"Help" me make my next Forge Map.

So, I like to create a nice map based on popular opinion. Here and other sites will be asked. And whatever I create (over time) I will post in the creation forums and such. However being based in Halo Reach…Yes it belongs here (at least this part).

So first off fill these out or just say it{+__P)

SIZE_
Big Size (All vehicles work 8 v 8)
Medium Size (Smaller vehicles mostly)(6v6)
Small-(No vehicles, Or little of them) 4v4)
Tiny (2v2 to 4v4)

Where To build_

The Gulch
Top of Gulch
Big Cave
On The Water
In The Air
The Pillar
Metal Base
Top Base
Other (SAY!)

Type of map

Symmetrical (Both sides are even and the same)
Asymmetrical (One side is not the same, Either Offense Defense or in other ways)
Totally Random No Bases at all type of map

Focus_
Close Combat
Mid Combat
Long Range Combat
Mixed

Specials_

A lot of teleports
Lot of air vehicles
Huge bases and structures
Explosives and bombs, A lot of em
OTHER (SAY!)

So. Pick one for each. Or just gimme a general idea.

Creation starts in a few days

I can’t really say how you should make your own map, but I can say that I prefer to forge small to medium-sized maps in the general island area and outside the boundaries near the isand.
Go for whatever you want.

Do what you want it might be better than what we offer. Also the iland is a fun place to forge but thats my opinion

Small-(No vehicles, Or little of them) 4v4)

Metal Base

Symmetrical (Both sides are even and the same)

Mixed

OTHER - Make a map with good cover and tight passages. Great for SWAT!

I don’t know, but I always find that aysymettrical maps are easier and more creative to do. Try 6V6 invasion, 8V8 invasion, or 8V8 CTF, or 6V6 slayer, or 4V4 snipers.