I’m sorry Halo community, but as sad as I am to admit it-and you know it’s true…Halo is dead, at least the Halo we know and love. I truly hope 343 doesn’t lock this as it is a discussion that points out the major faults that 343 Industries has, but it needs to be said…and 343, if you’re reading this…please take into account everything I have to say.
Halo used to be THE game. Look at the pinnacle of Halo back in 2007. Halo 3 was the most highly anticipated game of all time, it wasn’t just a video game release, it was Halo 3: The Movement. Everywhere I went I saw Halo 3 this and Halo 3 that. The hype and sheer scale of how big this game was is legendary. It was The Return of the King of video games.
Then came Reach. Don’t get me wrong, I think Reach is an excellent game, but it wasn’t even on the same universe as Halo 3 was in terms of how successful and popular it was. This could have been corrected, however. 343 Industries had the chance to bring the return of the franchise we love so dearly with Halo 4. Halo 4 could have been the legendary release we wanted it to be, 343 Industries had the assets and the money to make a generation-defining game. And they flopped.
I liked Halo 4’s campaign, but the multiplayer completely went the opposite direction of what it needed to be. They expanded on the changes Halo Reach presented. The negative backlash that all of Reach’s changes should have been an indicator to 343i that Halo 4 needed to go back to Halo’s roots, instead they sent Halo on an identity crisis.
Games like Call of Duty have influenced too many game studios to emulate COD because of the franchise’s fantastic sales. Yet the biggest mistake these studios make is that they fail to see why COD is successful: because it has truly not changed since COD4. The same formula is used in every Call of Duty game, and the COD franchise has a distinctive style and formula that does not change.
Halo has a specific formula as well. It was very different from every other shooter available and so the Halo identity was very easy to see. The unique arena-based gameplay had millions of people playing the multiplayer for years…and now Halo is nothing more than a shadow of what it used to be…Halo just isn’t Halo anymore.
Some should argue that 343i changed Halo because we would be bored if Halo remained the same as it did in Halo 3, and nobody would play it. That argument is self-defeating, as nobody plays Halo 4 anyway, Halo 4 is as good as dead right now.
A necessary amount of changes was presented in the transition from Halo 2 to Halo 3, a perfect amount of change in fact. Bungie presented enough change to keep players interested and compelled to play while also retaining the same basic Halo formula we had come to love. That is EXACTLY what a game studio like 343i should do with the Halo franchise. Keep the Halo formula we love while presenting a plethora of new things to do.
343 Industries completely changed the Halo formula, not only in the multiplayer, but the Halo universe as well. So much has changed, the look, feel, and design of everything in the Halo universe has changed drastically-even Master Chief’s armor, why change something so ICONIC!? This is just nit-picking now, but I had to say it.
343 Industries I see only two choices…With Halo Xbox One you could make a triumphant return to the roots of Halo, fans will rejoice and you will see great numbers on the multiplayer side of things months and even years after release…Or your other option is to continue in the path you have gone and watch as the numbers dwindle into nothing…milking this beloved franchise as far as you can until Halo is completely irrelevant.
343i…I truly hope for Halo’s sake that you choose to bring Halo back to where it needs to be. The numbers in multiplayer speak for themselves.
Sincerely, a dedicated Halo fan.
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