Hey HaloCyco here! Whats up community and hows your day? (Anyone who answers that gets a cookie)
Now there is a big discussion on how the hologram is useless and there is a bigger discussion on how Promethean vision is over powered (forgive me I misspelled that). Now the hologram is the only AA that has the potential to actually counter Pro. Vision with some minor adjustments without destroyings Pro. vision range to about a foot infront of you.
Now these minor adjustment could limit Pro. vision without nerfing it at all.
The Hologram- Anti-Pro. Vision
-Shows a fake gamertag over the hologram
-Shows up as red while viewed in Pro. Vision (like a normal person) at what ever the Pro. Vision range is to 15 meters
-The hologram will jam anyones vision in 15-0 meters of the hologram, if the hologram is viewed with Pro. vision no mater if through wall or around the corner.
Now let me explain before you flame…
So this wouldn’t destroy your lovely Pro vision, but disort it instead. What I mean by this is when looking in the direction of the hologram with Pro. Vision your screen(or visior) turns red with green and yellow edges and in the top right of the screen it says \\…Jammed…//// in sketchy computer writing. Now this limits your view in that direction and doesn’t allow you not to use Pro. vision. Like I’ve said just in the direction meaning I could turn around or 90 degrees with Pro. Vision and it works again.
Scenario:
Theres a red with Pro. Vision on side of a corner and a blue with a hologram on the other side. The red pulls up Pro. Vision to see if any enemies are around the corner and sees one blue. The blue hears the sonar tpye sound and sends a hologram a few steps infront of him. The red now realizes the there are actually two enenies unaware that one is a hologram. He has two chocies leave in hope to find easier kills or stay and fight. The red chooses to fight and throws a grenade that bounces around the corner. Slowly moving up the red pulls Pro. vision once again to find the two enemies are crossing the corner now. The blue following the hologram, the hologram is now with in 15 meters and jams the red’s Pro. Vision. Disorted the red start taking fire from the blue and he now decides that he should turn off Pro. Vision because it can only hurt him now. He looks at the hologram that not shooting at him and sees a gamertag so he starts to fire. Then the red realises that it is a hologram because it is running into the wall. Just then the blue took out the reds shields. The red adjust fire but it is to late, the blue finished the red with a headshot.
Theses are just my ideas and want feed back. Please feel free to praise or criticize my ideas, along with posting some ideas of your own about this mater.
Peace,
HaloCyco
P.s No flaming, Keep it clean.
hello cyco and I need a cookie 
in pro-vision the hologram does show up in red and it just became better and more realistic than reach but I’m not sure about the gt above them
LOL, the title made me laugh. XD
> hello cyco and I need a cookie 
>
> in pro-vision the hologram does show up in red and it just became better and more realistic than reach but I’m not sure about the gt above them
hands you a cookie I thought so during E3 gameplay footage but wasn’t sure and as for the gamertag thing im not to sure about it but it could be fake gamertags that is not in the game that way people study their enemies in the lobby before hand, LoL, Know your enemy!
if chief came across a hologram the hologram would run away
This might work…
As of now, the Hologram does trick Promethean Vision. Maybe increasing its anti-Pro. Vision could give Hologram users a good place in a fight.
That’s a pretty good idea! It would give a sense to the Hologram to be used, not like in Reach were it almost serve nothing.
PS: Laughing at the title right now! XD
> That’s a pretty good idea! It would give a sense to the Hologram to be used, not like in Reach were it almost serve nothing.
>
>
>
> PS: Laughing at the title right now! XD
i used hologram all the time and it worked about 6 to 7 times out of 10
> > That’s a pretty good idea! It would give a sense to the Hologram to be used, not like in Reach were it almost serve nothing.
> >
> >
> >
> > PS: Laughing at the title right now! XD
>
> i used hologram all the time and it worked about 6 to 7 times out of 10
Well when I use it, it never works because only the idiots would think that it is a real player.
> > > That’s a pretty good idea! It would give a sense to the Hologram to be used, not like in Reach were it almost serve nothing.
> > >
> > >
> > >
> > > PS: Laughing at the title right now! XD
> >
> > i used hologram all the time and it worked about 6 to 7 times out of 10
>
> Well when I use it, it never works because only the idiots would think that it is a real player.
you gotta crouch and work the corners countdowns a good map if you can get ahold of the shotty its deadly
> > > > That’s a pretty good idea! It would give a sense to the Hologram to be used, not like in Reach were it almost serve nothing.
> > > >
> > > >
> > > >
> > > > PS: Laughing at the title right now! XD
> > >
> > > i used hologram all the time and it worked about 6 to 7 times out of 10
> >
> > Well when I use it, it never works because only the idiots would think that it is a real player.
>
> <mark>you gotta</mark> crouch and <mark>work the corners</mark> countdowns a good map if you can get ahold of the shotty its deadly
hahaha woops
> if chief came across a hologram the hologram would run away
Hahahahaahahaha wait does Master chief hologram run away from him too?
> This might work…
>
> As of now, the Hologram does trick Promethean Vision. Maybe increasing its anti-Pro. Vision could give Hologram users a good place in a fight.
I’ve always been a fan of the hologram but has never helped me againist someone with a jetpack or sprint. Rarely I befit from using the hologram and this way I think it would give the hologram a edge compared to other AA’s in halo 4