Halo 4: Okay now this new sequel to Master Chiefs storyline does have slot of untold questions. If anyone yet has seen the “Halo 4 Concept Art” what are we to expect in this new world that appears to be a forerunner planet. The planet is a sphere that inside the core is really an artificial sun as to the planet. The planet is really a Dyson Sphere but enough about the planet.What about an enemy that we havent seen before?The new types of weapons and skills we will face?Tell me what you think.
i think the only enemy could be the forerunners, i dont expect to see covenent,if i do i’ll be disappointed
> i think the only enemy could be the forerunners, i dont expect to see covenent,if i do i’ll be disappointed
Why would the forerunners be the enemy, when they saved us…?
> > i think the only enemy could be the forerunners, i dont expect to see covenent,if i do i’ll be disappointed
>
> Why would the forerunners be the enemy, when they saved us…?
They could be rampant ai’s or precursors or something
if you’re looking for a good place to gain insight, especially to anything Forerunner, I would implore you to go and pick up Greg Bear’s Halo: Cryptum. it’ll totally blow you mind and give you a lot to think about.
-IV
New weapons maybe customization. And Destructible environments.
I would really like game rejoining, if a teammate quits, then I can invite a friend to join…
No armor abilites.
Return to the things that made Halo 3 great, while incorporating some new things that were better in Reach (and no I don’t necessarily mean armor abilities). And then add a Yoink!-load of content that’s new.
I hope that Forge World 2.0 is amazing, and has a variety of weather/aesthetic changes (cuz forerunner architecture and green grass getes boring).
Dont get rid of all the covenant stuff, at least in the multiplayer. And yeah so that’s it.
> Return to the things that made Halo 3 great, while incorporating some new things that were better in Reach (and no I don’t necessarily mean armor abilities). And then add a Yoink!-load of content that’s new.
>
> I hope that Forge World 2.0 is amazing, and has a variety of weather/aesthetic changes (cuz forerunner architecture and green grass getes boring).
>
> Dont get rid of all the covenant stuff, at least in the multiplayer. And yeah so that’s it.
I would love a space forge world or a forge world without the HALO ring and drivable vehicles just for machinima!
As far as enemies go, I havn’t a clue. Forerunners wouldn’t make sense though, that’s for sure.
I’m sure there’ll be more than just that one planet though.
I can’t wait for a campaign trailer to be shown.
> As far as enemies go, I havn’t a clue. Forerunners wouldn’t make sense though, that’s for sure.
>
> When it comes to ‘Forge World 2’, I think we should have more environment options. Someone mentioned earlier that the forerunner architecture gets boring after a while and I agree.
> I’d love a desert-like area again like H3’s Sandbox/trap.
> I’d love an urban area as well. Exodus was by far my personal favorite campaign level in Reach. I’ve been wanting to make use of forging on something like that since I saw it. Boardwalk however, I can’t do anything unique on whatsoever.
> If you incorporated that setting, while letting us place our own buildings/bridges/etc to make maps on the rooftops and whatnot, that’d be the greatest thing you could do for me personally.
> I’d love to know how others feel about a sort of terrain like that.
I think what we need is a larger Headlong/breakneck type map for forge. I love the city type enviroments for MP. I wonder what people could build, if you give them a larger enough space in a city type map.
> I think what we need is a larger Headlong/breakneck type map for forge. I love the city type enviroments for MP. I wonder what people could build, if you give them a larger enough space in a city type map.
I have to agree, a large city map is exactly what I’m looking for. I did remove it and post a new thread here about it.
I felt like I kind of over induced forge into a thread speaking of what seems to be mainly for story-based aspects. >_>
> > i think the only enemy could be the forerunners, i dont expect to see covenent,if i do i’ll be disappointed
>
> Why would the forerunners be the enemy, when they saved us…?
Well humans and forerunners already had a war so they could become our enemy again for halo 4.
> > > i think the only enemy could be the forerunners, i dont expect to see covenent,if i do i’ll be disappointed
> >
> > Why would the forerunners be the enemy, when they saved us…?
>
> Well humans and forerunners already had a war so they could become our enemy again for halo 4.
If you read the book, the Forerunner understood why humanity was hostile and were sad that they helped devolve them(in a sense). The forerrunners would not have wasted all those resources to bring us back from the dead, just to kill us again. Is my point.
> > I think what we need is a larger Headlong/breakneck type map for forge. I love the city type enviroments for MP. I wonder what people could build, if you give them a larger enough space in a city type map.
>
> I have to agree, a large city map is exactly what I’m looking for. I did remove it and post a new thread here about it.
>
> I felt like I kind of over induced forge into a thread speaking of what seems to be mainly for story-based aspects. >_>
Its all good, I did see you deleted most of your post after I posted mine.
> > > > i think the only enemy could be the forerunners, i dont expect to see covenent,if i do i’ll be disappointed
> > >
> > > Why would the forerunners be the enemy, when they saved us…?
> >
> > Well humans and forerunners already had a war so they could become our enemy again for halo 4.
>
> If you read the book, the Forerunner understood why humanity was hostile and were sad that they helped devolve them(in a sense). The forerrunners would not have wasted all those resources to bring us back from the dead, just to kill us again. Is my point.
But if the humans are hostile for some reason and view the forerunners as a threat and are going around killing them and taking their technology to study then they’re not just gonna sit there and let us walk over them.
> > > > > i think the only enemy could be the forerunners, i dont expect to see covenent,if i do i’ll be disappointed
> > > >
> > > > Why would the forerunners be the enemy, when they saved us…?
> > >
> > > Well humans and forerunners already had a war so they could become our enemy again for halo 4.
> >
> > If you read the book, the Forerunner understood why humanity was hostile and were sad that they helped devolve them(in a sense). The forerrunners would not have wasted all those resources to bring us back from the dead, just to kill us again. Is my point.
>
> But if the humans are hostile for some reason and view the forerunners as a threat and are going around killing them and taking their technology to study then they’re not just gonna sit there and let us walk over them.
We won’t attack them.
- We wouldn’t attack a race that is almost god like
- By now humanity knows what the Forerunners are able to do, I can see us working with them.
- Why would we attack a race, after we just ended a war that almost caused humanity’s extinction.
- How do we even know if Halo 4 will have forerunners in it?