From what I’ve seen so far, this is how I currently understand the War Games scoring system.
Do I understand this correctly, or is there something I’m misunderstanding?
-
Individual Points (i.e. EXP)
—These are points you earn for almost anything you do during a game, such as: Assist, Double Kill, Sniper Kill, etc.
—Generally, more “stylish” things are worth more points.
—They contribute to your career EXP (and also towards earning Ordinance Drops in Infinity Slayer), allowing you to rank up faster. -
Game Points
—These points determines winning/losing a game.
—Each kill is always worth 10 points in slayer.
Note: Individual Points earned during a game do NOT directly affect the Game Points your team earns during a game.
If all the above is true, then I’m still curious why each kill is worth 10 in slayer, instead of 1. Why the odd change? Just throwing an idea out there, but perhaps there will be other game variants that DO have Individual Points directly affecting your team’s Game Points. Not sure, any ideas?