Have they fixed the loadout reseting glitch?

Hey just checking. I haven’t played because my load-outs like reset every day. I was waiting for the update that would fix that. Has it happened yet?

Nope, still waiting on the patch for that issue as well as the champions bundle armour is matchmaking issues.
The patch was suppose to be out early October if I remember correctly but its been pushed back again

The scoop:

> Lastly, while we messaged that we expected our update for the Champions Bundle known issues would fall this month, we’ve unfortunately encountered unexpected issues and we’re still actively investigating these issues. We realize that Loadouts resetting is a painful experience and we’ll be sure to provide more information when things are closer to being solidified.

Source: The Halo Bulletin: 10.23.13

Afraid not. My Loadouts get reset on a regular basis.

> Lastly, while we messaged that we expected our update for the Champions Bundle known issues would fall this month, <mark>we’ve unfortunately encountered unexpected issues</mark> and we’re still actively investigating these issues. We realize that Loadouts resetting is a painful experience and we’ll be sure to provide more information when things are closer to being solidified.

Who wants to bet that the unexpected issue was:
a) Them forgetting to do it
b) The vending machine ran out of Coke and they were stuck with Pepsi.

maybe its takin longer because they hopefully found a way to have our weapon skins in spops wouldnt that be a surprise

No. It happened to me last night.

> Unexpected issues would be new issues that were introduced by one or more updates, etc - any instance of this can require additional testing and work - nothing terribly exciting nor secret :slight_smile:

Looks like they didn’t test the Champions Bundle fully before pushing it out the door (sounds familiar) and keep breaking things trying to fix the problems.

As for the ongoing delay, it makes me wonder if they’ve assigned it a low priority and thus have allocated few resources to its cause.

It’s my understanding that the code for every map in Reach was written to include every permutation of armor. All this was done before the game launched. Even the blue flaming helmet was written into the code from day one, just kept secret till it was released. Could it be that that’s why the new armor isn’t available in SpOps? i.e. The new armor came after the map coding was released?

> It’s my understanding that the code for every map in Reach was written to include every permutation of armor. All this was done before the game launched. Even the blue flaming helmet was written into the code from day one, just kept secret till it was released. Could it be that that’s why the new armor isn’t available in SpOps? i.e. The new armor came after the map coding was released?

Yep, that’s exactly why.

> Afraid not. My Loadouts get reset on a regular basis.
>
>
>
> > Lastly, while we messaged that we expected our update for the Champions Bundle known issues would fall this month, <mark>we’ve unfortunately encountered unexpected issues</mark> and we’re still actively investigating these issues. We realize that Loadouts resetting is a painful experience and we’ll be sure to provide more information when things are closer to being solidified.
>
> Who wants to bet that the unexpected issue was:
> a) Them forgetting to do it
> b) The vending machine ran out of Coke and they were stuck with Pepsi.

Or c) They don’t give a -Yoink- and they are gonna make us wait until they feel like doing it.

Sad to hear. Guess I’ll be spending my time trying to get that gnome space man achievement again on Half Life 2 episode 2.

I’m still having issues myself. Has gotten to the point where it’s not worth playing any longer. I can play for about 3-5 matches then all my armor, load outs, and armor/tactical abilities are locked. Spending 5 to 10 minutes reapplying all my credits to unlocking everything every couple of matches has become too tedious. 343 needs to fix this issue immediately.