> Has anyone else wondered what it would be like to combine two genres of video games? FPS and RTS together in one game? I don’t believe it would happen anytime soon if ever but to me it seems like a good way to draw some attention. I am putting this here because i believe the halo universe could easily support it as they already have both versions of the game.
> But to actually get into it, imagine your typical game of deathmatch in halo wars, but instead of having hero unit, that unit (I.e. spartans, elites, brutes etc.) is under another players FPS controls. You and a friend are now working together making that hero all the more heroic, and adding a new feature to mix things up. obviously it would throw balance out the window with adding more player control on the battle field, but i believe it would a fun addition and a way to draw more players to the game, not to mention a fun story mode that could switch between the two, between missions. the only thing i could think that would be bad is trying to find something for the FPS player to do before the RTS player spawns the hero.
> Another thing that would be nice, is if you could assign squads to said FPS player to help them, kinda like how the marines would show up in story mode on reach and you could see their names when they formed a squad around the player.
> what are everyone thoughts? would you like to play a game like this or think it would just be stupid overall?
Woah woah woah, did you just suggest that every leader would have 2 people controlling it, technically, because one is controlling the Hero (And something else, like leader powers), and the other being up in the sky, building troops and supporting the hero player as best as he can, while the Hero player doing the same?!
This is actually a fantastically creative idea, because think about it, you’re designing two different games, you finally get the view of FPS, and RTS but from two perspectives, and there could be endless possibilities and strategies for “If you’re playing the monitor” or “If you’re playing the hero”!
You know, I think it would be a great concept for thought, because it could encourage team play more than anything, along with having an avatar for your hero, and potentially for your base, for playing both roles.
Things that would be fun would definitely be having the ability to command the army in a way that synergizes with your teammate, encouraging that whole “Hang in there, I’m sending backup” Leader element, and even the fact that it would be designed beautifully from the ground view, and top-down view, to cater for a more beautiful looking game all around.
Things that might be difficult however, are people not having the ability to work their own strategies, and conficting the idea of having a hero unit, and army, and leader powers not under one person’s control.
Overall, great idea, very difficult, but something I, and I’m sure not a lot of other people, have heard in a while!