Help Please...

I am currently working on a Forge map that takes place entirely inside a building. After putting in many hours, I generated the lighting (held down on the d pad) now random peices are the wrong color… Some are like a blueish, and some went from dark Grey, to a glowing white… In the object properties they are set to what all of the rest are… For example, the one room is dark, it’s supposed to be dark… But 1 random wall is bright white, while all of the others (that are set up the same way) are still dark.

Can anyone please let me know why this is happening, and how to fix it?
This is the 2nd map this has happened to me now.
The first map where the exact thing happened, the peices were actually outside…
Edit: The community was able to help me once again! I turned off bake lights on multiple pieces, and it took some of the issue away. For the rest of the locations it was happening, I simply put an invisible light by the block and it all worked out. Turns out the actual block wasn’t changing colors, it was simply putting a shadow on the entire block.

Did you try and restart Halo after saving your map? Solved it for me.

Hey, I am glad to help you…what is your lighting precent at? If its above 100% you might want to grab a bunch of blocks that is part of the building go into object options go to light bake and turn it to off. Do this for a few sections of blocks where loght doesnt really matter or shadows and its ahould fix itself