Recently I made a rant about the tournament and sent it to -Yoink!- gaming. Just take it for what it’s worth (My opinion) but I would appreciate some positive feedback.
This is pertaining to the Spartan Ops portion of the tournament, however, makes some points about Wargames too.
To make a point about this tournament.
#1, #2, #3, #4 all played together (In Spartan Ops)
Once #1 found out how to do it fast (Thanks to #2) he ditched them and continued on his own, forming his own team of people who were no competition to him.
#1 Utilized multiple people to have his account playing 24/hours a day at this point.
#2,3, and 4 continued to play together, until about mid-tournament were #2 branched off on his own, getting his own team and using people to play 24/hours a day, in hopes of catching #1
3 and 4 stuck together, and purposely tied their games, in hopes of #1 and #2 being disqualified. In that event, the fact that they are tied would have made both of them the winners since they completed the games at the exact same time. Highly unlikely though.
For some reason #3 and #4 think that since #1 and #2 used multiple people/xbox they are breaking the rules
However, there is nothing in the rules stating that you can’t have multiple people playing on your account.
Needless to say, betrayal is the reason why #1 won. Ironically though, it was all thanks to #2 for coming up with the speedy ways of doing the map.
While, yes, the rules say that,
PLAYER BANS: Special note to all players that any competitor found or suspected to be cheating, stat padding or involved in any collusion will be removed from the leaderboard without any notice.
They don’t go into details explaining what their definitions of cheating, stat padding, or collusion is.
Cheating by a video games standard is using exploits not found in the game in order to gain the advantage. Using a games mechanic as an exploit isn’t cheating, but just that, an exploit. The underlying problem can be patched and prevented in the future, as opposed to “Cheating” which would be modifying the game in a way the developers didn’t accidentally implement or intend.
Having someone play in your stead, thus playing for 24/hours a day isn’t realistic for a single person, however, whose to say it can’t be done?
Albeit, some may find it unfair, anyone could have done it.
That’s my personal opinion on it though.
The only way to have made it fair would have been forcing the accounts to play by themselves.
Since the competition relied on a team of people who knew the in-game exploits, separating the team would have been the only viable option.
The point being. The game developers intended for the matches to be done anywhere between 8-12 minutes on average. The players were finishing matches in 4:30 on average due to enemy skips that were not intended by the developers, but were accidentally implemented.
These skips however are not possible with a single person. Only a team of 3-4 who would know the exact placement and conditions needed for said skip to occur.
On the other spectrum.
In Wargames
The #1 person for a good few days had been banned because of team cheating.
What he was doing was going into matches with a standard team,
this team however, would only do body shots, and refuse kills, leaving the #1 guy to clean up with headshots and maximize his points (Because Wargames was based on a weird point system). The guy would end up getting all 50 kills in the game. While, yes, it looks fishy, It’s not impossible. Just highly unlikely.
The way Halo 4 works is based on an automated system that detects unlikely game scenarios. It bases it based on player movement and shots fired. Thus why plugging in 8 controllers and playing with yourself over 2 xbox’s is easily detectable. The game knows to look for idle players. However, in the situation of this guy, there was none of that.
If the game felt that the player was cheating, the system would have been implemented automatically and would have banned him, but it didn’t.
They were legitimate players, playing the game legitimately, albeit, modifying the matches in their favor.
-Yoink!- Gaming deemed this as cheating, even though technically he was doing nothing wrong.
He was allowed to play with a team of people, and their influence could have effected the match, however, by technicality, he did nothing wrong.
Quite a predicament.
In the future, they need to make it individual account effort. While I can’t say that I would condone individual effort to a 100% max, the fact that these are based on a gaming profile should mean that other gaming profiles can’t influence the outcome.
/End Rant.

LOL