I’ve been keeping an eye on the population via waypoint and it seems this game is lucky to have 300k+ players on at any given time.
Obviously factors like players still in Campaign and mid-week release might have something to do with it. Im expecting numbers to go up at the weekend.
But what if they dont?
Consider this … Reach had 3 million players online inside a few days H4 hasnt had anywhere near this amount.
Reach is still pulling 120k online players atm.
I think it is too early to tell, but I don’t see the game lasting as long and as strongly as H3 unless there are some drastic improvements and tweaks implemented through a TU or two.
you realize Reach has/had about 50-75k people on average? There are over 150k in JUST team slayer.
Christmas hits it’ll be even better, especially because of the positive reviews this game has gotten (aside from you complaining nub cakes)
^ Positive critiquing to help fix the game is fine, but some of you are just plain annoying.
No, it hasn’t flopped. We’re still in the early stages of the game. Consider that other people are on campaign, some don’t have it yet and/or some people don’t want to play multiplayer for what ever reason. So, no, it hasn’t flopped.
Whatever gains 343i thinks they made by trying to appeal to the CoD crowd, they will be utterly devastated when Black OPs II comes out and the population of Halo 4 plummets and likely never recovers.
People Blow Reach out of proportion. There were rarely ever that many people online at all, it was a lot smaller than the numbers now. What I think you are thinking of when you say 3 million could be the weekly average, not the daily average.
> People Blow Reach out of proportion. There were rarely ever that many people online at all, it was a lot smaller than the numbers now. What I think you are thinking of when you say 3 million could be the weekly average, not the daily average.
No… In the Reach MM menu it tells you the current number players online as it does on H4.
> > Midnight launch had over 15 million people online at a time(servers crashed)
>
> No it didn’t. I was playing at midnight for over 10 hours covering the US release times… There were no 15 million players.
…Didn’t you quit already? What are you still doing here.
So, we go by a few weeks after launch day rather than the full cycle to tell if a game flopped or not? lol I don’t like Reach and i can tell you right now it didn’t “flop” by any measure of the imagination. True, it didn’t hold COD level populations and was really bad at before Christmas but it became stable afterwards.
Judge a game when the cycle is finished, opinions are weighed and the final sales figures are known. Not now; too early to tell.
> > > Midnight launch had over 15 million people online at a time(servers crashed)
> >
> > No it didn’t. I was playing at midnight for over 10 hours covering the US release times… There were no 15 million players.
>
> …Didn’t you quit already? What are you still doing here.
> > Top of the sales charts in every western country plus Europe. Yep, flopped harder then Psychonauts and Beyond Good and Evil…
>
> Great geography there dude!
Touche, good sir. What I should have said was “Every country that anyone should give a -Yoink- about”.
> > > > Midnight launch had over 15 million people online at a time(servers crashed)
> > >
> > > No it didn’t. I was playing at midnight for over 10 hours covering the US release times… There were no 15 million players.
> >
> > …Didn’t you quit already? What are you still doing here.
>
> Im just here to point and laugh.
Reach has never had that many people on at once. I played it religiously when it came out, and very few times did the population become significant. I’m not saying only a few people payed it, but the number was not as high as the exaggeraed number above.
No, H4 has not flopped, and nor will it. As with Reach, there will be a drop in the population when BO2 comes out in 5 days, but it will only be temporary. I’m getting BO2, but I paid for my LE of H4, and I’ll be -Yoink!- if I let it go to waste.