Halo's story is over

If you’ve seen the news about the next direction with halo, there will be no story DLC and the next game will be soley on a battle royal inspired multiplayer with no story.

No idea how why 343I and MS continue to ignore the fans but it looks like they’re about to drive halo into its grave.

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its already dead and buried, they blew up the bedrock beneath the burial site with this new lol. The only thing holding many players hopes high was the myth of the entire first year was spent working on cool campaign concepts not griefing players and removing the scorpion gun. Now its shown they have done absolutely nothing, and ignored all valid feedback they get in chorus consistently. Just bizarre to watch this circus at this point.

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It truly is astonishing. Full context here.

https://www.bloomberg.com/news/articles/2023-01-31/microsoft-studio-343-industries-undergoing-reorganization-of-halo-game-franchise

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I strongly doubt they abandon campaign based games. They are just looking into the market of BR games as that genre is still, unfortunately, dominating. Similar to them putting out Halo Wars in between campaign based games, this is just another offshoot of the brand. There’s a lot of jumping to conclusions and finality that really isn’t warranted at this point. :woman_shrugging:

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but the BR market do’s not mean automatic its become a succses one it can still fail hard again.

if you look on the battel royal market not much game’s have make it a sucses at all.
sure cod’s warzone and fortnite have make a big succses from it but a lot off others have fail with that market.
look at firestrom from battlefield is one off then that has fail.
and if you look at the open world setting from the campaign mode from halo infinite then you can tell all there going to fail the BR game also hard with it.

its better that the halo serie’s keep doing what it has always done and that is the campaign mode and tell a long story and keep it going.

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Also they don’t understand that campaign is a huge part of halo. Without it, it is easily forgettable.

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thats true that the campaign is a huge part of the halo serie’s at all.

look at cod for exemple: there give compleet notting at all about there campaign mode and story telling so there story’s are always short and are not the same also.
so there focus is more on the multiplayer part from the game then the singel player mode.

if you look at the halo serie’s there focus is on the campaign mode and telling 1 story and its also a long one.
so the game is more knowing by its long story campaign mode also then by its multiplayer mode.
and telling a long story for a lot of years is something other game’s cant do at all.

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I truly don’t understand why people think that new mode is a battle royal only. Yeah I understand that there’s reasons to believe so but nothing has been announced saying that’s what it is. I hope it’s not just a BR but a huge BTB mode as well. That’s gives the player a experience that’s not just being a boring Spartan but a ODST, Elite, Brute, and so on.

As far as Halo’s story is concerned, Halo CE to Halo 3 pretty much told the story of the Human Covenant war. There wasn’t much to add. Reach and Halo Wars expanded upon that idea, but really it was going to be difficult.

Halo 4 actually had a pretty good story in my opinion. Landing on Requiem for the first time is comparable to landing on the Halo Ring in CE. Exploring the story of Master Chief, making him more human… it worked in my personal opinion. The Bungie games, whilst they did have reasons, never really touched on Chiefs character. Despite being the savior of Humanity… he wasn’t seen as being Human in a strange way.

Halo 5 then ruined Halo 4’s ending and tried rebooting the story. The result? Well… we all know Halo 5’s story failed. False advertising, a forgettable story, and worst of all it took away from previous Halo titles. That, is the worst possible outcome.

And then Infinite, which basically rebooted the story of Halo 5… Starting to see a patern here.
Zeta Halo was lifeless with the same biome stretching throughout the entire map. Again, we were lied to with large wildlife being seen in trailers and different biomes being seen in concept art. Cortana, who died in 4, came back in 5 and turned evil, now dies off screen due to Atriox, a character who we’re also led to believe dies off screen… Great writing 343i.

Ultimately, the story of Halo has become so muddled at this point that it makes me, and likely quite a few other fans, wonder what the point is?

It’s similar to Red Vs Blue from Rooster Teeth. They had the perfect ending, but decided to continue anyway because Money. There were certainly stories that could’ve been really awesome to see, and different characters fans would’ve liked to follow. Take Red Team from Halo Wars. 343i could’ve had Jerome become the main character, and it would’ve made a lot more sense. He was created by Ensemble Studios, a company which was owned by Microsoft. Using him would give 343i more identity and allow them to create a better story.

Unfortunately, it would seem they didn’t think this far ahead.

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I think a lot of it is knee jerk reactions to fans not liking stuff.

While I like Chief and Cortana in 4…there were quite a few fans who didn’t like halo 4’s story at all. From chief and cortana’s handling, to killing her, to the didact, to the UNSC being so smug and powerful now, to the seeming human != forerunner retcon. There was a lot of hate for the plot those days.

So h5 soft rebooted it, -Yoink!- off those who did like 4, or those who thought 4’s flaws could be moved past and fixed over time. It also features the arbiter because people missed him in 4. h5 however was also intensly disliked, and thus again in infinite they sort of abandon most of that again.

Even if they have a plan, it just looks to me like they just start over every time instead of striving to improve the next part of the story.

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Honestly, abandoning an attempt for a large-scale continued linear story in exchange of just some episodic stuff would make a ton of sense. If you served up a red-meat Chief x Arbiter DLC or even spinoff campaign (half length, full length) where they just get into some trouble together, it would probably kill with fans and sell well. You could use H5’s time period when Arby was doing civil war stuff and Chief was off doing whatever, it could be canon. Arby finds forerunner threat of some kind, chief comes in, maybe there’s some flood, add water and stir yadda yadda yadda

But canon is meaningless at this point, as you correctly point out. 343 can and has nuked as much established story as it wants to shoehorn stuff in. So… why not shoehorn in some stuff that’s actually fun and fans will like?

I doubt they will totally abandon the campaign but maybe they are going to take extra time to try and figure out what to do with the mess of a story they have going on… Pretty major damage was done even as I sit here and think about it I can’t even think of a good way to take it. They skipped over so many major events its like what do you do now.

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There’s a minimum amount of info regarding these rumors. I honestly doubt we’re not getting any sequel to Infinite’s story. Imo it’s likely the next single player content comes from a studio that isn’t 343.

I’m hoping Joe S is getting put on a studio that will do the UE5 story project.

I think it’s a mistake for Tatanka to move off Slipspace and lose the Forge integration. That was a huge unique feature it could bring to compete in the BR market

No, if a BR is succesful they absolutely will abandon campaign games.

Why would any company sink money into expensive campaign/multiplayer games when then can make one big BR map and make consistent millions-billions off of drip fed weapons/abilities and skins?

how do you know a battle royal mode will become a succesful in the first place since there is a big risk now that its going to fail hard.
like i told before BR means not that it become succesful automatic there is a big risk it can fail good.
and that is the first problem you have.

and the second problem is that microsoft is not giving 343 or the halo serie’s a big budget any more.
since the compleet 500 mill dollar budget for halo infinite has become a compleet waste.
same for the new game engine slipspace there have use it for has become a total waste.

and then you have also a third problem.
if 343 cant make a good open world game in the first place and not wane learn first from other open world game’s how do you think its going to happing if there going to make a BR mode.
its the same thing its going to become a compleet fail.

If their budget is being cut it only makes more sense for them to go for a BR. 343 has had three games with a huge budget and have failed to make fans or MS happy with any of them. They definitely arent going to do better with less money.

A battle royale (one big map, basic ffa game mode, simple mechanics, etc) is both cheaper and easier to make than a typical halo. if it sticks they have a highly lucrative game that only needs a handful of weapons or vehicles thrown in every now again, maybe some minor map changes, and low cost/low effort skins to keep going.

firestorm from battlefield is a BR game mode has fail compleet hard in the battlefield serie’s.

i not know about you but you need have a big budget to make a good battle royal game mode.
that is not something you can make with a normal triple A status budget.
then you need to have a big staff also to maintain it to fix the bugs and make new contant for the next season.
the contant flow needs to be perfect also.
then the company that is going to develop it and maintain it needs to have a good reputation.
most off this things can 343 not in the first place.

look at the multiplayer if there cant maintain it all that means a BR is something there never cant maintain at all.
the contant flow from the multiplayer is also big crap has also fail hard.
the bug fixing is also the worst of the worst.
the seasons are to long since we are still in the second season and the game is all more then 1 year old.
and most off all is the reputation what 343 has is the worst of the worst so if there going to make and maintain a BR game from halo nobody is going to play it since there not trust it anymore.

the reason warzone has become a sucses is that a other company is maintain it all.
its not slaghammer or infinity ward or Treyarch.
its raven software.
and there have almost notting to do with the main cod game’s at all.

Ask Activision. They seem to still manage to do a Battle Royale, Multiplayer, and a Campaign. Why is it so farfetched here? Do you honestly think with all the merchandising outside the games and extended media they are going to throw their hands up and lose that too?

no man 4th times the charm BELIEVE ME MAN DONT LOSE HOPE 343 can do this man keep coping

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If we don’t give up hope Halo won’t have a reason to change anything?

If we do give up hope Halo will die out and can never get better?

Either way I don’t like how bad thing have gotten for the Halo Players or The Devs everyone suffer in the end. I hope it doesn’t ever come to that. :confused:

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