The previous poll really shows that people don’t care for cosmetics they’re selling.
So no only do we think they’re over priced, we also (as a majority) think they are rubbish!, which in my eyes is a bit of a issue when you’re trying to sell something, even more so when trying to sell that thing at stupid prices.
I really wonder how much money they made last week. I mean, maintaining a shop that doesn’t really sell costs more than it benefits…
But I think those poll - even though they might not be truly representative - really give a good direction. I can totally see those poll-result-prices “in real life”.
I think having a poll requiring a Google account isn’t going to get many people to vote.
Also, have you tried posting the polls on Reddit’s Halo subreddit?
I’m not sure if they allow polls or not, but if they do, I think you’ll get more people to participate in the polls.
Way I see it, paid cosmetics are a necessary evil. I wouldn’t part with my hard earned $$$ for them, but hey, if it’s funding the f2p multiplayer (and hopefully some campaign development) then I’m willing to tolerate it.
It wouldn’t surprise me if they eventually started charging for things other than the cosmetics and campaigns after more people have accepted high-priced cosmetics as a necessary evil.
Same thought process here: I’ve yet to make a single purchase from the store. But even if they were to add something eye-catching to me, I wouldn’t actually shell out real money but instead redeem MS Reward Points for it. In a way it’s kind of like earning and using in-game currency, albeit more like external-game currency lol
As in what? Better weapons?
I do buy cosmetics I like because I can afford it. But the moment the game becomes pay to win because of new weapons or equipment being behind a paywall I’ll quit playing, just on principle - I hate p2w games with deep, flaming hatred.
I thought nowadays everyone has one as most people watch youtube, and it’s the same account…
Forge, Forge materials, servers, expanded inventory space for cosmetics, lives in campaign, extensions for how many matches you can play in a day, etc.
All that stuff they charge for in MMOs and mobile games.
Most of the things they’re charging for now were limited to mobile games and MMOs before.
The problem is more about getting a good deal, more than it’s about being able to afford things.
Buying colors and combinations is absurd, and paying more than $5 for an armor set is as well.
I wouldn’t be surprised if they tried that at some point.
Maybe not with Infinite, but in some other installment.
At that point, even if you talk about how bad it is, I’d say there will be people defending it by then.
Used to be that people laughed at the idea of bad DLC being a stepping stone for awful microtransactions and other mobile schemes in AAA games…
They said it was the slippery slope fallacy and wouldn’t listen.
Not everyone uses an account on YouTube, but I could see them having it for their phones, if they have one.
Even if they have an account though, I think people might consider it to be an inconvenience.
All the cool kids are over there, forming a secret society
I really have my doubts about Forge-Items.
First of all, the Forge Community is rather small compared to the rest of Halo. So you really have limited customers to generate money.
Second: Forge + Custom Games are basically what YouTube is.
Without content creators, YouTube is an empty platform.
Halo would extremely benefit from everything that gets created in Forge. Therefore, it needs to be free. Anything else would basically be suicide.
Said it every week and will say it again. No item should cost more than 100creds. When I spend ÂŁ4+ to get credits. I expect to get a handful of items for it. Not 1 single item that applies to one single armour core.