So I don’t know how the system works because I never quit team games , but I know its not really effective because people are still quitting like crazy. I get so frustrated when people on my team quit( which they always do ) and they’re not really being punished for it.
For those who say that there is a ten minute ban, give me a break, That’s not a punishment, toilet break grab a drink, grab some food and you’re ready to play again. That’s about as severe as the punishment gets.
This is what I would have the ban system like for Halo 4.
1st Quit
Player should be warned that If he quits again his ban will become more severe.
2nd Quit
Player should be banned to ten minutes and warned that if they quit another game.
3rd Quit
Player should be banned for 1 hour, and warned once again if they continue to quit, it will have serious concequences.
4th Quit
Player will be banned for the next 24 hours. This is the maximum ban.
Player will have the chance to redeem themselves by not quitting for 24 hours, if they successful complete this, the quit ban will be reset.
For those now saying “What about betrayals and disconnecting”.
Disconnecting will be included in the quit ban, This is what the first warning is for. If your router disconnect more then once every 24 hours, then you really shouldn’t be playing on XBL. It will also stop people from disconnecting their routers.
Betrayals system should be exactly the same as the quit ban, only for betrayals. Betrayals are never ok. If you come across someone that provokes you into betraying him ,and you fall for it, You deserved to be banned.
Now my system may be harsh, but at least it will be effective, you don’t really think people learn their lesson from a ten minute ban do you?
What are your thoughts and opinions on the subject? If it was up to me, quitting wouldn’t be an option.