When I say Halo’s Golden Age what comes to mind? For most, I think it’s the peak of Halo’s popularity on Xbox Live, starting in Halo 2, carrying on strongly into 3 and then ending when players turned away after the release of Reach.
For a lot of fans, there has been a hope with every release that Halo will come back, that it will become the king of console shooters once again. And I think many of us also want Infinite bring Halo back. We want our friends list to bustle with players playing Halo Infinite. We want Halo to be the talk of the new generation at school. But I actually don’t think it will be, and that has nothing to do with whether or not Infinite is going to be a great game.
Most of us have thoughts about why Halo’s popularity deteriorated. Some blame how different Reach was, some point to Call of Duty, some will say it’s 343’s fault for not going back to classic mechanics after the spinoff that was Reach or it’s because Halo doesn’t even look like Halo in 4 and 5. But I don’t think it’s any of these. I think the main culprit for Halo’s decline is simple: it got old, and everything that once made it feel like such a great, groundbreaking multiplayer experience became the norm. Halo’s DNA is in every single modern shooter in one way or another, it marked a true change in the genre from the arcade days of blazing-fast imprecise gunplay to the modern slowed down, surgically precise style.
Halo’s Golden age happened because at the time, it was new, it had easily accessible online features, and it was the best, and only, console fps of its caliber on the market until CoD4 finally gave it something to compete against. Going back to a classic gameplay style and art style won’t fix that. Molding the game in a way that keeps it up with modern shooter trends, like loadouts and enhanced movement, won’t fix that either. Halo is old, any comeback it does make won’t propel it back into a golden age, where it’s the top dog again. The best that it can be, is to just be Halo and be a good, or great game. It will be praised, played, make the fans happy, generate a handful of new fans, and then the next game will come out.
So don’t blame Reach, or 343, for Halo’s decline in popularity. And don’t blame Infinite when it doesn’t blow your mind like your first Halo game did. Just enjoy the game, or don’t. Get into it, or don’t. Let it be good, or bad. And keep the memories of the golden age, but accept that its not coming back.
