Handicap for console players

@l_HyperLethal_l @ItzTheDay it literally is because of the smaller reticle and weak/broken bullet magnetism in infinite, If they fixed that, the whole game would be less sweaty (assuming there was a slight health buff, since ttk is too fast and would only get faster) and it would make KBM feel way better. They would also have to fix AA on controller at the same time or KBM would likely be op.

I’m not sure they will ever do any of this because it would also involve re-tuning certain weapons but all in all, this would solve the KBM issue.

It’s too late. All KBM players are gone. They should of used the beta like an actual beta, and gathered info from there and worked with it.

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I agree 100% with this sentiment. This is the most common view amongst my old HALO friends. Over 90% abandoned Xbox because of Halo Infinite (its the main driving force for my group to buy an Xbox since 2001).