in the same year is astounding. But I’ll take a broken MCC over having Halo 5 delayed further.

REQs are not the reason Halo 5 has free DLC. This is Microsoft. Every exclusive could have free DLC with no microtransactions and it wouldn’t hurt MS a bit. REQs are put in there because they know they can abuse them and pretend like they’re justified.

Don’t really have anything to say about Warzone. But I will say that it can be better, and does not need REQs at all.

Just wait and see? Really? It is January 16th. This game released October 27th of last year. How much longer do we have to wait? The player base is definitely not growing, either.

IDK if that’s true about the MCC, but I’d believe it. If it is true, than 343/MS are incomprehensibly stupider than I thought. Would it not be more profitable to release two content filled, working games as opposed to zero? And if you’d prefer an earlier release for any game, I don’t know what that says about you except for the fact that you crave mediocrity.

MCC released first because the console was missing one of the biggest exclusives MS has to offer, and it was in a “playable” state. They also tied it into the marketing for Halo 5. Can’t release prologue cut scenes after the game has already been released (the Locke cut scene in H2A) Also I believe I saw they won’t be doing a Halo 3 Anniversary as the graphics and such aren’t as bad as the previous 2 games. Not to mention releasing 2 anniversary games on the same disc would have “cheapened” the effort put forth by the teams involved, and also prevented them from getting money for it later.

The current REQ system has no real affect on gameplay or balance, so it pretty much just opens the door for lazy people to put more money in 343i / MS’s pockets. Why would they NOT do that? Considering Halo isn’t an annual series, they are going to be more prone to try to get some cash flow in the years between games. I would much rather have them do it this way than to release a set of $15 map packs or a $60 season pass.

We are a little more than 2 months into the life span of a game that is going to be around for 2-3 years. I wouldn’t be surprised if the majority of what has been worked on since release has just been bug fixes and tweaks. Examples being Forge, and the overhauled sensitivity settings (that I have been praying for in a Halo game for years). In time we will see all the requested game types added and playlists split into more specific selections.

As for wanting games to release earlier, I’m a huge Halo fan and I wanted a Xbox 1 Halo game, and I’m inpatient. My biggest issues with Halo 5 was the story, which wasn’t getting any better with time. In my opinion, multiplayer has been a pretty solid experience outside of terrible skill matching, but that has always been something that gets tweaked over time as well.

> 2533274794435861;11:
> MCC released first because the console was missing one of the biggest exclusives MS has to offer, and it was in a “playable” state. They also tied it into the marketing for Halo 5. Can’t release prologue cut scenes after the game has already been released (the Locke cut scene in H2A) Also I believe I saw they won’t be doing a Halo 3 Anniversary as the graphics and such aren’t as bad as the previous 2 games. Not to mention releasing 2 anniversary games on the same disc would have “cheapened” the effort put forth by the teams involved, and also prevented them from getting money for it later.
>
> The current REQ system has no real affect on gameplay or balance, so it pretty much just opens the door for lazy people to put more money in 343i / MS’s pockets. Why would they NOT do that? Considering Halo isn’t an annual series, they are going to be more prone to try to get some cash flow in the years between games. I would much rather have them do it this way than to release a set of $15 map packs or a $60 season pass.
>
> We are a little more than 2 months into the life span of a game that is going to be around for 2-3 years. I wouldn’t be surprised if the majority of what has been worked on since release has just been bug fixes and tweaks. Examples being Forge, and the overhauled sensitivity settings (that I have been praying for in a Halo game for years). In time we will see all the requested game types added and playlists split into more specific selections.
>
> As for wanting games to release earlier, I’m a huge Halo fan and I wanted a Xbox 1 Halo game, and I’m inpatient. My biggest issues with Halo 5 was the story, which wasn’t getting any better with time. In my opinion, multiplayer has been a pretty solid experience outside of terrible skill matching, but that has always been something that gets tweaked over time as well.

Yes, the story wasn’t what was hyped up by the commercials.

> 2535421736537084;12:
> > 2533274794435861;11:
> > MCC released first because the console was missing one of the biggest exclusives MS has to offer, and it was in a “playable” state. They also tied it into the marketing for Halo 5. Can’t release prologue cut scenes after the game has already been released (the Locke cut scene in H2A) Also I believe I saw they won’t be doing a Halo 3 Anniversary as the graphics and such aren’t as bad as the previous 2 games. Not to mention releasing 2 anniversary games on the same disc would have “cheapened” the effort put forth by the teams involved, and also prevented them from getting money for it later.
> >
> > The current REQ system has no real affect on gameplay or balance, so it pretty much just opens the door for lazy people to put more money in 343i / MS’s pockets. Why would they NOT do that? Considering Halo isn’t an annual series, they are going to be more prone to try to get some cash flow in the years between games. I would much rather have them do it this way than to release a set of $15 map packs or a $60 season pass.
> >
> > We are a little more than 2 months into the life span of a game that is going to be around for 2-3 years. I wouldn’t be surprised if the majority of what has been worked on since release has just been bug fixes and tweaks. Examples being Forge, and the overhauled sensitivity settings (that I have been praying for in a Halo game for years). In time we will see all the requested game types added and playlists split into more specific selections.
> >
> > As for wanting games to release earlier, I’m a huge Halo fan and I wanted a Xbox 1 Halo game, and I’m inpatient. My biggest issues with Halo 5 was the story, which wasn’t getting any better with time. In my opinion, multiplayer has been a pretty solid experience outside of terrible skill matching, but that has always been something that gets tweaked over time as well.
>
>
> Yes, the story wasn’t what was hyped up by the commercials.

Exactly, starting in Halo 4 they made it seem like they were going to explore the “human” side of MC but it ended up being a topic that wasn’t even touched in Halo 5.

I’m hoping 6 brings it to a solid conclusion, but after what we got this time, I’m a bit more worried they wont.

> 2533274794435861;13:
> > 2535421736537084;12:
> > > 2533274794435861;11:
> > > MCC released first because the console was missing one of the biggest exclusives MS has to offer, and it was in a “playable” state. They also tied it into the marketing for Halo 5. Can’t release prologue cut scenes after the game has already been released (the Locke cut scene in H2A) Also I believe I saw they won’t be doing a Halo 3 Anniversary as the graphics and such aren’t as bad as the previous 2 games. Not to mention releasing 2 anniversary games on the same disc would have “cheapened” the effort put forth by the teams involved, and also prevented them from getting money for it later.
> > >
> > > The current REQ system has no real affect on gameplay or balance, so it pretty much just opens the door for lazy people to put more money in 343i / MS’s pockets. Why would they NOT do that? Considering Halo isn’t an annual series, they are going to be more prone to try to get some cash flow in the years between games. I would much rather have them do it this way than to release a set of $15 map packs or a $60 season pass.
> > >
> > > We are a little more than 2 months into the life span of a game that is going to be around for 2-3 years. I wouldn’t be surprised if the majority of what has been worked on since release has just been bug fixes and tweaks. Examples being Forge, and the overhauled sensitivity settings (that I have been praying for in a Halo game for years). In time we will see all the requested game types added and playlists split into more specific selections.
> > >
> > > As for wanting games to release earlier, I’m a huge Halo fan and I wanted a Xbox 1 Halo game, and I’m inpatient. My biggest issues with Halo 5 was the story, which wasn’t getting any better with time. In my opinion, multiplayer has been a pretty solid experience outside of terrible skill matching, but that has always been something that gets tweaked over time as well.
> >
> >
> > Yes, the story wasn’t what was hyped up by the commercials.
>
>
> Exactly, starting in Halo 4 they made it seem like they were going to explore the “human” side of MC but it ended up being a topic that wasn’t even touched in Halo 5.
>
> I’m hoping 6 brings it to a solid conclusion, but after what we got this time, I’m a bit more worried they wont.

They set it up perfectly. There are rumors chief will be ended, i hope he retires, ut if not he better go out in an epic way, saving humanity once again.

> 2535421736537084;14:
> > 2533274794435861;13:
> > > 2535421736537084;12:
> > > > 2533274794435861;11:
> > > > MCC released first because the console was missing one of the biggest exclusives MS has to offer, and it was in a “playable” state. They also tied it into the marketing for Halo 5. Can’t release prologue cut scenes after the game has already been released (the Locke cut scene in H2A) Also I believe I saw they won’t be doing a Halo 3 Anniversary as the graphics and such aren’t as bad as the previous 2 games. Not to mention releasing 2 anniversary games on the same disc would have “cheapened” the effort put forth by the teams involved, and also prevented them from getting money for it later.
> > > >
> > > > The current REQ system has no real affect on gameplay or balance, so it pretty much just opens the door for lazy people to put more money in 343i / MS’s pockets. Why would they NOT do that? Considering Halo isn’t an annual series, they are going to be more prone to try to get some cash flow in the years between games. I would much rather have them do it this way than to release a set of $15 map packs or a $60 season pass.
> > > >
> > > > We are a little more than 2 months into the life span of a game that is going to be around for 2-3 years. I wouldn’t be surprised if the majority of what has been worked on since release has just been bug fixes and tweaks. Examples being Forge, and the overhauled sensitivity settings (that I have been praying for in a Halo game for years). In time we will see all the requested game types added and playlists split into more specific selections.
> > > >
> > > > As for wanting games to release earlier, I’m a huge Halo fan and I wanted a Xbox 1 Halo game, and I’m inpatient. My biggest issues with Halo 5 was the story, which wasn’t getting any better with time. In my opinion, multiplayer has been a pretty solid experience outside of terrible skill matching, but that has always been something that gets tweaked over time as well.
> > >
> > >
> > > Yes, the story wasn’t what was hyped up by the commercials.
> >
> >
> > Exactly, starting in Halo 4 they made it seem like they were going to explore the “human” side of MC but it ended up being a topic that wasn’t even touched in Halo 5.
> >
> > I’m hoping 6 brings it to a solid conclusion, but after what we got this time, I’m a bit more worried they wont.
>
>
> They set it up perfectly. There are rumors chief will be ended, i hope he retires, ut if not he better go out in an epic way, saving humanity once again.

It does seem like they are heading down a road where MC dies or gets replaced. Personally the last Halo game with MC will be the last one I buy.

I feel like they did all this lead up about how MC was human and not a machine, but then in 5 he is very much more machine than human, and Locke is the one really personified throughout the game. Personally I couldn’t care less about Locke or the rest of Osiris.

> 2533274794435861;15:
> > 2535421736537084;14:
> > > 2533274794435861;13:
> > > > 2535421736537084;12:
> > > > > 2533274794435861;11:
> > > > > MCC released first because the console was missing one of the biggest exclusives MS has to offer, and it was in a “playable” state. They also tied it into the marketing for Halo 5. Can’t release prologue cut scenes after the game has already been released (the Locke cut scene in H2A) Also I believe I saw they won’t be doing a Halo 3 Anniversary as the graphics and such aren’t as bad as the previous 2 games. Not to mention releasing 2 anniversary games on the same disc would have “cheapened” the effort put forth by the teams involved, and also prevented them from getting money for it later.
> > > > >
> > > > > The current REQ system has no real affect on gameplay or balance, so it pretty much just opens the door for lazy people to put more money in 343i / MS’s pockets. Why would they NOT do that? Considering Halo isn’t an annual series, they are going to be more prone to try to get some cash flow in the years between games. I would much rather have them do it this way than to release a set of $15 map packs or a $60 season pass.
> > > > >
> > > > > We are a little more than 2 months into the life span of a game that is going to be around for 2-3 years. I wouldn’t be surprised if the majority of what has been worked on since release has just been bug fixes and tweaks. Examples being Forge, and the overhauled sensitivity settings (that I have been praying for in a Halo game for years). In time we will see all the requested game types added and playlists split into more specific selections.
> > > > >
> > > > > As for wanting games to release earlier, I’m a huge Halo fan and I wanted a Xbox 1 Halo game, and I’m inpatient. My biggest issues with Halo 5 was the story, which wasn’t getting any better with time. In my opinion, multiplayer has been a pretty solid experience outside of terrible skill matching, but that has always been something that gets tweaked over time as well.
> > > >
> > > >
> > > > Yes, the story wasn’t what was hyped up by the commercials.
> > >
> > >
> > > Exactly, starting in Halo 4 they made it seem like they were going to explore the “human” side of MC but it ended up being a topic that wasn’t even touched in Halo 5.
> > >
> > > I’m hoping 6 brings it to a solid conclusion, but after what we got this time, I’m a bit more worried they wont.
> >
> >
> > They set it up perfectly. There are rumors chief will be ended, i hope he retires, ut if not he better go out in an epic way, saving humanity once again.
>
>
> It does seem like they are heading down a road where MC dies or gets replaced. Personally the last Halo game with MC will be the last one I buy.
>
> I feel like they did all this lead up about how MC was human and not a machine, but then in 5 he is very much more machine than human, and Locke is the one really personified throughout the game. Personally I couldn’t care less about Locke or the rest of Osiris.

Osiris’s characters are all weak, except maybe Vale. They didn’t even develop blue team enough. I really hope 343 gets it right next game. It’s been 3 games (Halo 4, MCC, and Halo 5), and the community still isn’t happy.