Health Packs and Health bars

Do we really need them? I don’t think it would be good, where the hell is chief going to find a health pack on a shield world? So with no health packs we can’t have health bars. I like only having a shield and then a flashing red bar indicating 1% HP left.

Thoughts?

-.-

I dont realy care if they remove healt or not.
H2 h3 was good without it and Reach is good with it so …

id say make them more prevailant on BTB maps and less on FFA maps

Chief didn’t need one in H3, so I don’t see why he would in H4 unless the new armor was an outright downngrade.

I think it wouldn’t hurt to have it.

Yes, keep them in. They make for a more varied experience in how long it takes to kill another player. They also help mediate prolonged camping by motivating players to move around the map so they can refill their health bar if it’s low.

Naw. With Cheifs new armour he doesn’t need it anymore. Just a sheild.

> Yes, keep them in. They make for a more varied experience in how long it takes to kill another player. They also help mediate prolonged camping by motivating players to move around the map so they can refill their health bar if it’s low.

I agree with you, but still I always feel like I have some kind of disadvantage needing to get Med kits all the time even though its the same for everyone. But the fact that it makes you explore the area more is good.

One thing for sure, I don’t know how but they need to improve the system if they bring it back, Reaches system felt somehow weird or missing something that would make it a whole lot better.

Again if they do bring it back there could be a skull to disable the feature. :slight_smile: