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> I haven’t seen many people talking about this and I’m curious to see if people agree with me. I have a prediction that the Halo community as a whole will go through a really interesting phase with Halo Infinite.
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> Halo 5 was disappointing to many of the Halo fans, but there is also a good amount of people that still play Halo 5 to this day. It’s hard to say the exact percentage of the Halo fanbase liked Halo 5, but it feels like there is a substantial amount of people who liked AND disliked Halo 5.
> Meanwhile, 343 has worked on the wonder Halo MCC. Over the years it has seen improvements, such as it’s introduction to the PC platform and it’s exposure being on Xbox Game Pass. It even has cross platform. So naturally, those that didn’t like Halo 5, like myself, have scurried off to Halo MCC to replay their favorite childhood games with friends.
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> Halo 5 and Halo MCC have been brewing their communities separately for a while now. Halo Infinite’s Multiplayer will be cross-platform and free, expanding it’s reach further than it’s ever been. I think that Halo Infinite will reveal to us one of the most interesting community clashes we’ve seen happen to Halo yet. I can only imagine Halo purists arguing about balancing changes and Halo 5 players having to re-learn a Halo game without advanced movement. This isn’t a pessimistic view as much as it is an excited one. I can’t wait to be in the middle of this and see which “side” 343 takes, which fans overwhelm which, and who will stick around and who will go back to their old favorites?
> Something like this can honestly be a breeding grounds for some really exciting changes and advances for Halo as a franchise. What do you guys think? A diverse and loud fanbase will likely result in some really fun arguments in lobbies. I wonder if 343 will even be ready for all of this noise? Are they prepared to compromise and follow through with their decisions for the game? It’s all so exciting and I can’t wait to be a part of it. Of course, I hope for the best for Halo Infinite, but I’m curious what your guys’ thoughts are on this? Will this destroy Halo or will something awesome come out of it?
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> I made a video on this to show some proof for my points. It’s not the most serious essay or anything, but if you’re interested to see a more in depth explanation for this fanbase split check it out 
> Halo's IMPENDING Fanbase CLASH! (Halo Infinite E3 Multiplayer Reveal) - YouTube
I’m someone who grew up on Halo starting with Combat Evolved, played MCC before Halo 5’s release, and when Halo 5 came out I completely stayed away from MCC aside from occasional Campaign fun. I’ve been playing almost exclusively Halo 5 for the past 6 years (excluding other game franchises ofc). I love every Halo game and if I was stuck playing one at random, i’d be happy. So, I feel like Halo Infinite is as close to a perfect compromise as you can get, with the game getting rid of the thruster packs and Spartan abilities of 5, while keeping some gameplay aspects, and staying more or less true to the legacy Halo games as well with equipment pickups, world design, story plot, focus on sandbox, etc etc. Undeniably there will be a clash. One side who dislikes Halo Infinite at it’s core, and the other side who loves the game for one reason or another. I personally feel it doesn’t have anything to do with whether the person plays Halo 5 or MCC, moreso what they personally enjoy in the game and what they enjoy. Someone who has played Halo 5 religiously may not even give a hoot about advanced movement, or someone who plays Halo 3 a ton right now might wish the game had sprint and clamber.
And as far as 343 “taking sides” I believe they will take the side of whomever out populates the other. That or they will compromise like they already have done.
If Halo 4 and 5 were the most well-received Halo games by the majority of the community, Halo Infinite would look much different. You have the old “bungie stan” Halo fans who prefer the old Legacy Halo trilogy who act as the anchor for the community, ensuring and fighting to keep the game true to it’s old roots. And you have the new-age Halo fan, the young ones who started playing during the Halo; Reach or Halo 4/5 days, who are used to the advanced movement and the new art styles and characters, who unlike the anchors, want to see the franchise and universe evolve and grow into something more than what it was. When you combine these two sides of the community, as well as the sweet middle-ground players, you get Halo Infinite. A beautiful mix of old and new, old art styles and new, old gameplay mechanics and new, and so it becomes something new entirely with love and passion from both sides of the coin.
Halo infinite is the child of the two sides of the Halo community. The anchor of the old players and the trailblazing of the new players. I think the two sides will always be at war, but perhaps with Infinite we can all find some middleground and accept the game for what it is, what it always has been. New games, old games, it’s all Halo.