Has 343 given up?

I’ve been playing Halo since day 1 of Combat Evolved on PC. I’ve played every single halo title that was released.

Halo Infinite…I WANT to like it. I really do. It has HUGE potential. In fact, this game probably has the most potential to be an amazing game out of any Halo title yet.

But

The devs just keep dropping the ball, and are simply too slow to react.

All the glitches, lack of maps, stupid ranked scoring issues that don’t make ANY sense, lack of interesting weapons, the stupid paywall junk, etc.

It just seems as though 343i has just quit caring honestly…which is a HUGE shame. NO other halo title has sent so little content and been so full of problems.

I honestly, truly, with ALL my heart want to live this game, but especially lately, the ranked garbage is really ruining it for me.

14 Likes

I don’t think 343 has given up, they’re doing their best to keep this game alive and they are not doing a good job at all. Their best isn’t near enough. They haven’t given up, but most of us are starting to give up on 343.

5 Likes

I know I am…which is a shame.

I LOVE halo…but the stuff wrong with this game, and 343’s SLOW response time is unforgivable.

5 Likes

You mean they haven’t given up since Halo 4?

If they promote nail polish and cookbooks before even cross promoting their TV Series in the game, you know they’ve given up.

4 Likes

The long seasons kills the game for me, I have stopped playing because my mental health cant handle Halo Inifinte any more.

1 Like

iv’e tried to stay positive, 343 are trying, with forge and co-op coming it’s bound to be a bit quiet, though I am losing faith, think f2p has ruined it, I know it can be alot better, even if a different progression system for now would help, just not heading towards anything for months on end even though I tried to spread out progressing through the bp

3 Likes

If they haven’t given up yet, they’re seriously some of the most incompetent devs I’ve ever seen.

It seems like they studied the F2P live service game model and decided to only implement the downsides of that model when making Halo Infinite.

7 Likes

It’s yet another rushed game. They saw the potential to make big money by going to the free-to-play model, and rushed it to the finish line. Truth is, this game isn’t complete, it’s very ambitious and needed more time to bake. 343 has admitted that the game engine itself is not even complete. They’ve been building a game on an unstable, incomplete foundation. Like, imagine building the 34th floor of a skyscraper while the cement workers are still pouring the foundation. Little crazy and hard to do.

I think that they probably had to overcome incredible odds just to get the game out the door as early and stable as it was. And now, they probably are struggling to add any new meaningful updates because their project files are such a mess of hacks and patches. 343 knew this game wasn’t done, but I’ll bet their publisher really wanted Halo in the spotlight again for the launch of their new console.

Personally, I have a lot of issues with how they’ve done the paid content for multiplayer. I get it, it’s free this time, make money by selling cosmetics. But they should know by now that Halo fans and gamers in general miss the Reach-style progression systems of days past. Fortnight actually does paid content better. You get multiple opportunities to purchase something cool, and if you buy the $60 Fortnite campaign, you get an allowance of points every day you play to spend in the shop. I think, if you bought the campaign, you should be able to either get a daily allowance of shop points - enough to buy at least one item. Or, you should get a proper progression system that is separate from the online shop. Just standard armor types. OR… BOTH! Gahhhh!!!

1 Like

I feel they have on ‘Infinite’ and I hope they have too.

I want to say that ‘Halo: endless’ will be a complete game - campaign and multiplayer with all the bells and whistles.

But I won’t hold my breath.

1 Like

I watched a video of a 343 developer laughing his a** off at a video of MCC having incredibly broken hit detection on PC… That says it all right there. Objective complete: they bought the game. There’s so many long-lasting. horrible bugs in all of 343’s Halos (except 4 maybe) that completely ruin the experience. Remember when Atari almost got video games banned? What makes trash like this any different? I think the slimy business tactics and low effort products of AAA gaming have come full circle back to a heaping dumpster fire of poor business practices and anti-consumer products.

1 Like

They put more effort in Halo MCC than in Halo Infinite that says alot.

1 Like

I can’t imagine they would give up on such an iconic game like Halo. I’m assuming they have their hands full and it takes time. We like in a world that is fast paced, technology evolving.

If forge fails then its game over, I mean if they cant increase the userbase with forge its bye bye Halo Infinite.
There is no point investing time and money in a game that doesnt bring in the cash.

Hello goodnight! My name is Matheus. I’m a fan of the Halo saga, and I currently play Halo infinity, I came to give this feedback because I know the difficulty our player base is going through! I’ll cite some reasons that our players in Brazil are stopping playing: 1st the seasons are lasting many months, if you decrease the amount of items and improve the story, the community’s return will be more visible, the attempt to implement it in the 2nd th season of the battle pass, skins and items aimed at old wars, such as 2nd world war, Halo is a futuristic game, we expect helmets and armor with very different formats and colors, and not a throwback to old armor, with skins with a visible look of old warriors, this made the players not happy with the pass, I for example was programming myself from the first pass to buy the second to acquire new armors, but these are very ugly, and retrograde, if For playing with characters similar to old war games, there are other games in this area that draw more attention like battle field or COD, so focus on your niche! which is futuristic warfare and futuristic armor, take inspiration from previous franchise games like halo 4 in online mode, the skins were perfect, or halo 5, and also skins from games like Destiny. 2° The battle pass is expensive, to deliver little really good content, many secondary arm and knee items, very difficult to get good items that are above level 80 of the pass, which ends up making the player sick, we want something that tell a story, that is easier to conquer and not so time consuming. focus on creating story passes between the sagas already released as an ODST pass, or with symbols about the history of the Corvulo school of the series, or about the Spartan project among others… our universe is big, there is a lot of content to create a pass of battle does not need to resort to armor that refers to the second war. in a futuristic game I wouldn’t spend my money on a WWII armor pass, create more events with free armor and characters, not every player is able to pay for a pass or keep fulfilling a mission knowing that they won’t receive the items as they don’t paid, it’s good to receive for battle passes, but it’s better to have a robust community, for example I loved halo infinity, but I’m away from the game because it’s no fun to play a game that everything is paid and rarely has good free items, allow it players talk to each other in online matches, it’s boring to play and rarely see someone talking, which ends up making me play less, much less than I wanted, since it’s not so easy to have many friends who play halo in Brazil. 3° reduce the amount of items in the battle pass, there are many similar and unnecessary items such as bracelets and knee pads, focus on more armor, release colors for the most beautiful and flashy skins and focus on diversity it is boring to enter a match that practically everyone the world looks like, with dull colors and only one or two who can pay for a battle pass to have good items, ends up giving up the rest of the community. 4° create more items such as weapons, ships, scenarios, icons to put on accessible weapons and emblems and other free ones, this will raise our community a lot. I hope I have helped and that this really reaches the person who can make this difference, we will grow if you follow these advices, I just want the best for our community.

2 Likes

I don’t like that they excluded detailed service records for HI on Halo Waypoint. I’m not good, but I used to love checking out the detailed stats on Waypoint over the years.

I assumed this was something that was coming. The HI more or less shows nothing. Hopefully they at least have in game stats added by now (I stopped playing months ago).

The campaign was also very unfocused, and the ‘open world’ was very bland. I missed the focused story telling of H1-4 from a campaign perspective. I think they are just taking the quantity over quality approach, which historically is the exact opposite of Halo’s MO. The series has lost it niche and appeal for me.

Nope stil no game stats and I think the CSR ranking is broken, sometimes its visible after the game but most of the time you cant see the CSR rating. The game is broken in every aspect. Forge will probably break more things also.

BlockquoteThey haven’t given up, but most of us are starting to give up on 343

Starting to? I gave them a beneifit of adoubt but my god it should not tkae this long to fix issues there is zero reason the gane should be in this sorry state.

1 Like

Has X company given up on Y game?

This is a sentiment left across many AAA game forums for the last two years. Circumstances aside it is plain to see that while the gaming industry is at an all time high for budgeting, the effectiveness of the money spent is greatly diminished. Publishers and management hierarchies will have a lot of explaining to do in hindsight; they will likely blame each but both are only partly correct. One thing is for certain of AAA games in the last few years - many things have been left on the cutting room floor to deliver something at a date too early for release.

I’m not losing hope on Halo in particular. Not when every other option is arguably also a dud in some aspect compared to their IP’s previous quality. I believe this game can grow into a long enjoyable scene for casuals, creators, and competitors.

It sometimes hard to tell if it’s 343 or Microsoft making these bad decision for stuff like ftp.

The fact that 343 and other game developers on Xbox are not allowed to tock about who’s actually making these decisions just makes it all but impossible for players to have trust for anything that these companies tells tham.

4 Likes

You perfectly summed it up.

I credit Joe Staten I think he is trying his best. The issue is the top brass at 343 have been screwing up for a decade now and all their screw ups have compounded into Halo Infinite.

The brand of Infinite is so badly damaged and has less than 10,000 players playing a day in the U.S. across Live and Steam, that if I was running 343 I’d push all DLC and content into a new full game called Halo 7 and release it in 2025.

Sometimes you have to just Batgirl some things to get the ship back on course.