MLG is about making the game faster and more consistent. The faster it is the harder it is and the more entertaining it becomes. However there are different kinds of “fast,” chaos is not good because audiences want to understand what is going on.
Consistency is extremely important because you’re talking about a game over which money is won and lost, so you can’t have inconsistent features of the game in MLG because then the victories and losses feel less legitimate. If someone is going to get paid $100,000 dollars for winning a video game and you’re writing the check, you want to make damn sure that game is a very consistent one.
Remember always that MLG is a business and their business is making a video game entertaining to watch.
They strip the game down because some weapon require more ability to use, some are inconsistent, and generally audiences can’t keep up with things if you get to video-gamey on them. Simple is easier to regulate, simple is easier to understand, simple is easier to rate on performance, and simple is therefore necessary.
There are lots of people that argue that MLG’s mission is to make Halo better, to “fix Halo”, to bring things back to classic Halo, these people are all wrong.
Some people may prefer MLG’s settings, but MLG’s mission is to make money by filling seats at events, and unlike the people saying these things MLG doesn’t ever pretend it has any other purpose.
If you go to the MLG site and look at their settings they explain everything and they never pretend to be saviors of Halo or anything like it. They say “this weapon was removed because it is inconsistent” or “this setting was changed to encourage players to be aggressive and go after that kill” because aggressive players are faster and more fun to watch than campers. A match full of campers is slow-paced and boring, that is not what MLG wants.
Because the best players get paid to play, and everyone likes the idea of being awesome at something, a lot of good players enter MLG lists to improve and compete in hopes of being proven awesome. Players play harder in the MLG playlists, and the MLG settings are designed to promote fast consistent play, so MLG playlists tend to be the hardest.
If MLG fans started paying to see people get splatters in mongooses, you’d see MLG and sponsors devoting their money and attention to the ideal settings for mongoose splatters and suddenly mongoose splatters would be the most competitive thing you could do in Halo. That’s not meant to be a joke, it’s meant to illustrate the fact that the competitiveness of MLG comes from its fans. If the audience wants to see mongoose splatters, you give them mongoose splatters, because MLG is a business and they are going to do what it takes to sell tickets. MLG doesn’t pretend to be anything else.
I like MLG, but I don’t enjoy watching ANY sport or e-sport and I’m not good enough at the game or hardcore enough to try to be that good at the game, so MLG isn’t my style of gametype.