> The Franchise is in danger.
>
> The imbalance and generic shooter additions originally introduced in Reach have increased in Halo 4; Halo is loosing what made itself different and such a draw. Halo 4’s playlists are deserted and the game has dropped from Xbox Live’s top 10 list; Halo 3 beat it in population recently, come on!
>
> So what’s the problem? Gameplay…
> Nothing else fundamentally, <mark>Halo 4 has damaged Halo’s perfect gameplay</mark> with Sprint, Loud outs, Abilities, over increased aim assist, perks, etc. The player feels like an overpowered one Man army who can sprint anywhere instantly, so the need for vehicles or teamwork is gone. The core mechanics feel COD-like, and the shoot/punch/grenade trinity is too messed with; the multiplayer is tedious and boring. <mark>We all know it, that’s why no one’s playing it</mark>. I point and source the community fan letter to 343i in this forum by ThesSnazzer as a detailed analysis of what’s wrong.
>
> Halo 5 is the make or break of the franchise; the fans either walk away or stay with this one. 343i sees the unpopulated servers and hears the fan’s outcry, and has tried to change, but not enough. The community needs to contact and petition to 343i directly: email, snail mail, anything! Its not the casual crowd which supports Halo, its the dedicated fans. Now lets get back our Halo, the skillful Halo, before its too late. Don’t let this beloved franchise fade away, whatever it takes, REVIVE HALO!
Explain all the TUs in previous Halos if the games were already perfect.
Ouch. I take offense to that. Contrary to popular belief, there are people who like Halo 4 (including me), but agree that the classic fans were really given nothing much in Halo 4, and thus, find it to be absolutely fair for that majority of the fanbase to have what they want back next Halo. But when I see people hopping around saying that Halo 4 had nothing good to it and thus its main ideas should be dumped, you’re darn right I’m going to voice my disagreement.
Believe me, when I play Halo 4, I still see issues that really mess up gameplay and I don’t deny them. In fact, I have much that I want improved in Infinity multiplayer, despite my enjoyment of the game. However, I can never hold my displeasures with the game against 343i. Halo 4 was, in my opinion, the one Halo that needed much more time. All other games could stand their ground when launched despite still needing fixes, however Halo 4 was significantly incomplete when it launched and it didn’t take long for people to realize that. This was because 343i was originally made up of a majority of people whose experience with Halo development was little or none and Microsoft simply pushed the game out too early.
So how could I, or anyone, blame a company that was at a major disadvantage for their mistakes? Especially when they admitted and knew that they had made mistakes? That’s why I’m sitting around, scratching my head when I see some people discriminating against rather than criticizing (there IS a difference) Halo 4’s Infinity multiplayer.
So I ask you these questions:
-Does wronging another man because you were wronged make you any better a man?
-Does it not cross your mind that players and modders have been able to reconstruct classic gametypes in customs that have many similarities in player traits to Halo 3? If fans can do it by pressing a bunch of buttons in the customs menu or maybe even mod in a few more things, surely 343i could make Classic gametypes and Infinity gametypes too? So why not have both?
-Do you not realize that Infinity could be improved to please even classic fans by fixing its key issues?
-Do you think that 343i is incapable of seeing what the fans want? If so, what do you think the main reason of having these forums is?