So some people may already know this, but for me, I just realized that Halo has been having a lack of boss fights.
Here are the games that did have boss fights:
In Halo:Reach (Yes even Reach had a boss fight) on the mission Pillar of Autumn, Noble Six had to stay back because Emile was killed and could not man the gun. Now we had a sort of mini boss fight with the Elite zealots, but the real thing was the gun we got to use against phantoms and the carrier. Now I call this a mini boss fight because it was challenging trying to fend off the phantoms and the elites while trying to target the ship.
In Halo 2, we got to kill the Prophet of Regret, which was personally my favorite boss fight. He would teleport everywhere and you would have to board his chair and punch him while avoiding the constant honor guards with swords chasing you. His chair would even shoot you too, which made it even more challenging and fun.
Another boss fight we had in Halo 2 was Tartarus and Arbiter. This one was really fun and is also my favorite as well. Especially if you do that trick where you bring in a seraph and duplicate Johnson and Miranda. It was pretty damn exiting as we entered in with all our Elite friends too.
In Halo 3, We had to fight Guilty Spark. Now this one was not as great as all we had to do was shoot him with a laser like three times, but in my opinion, the awesome warthog driving part makes up for it.
As for Halo 3: ODST, this game may have not had a boss fight, but the last mission Coastal Highway was really fun. I could call it more of a boss defense as we had to defend Dare and VRGL throughout the mission. This mission was very strategic and fun.
Now here are the games I feel that it lacks boss fights.
Halo 4 lacked boss fights big time. The only part that felt closest to a boss fight was the part where we shoved a grenade in the Didact’s chest, but was that really a boss fight? I mean yes just barely, but it didn’t feel like a boss fight. It just felt like I was clicking a button at the right time.
In Halo 5, in my opinion, had the WORST boss fights ever. Let’s start off with Jul Madama. His death was very unnecessary at the time and the least 343I could have done was make him into a boss fight so that he could have died, or left strongly. Instead, we get to watch Agent Locke, that MURDERER, kill him like it was nothing. I mean, really? Seriously even Spartan Assault’s boss fights were better than this! Another cutscene that COULD have been a boss fight was the ULTRA MANIA WWE SPARTAN WRESTLING OH WAIT I MEAN SPARTAN’S FIGHTING OVER A DIGITAL GURL. “LOCKE IS TRYNA TAKE MY GURL, BUT HES GONNA HAVE TO GET PASSED ME, WHICH HE NEVER WILL!”
“CHIEF THINKS HE’S TUFF N STUFF, BUT IMMA- Oh wait”
Sorry about that, but anyways, This scene could have been a boss fight. I could see a wrestling game’s mechanics being used in this situation. That would have been fun.
Now on to the real boss fights in Halo 5. The warden eternal fights. I mean, I’m sure ya’ll already know this one, but it was so darn repetitive. Like, we could have had more interactive environments. Like if there was a loose boulder, we could shoot it to fall on the Warden.
Now I do have to admit, Halo 5 had that one Easter egg boss fight where you’ll be given a Prophet’s Bane, but the question is, are most people really gonna try to get that easter egg? I mean not all people would be interested. In my opinion, I think the singing grunt was better than this. What kind of boss fights would you guys like to see in the future Halo? Post in the comments!
I’d like to see maybe a Guardian fight, or a Flood boss fight.