Halos 1, 2, and 3

Were all award winning games regarded as some of the best, if not the best, FIrst person shooters of all time. Now Halo Reach and especially Halo 4 are regarded as very mediocre if not flat out bad.

So why in the world doesn’t 343 try to mold Halo 5 after the first SUCCESSFUL 3 games instead of the last 2 trainwrecks? Halo 2 and 3 had hundreds of thousands of people playing every single day years after release. Halo 4 had only 10k one year after release.

It’s pretty simple actually. 343 if you want your game to be successful then make it like the first 3. If you want it to fail harder than halo 4 then make it like the last 2.

Sincerely, A Halo Fan Since Day One

They are. If you had been paying any sort of attention, you wouldve realized that like Halo’s 1, 2, and 3, Halo 5 will have

  1. Equal Starts
  2. Power weapons on the map
  3. No Ordnance
    4.Everyone has base player traits.
    Your kind seems to focus on what you consider “negatives” instead of actually acknowledging what 343i actually brought back from those games.

I know you cainotophobic purists love to nitpick and absolutely condemn any additions or changes that may be different than Halo 2 or 3, but you may want to take care to not sound as ignorant and foolish as you did in your post by judging a game solely based on its looks and the fact it isn’t a carbon copy of your beloved (original) Halo trilogy. If you love those games so much, stick with them and do not join us on the journey that 343i takes us to and beyond Halo 5. Trust me, others that are willing to give it a chance, try it, and then make our judgement on it don’t necessarily want the negativity you bring based on your own warped and biased preconceptions of a game you haven’t even played yet.

Sincerely, a Halo fan who isn’t blinded by nostalgia and open to trying new things before passing judgement

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

Another purist blinded by pure negativity and lack of creativity

I’ll just reply to both of you in one post instead of two.

Halo 5 Sneak Peek

  1. Sprint is the MAIN con of halos reach, 4, and soon to be 5. Halo DOES NOT NEED SPRINT. Sprint rewards bad players and lessens the skill gap.
  2. Spartan abilites/armor abilites (Same thing): Unnessecary crap added in for kiddies with adhd to be whood by. I mean one hit kill ground pund, really? Jetpacks kill map movemtn “Oh you gained the high ground well guess what screw your high ground i have a jetpack” Thruster “Oh crap I just got in over my head guess I should just thrust away”
    SAs and AAs lessen the skill gap, noobify Halo, thus making Halo worse.
  3. ADS: I mean come on it has become blatatly obvious 343 is trying to make Halo like Call of Duty. WHen it first shows ADS it shows the Spartan using a Call of Duty looking gun with a frickin red dot.
  4. “Clammer” I believe itm is called where you climb over walls instead of jump like we have in all other halos. COME ON that is an OBVIOUS attemtp to make one more thing feel like Call of Duty

Halo 4

  1. Where are the small arena maps? Oh right sprint does not allow for small maps. Another killer to classic halo
  2. Perks? LOL 343 codifying halo
  3. Ordinance/care packages CODIFYING
  4. Loadouts LOL CODIFYING
  5. JIP CODIFYING
    I could go on and on about why 343 changing things is a bad idea but I am going to stop

I am not blinded by nostalgia I just want good games like halos 1, 2, 3. games that proved to be all time greats. It makes absolutely no sense to think continuing in halo 4s footsteps is a good idea. It is actually borderline limited.

PS I must say it is funny how you guys chastise Halo fans who want the game to be a success by suggesting to return Halo to its OLD successful ways and want the game to play like good ole halo meanwhile you guys are backing 343 in their “destroying Halo ways”

Please take into consideration that the mantle 343I has taken up is a heavy one. They are sure to make some mistakes along the way cough ADS. No game has ever been without flaws.

But the community always said Halo 3 was worse than Halo 2 and that Halo 2 was worse than Halo 1. Which game should Halo 5 be based off of?

Unreal Tournament

> 2533274852815861;5:
> Please take into consideration that the mantle 343I has taken up is a heavy one. They are sure to make some mistakes along the way cough ADS. No game has ever been without flaws.

But it is just so easy to see that the bulk of the community wanst normal Halo. I understand flasws are bound to happen but to just completely ignore the communities cries for normal Halo is confusing. They see the community complain, they see the lowest popualtion numbers in Halo hisotry, yet they still contue in this direction. Why?

> 2533274812652989;6:
> But the community always said Halo 3 was worse than Halo 2 and that Halo 2 was worse than Halo 1. Which game should Halo 5 be based off of?

Hmmmm I see people say tons of different things. For example I like Halo 2> Halo 3> Halo CE> Halo reach>>>>>>>>Halo 4.

I’m not sure if Halo 5 can be worse than Halo 4 but the thing is it doesn’t have to be worse to deliver the death blow to Halo.

> 2535450702932409;9:
> > 2533274812652989;6:
> > But the community always said Halo 3 was worse than Halo 2 and that Halo 2 was worse than Halo 1. Which game should Halo 5 be based off of?
>
>
> Hmmmm I see people say tons of different things. For example I like Halo 2> Halo 3> Halo CE> Halo reach>>>>>>>>Halo 4.
>
> I’m not sure if Halo 5 can be worse than Halo 4 but the thing is it doesn’t have to be worse to deliver the death blow to Halo.

Well, Halo 1, 2 and 3 all have their different quirks. Halo 1 had health, should that come back? Halo 2’s hitscan led to much easier shooting and melees than Halo 1, if we care about the skill gap which game should lead the way? Folks also said Halo 3 was much slower than Halo 2. Its easy to say make a game like the first trilogy, but considering everything about those games, making something that is faithful to them seems like it would be easier said than done.

> 2535450702932409;4:
> I’ll just reply to both of you in one post instead of two.
>
> Halo 5 Sneak Peek
> 1. Sprint is the MAIN con of halos reach, 4, and soon to be 5. Halo DOES NOT NEED SPRINT. Sprint rewards bad players and lessens the skill gap.
> 2. Spartan abilites/armor abilites (Same thing): Unnessecary crap added in for kiddies with adhd to be whood by. I mean one hit kill ground pund, really? Jetpacks kill map movemtn “Oh you gained the high ground well guess what screw your high ground i have a jetpack” Thruster “Oh crap I just got in over my head guess I should just thrust away”
> SAs and AAs lessen the skill gap, noobify Halo, thus making Halo worse.
> 3. ADS: I mean come on it has become blatatly obvious 343 is trying to make Halo like Call of Duty. WHen it first shows ADS it shows the Spartan using a Call of Duty looking gun with a frickin red dot.
> 4. “Clammer” I believe itm is called where you climb over walls instead of jump like we have in all other halos. COME ON that is an OBVIOUS attemtp to make one more thing feel like Call of Duty
>
> Halo 4
> 1. Where are the small arena maps? Oh right sprint does not allow for small maps. Another killer to classic halo
> 2. Perks? LOL 343 codifying halo
> 3. Ordinance/care packages CODIFYING
> 4. Loadouts LOL CODIFYING
> 5. JIP CODIFYING
> I could go on and on about why 343 changing things is a bad idea but I am going to stop
>
> I am not blinded by nostalgia I just want good games like halos 1, 2, 3. games that proved to be all time greats. It makes absolutely no sense to think continuing in halo 4s footsteps is a good idea. It is actually borderline limited.
>
> PS I must say it is funny how you guys chastise Halo fans who want the game to be a success by suggesting to return Halo to its OLD successful ways and want the game to play like good ole halo meanwhile you guys are backing 343 in their “destroying Halo ways”

I’ll start by addressing your first point on your Halo 5 sneak bit. *Note since I haven’t played Halo 5 I can’t state any of these as facts merely speculation, critical thinking, and unbiased ideas based on information gathered through what has been revealed.

  1. That may have been the case in Halo 4. However they have done a decent job balancing it in gameplay. There is a penalty in using Sprint now, not being able to recharge your shields. I know you know this so its pointless to try and deny it. As for lessening the skill gap, I believe using sprint with its weakness now in play will be a a nice way to “widen” the skill gap. Players will have to choose when it is wise to sprint.

  2. Thrusters are a great deal different than the jetpack. Jetpack dealt with solely vertical movement and didn’t necessarily have a balanced cap on its height. Its also important to note that not all players had this ability on the map during Reach. This then makes that section of your “second point” completely void. These thrusters also inhibit you from regaining your shields. As for groundpound, I too am skeptical about this, we will have to see more of this in action however, I do hear that its very difficult to put into play. Bottom line Thrusters adds a new dimension of movement to Halo. Something that will be proven to be good or bad in the Beta.

  3. “ADS”, or the official term Smart Scope, is indeed similar to MANY shooters on the visual side of things. However it’s been said the functionality of it compared to the zoom function in past halo games is identical. The fact you get so hateful about its visual difference and spew this disdain on other over the internet due to how it “reminds” you of Call of Duty simply shows how immature you are. If you were to act like an adult, someone who is intellectually qualified to play such games like Halo, this wouldn’t bother you to such an extent. You’re blinded by your own nostalgia and elitism to see whats really going on. Something I would change if I were you.

  4. Clamber, this ability is simply put into play so that traversing the map is in fact smoother and easier to do, something that isn’t necessarily a bad thing. Now you may say “well that destroy’s the skill gap”, which it might. However that is difficult to say as of now seeing we haven’t played it at all. But that was the skill gap in past halo games. Ever hear the phrase, “When one door shuts, another opens”. I believe that all these additions, including clamber, will provide the opportunity for new mediums of skill to be created within the franchise.

I would go on and on about how your accusations are based on your bigotry, but the sun has fled the sky and my eyes grow heavy. Plus my mind needs a break from trying to reason with someone who seems to haven’t the mindset of a rational thinking person. I would mock you in a “PS” note at the end but I think I’ve made my point…You needa grow up.