Halo Xbox One NEEDS To Revive Halo.

I’m sorry Halo community, but as sad as I am to admit it-and you know it’s true…Halo is dead, at least the Halo we know and love. I truly hope 343 doesn’t lock this as it is a discussion that points out the major faults that 343 Industries has, but it needs to be said…and 343, if you’re reading this…please take into account everything I have to say.

Halo used to be THE game. Look at the pinnacle of Halo back in 2007. Halo 3 was the most highly anticipated game of all time, it wasn’t just a video game release, it was Halo 3: The Movement. Everywhere I went I saw Halo 3 this and Halo 3 that. The hype and sheer scale of how big this game was is legendary. It was The Return of the King of video games.

Then came Reach. Don’t get me wrong, I think Reach is an excellent game, but it wasn’t even on the same universe as Halo 3 was in terms of how successful and popular it was. This could have been corrected, however. 343 Industries had the chance to bring the return of the franchise we love so dearly with Halo 4. Halo 4 could have been the legendary release we wanted it to be, 343 Industries had the assets and the money to make a generation-defining game. And they flopped.

I liked Halo 4’s campaign, but the multiplayer completely went the opposite direction of what it needed to be. They expanded on the changes Halo Reach presented. The negative backlash that all of Reach’s changes should have been an indicator to 343i that Halo 4 needed to go back to Halo’s roots, instead they sent Halo on an identity crisis.

Games like Call of Duty have influenced too many game studios to emulate COD because of the franchise’s fantastic sales. Yet the biggest mistake these studios make is that they fail to see why COD is successful: because it has truly not changed since COD4. The same formula is used in every Call of Duty game, and the COD franchise has a distinctive style and formula that does not change.

Halo has a specific formula as well. It was very different from every other shooter available and so the Halo identity was very easy to see. The unique arena-based gameplay had millions of people playing the multiplayer for years…and now Halo is nothing more than a shadow of what it used to be…Halo just isn’t Halo anymore.

Some should argue that 343i changed Halo because we would be bored if Halo remained the same as it did in Halo 3, and nobody would play it. That argument is self-defeating, as nobody plays Halo 4 anyway, Halo 4 is as good as dead right now.

A necessary amount of changes was presented in the transition from Halo 2 to Halo 3, a perfect amount of change in fact. Bungie presented enough change to keep players interested and compelled to play while also retaining the same basic Halo formula we had come to love. That is EXACTLY what a game studio like 343i should do with the Halo franchise. Keep the Halo formula we love while presenting a plethora of new things to do.

343 Industries completely changed the Halo formula, not only in the multiplayer, but the Halo universe as well. So much has changed, the look, feel, and design of everything in the Halo universe has changed drastically-even Master Chief’s armor, why change something so ICONIC!? This is just nit-picking now, but I had to say it.

343 Industries I see only two choices…With Halo Xbox One you could make a triumphant return to the roots of Halo, fans will rejoice and you will see great numbers on the multiplayer side of things months and even years after release…Or your other option is to continue in the path you have gone and watch as the numbers dwindle into nothing…milking this beloved franchise as far as you can until Halo is completely irrelevant.

343i…I truly hope for Halo’s sake that you choose to bring Halo back to where it needs to be. The numbers in multiplayer speak for themselves.

Sincerely, a dedicated Halo fan.

Discuss below.

> I’m sorry Halo community, but as sad as I am to admit it-and you know it’s true…Halo is dead,

Starting your thread with exaggerated melodrama isn’t exactly the way to go.

When a monster of a franchise is peaking at around 30k people on a good day, it isn’t exaggerated. It’s fact.

Its not like there is millions of other threads like this, please discuss on them. Also saying that your a dedicated halo fan means nothing since why else would you be here, and someone may disagree with you and still be one.

Isn’t it an indicator that I am correct when there are “millions of other threads” like this one? I am simply stating the fact the Halo franchise is on a downward spiral. A really steep downward spiral, and I think that Halo needs to take a different direction before it simply dies.

> When a monster of a franchise is peaking at around 30k people on a good day, it isn’t exaggerated. It’s fact.

Spread over several games all with different play-styles unlike COD which is a poor comparison since many people hate how it doesnt change, plus base halo hasnt been changed its been expanded.

Obviously you like the change, which is fine-you have your own opinion, but you are wrong in saying it hasn’t changed. This doesn’t feel like Halo anymore, and if my words not proof to you, look at the numbers. They speak for themselves. Halo 3 at this time after release had well over 200k peaking on an average day. Reach had a healthy 100k or more on an average day.

> Isn’t it an indicator that I am correct when there are “millions of other threads” like this one? I am simply stating the fact the Halo franchise is on a downward spiral. A really steep downward spiral, and I think that Halo needs to take a different direction before it simply dies.

Not really what you are saying is an opinion and numbers dont make something right as history has proven. It does need change but a carbon copy of halo 3 would just be a different slower spiral downwards.

Also can you please use the quote tool

> Obviously you like the change, which is fine-you have your own opinion, but you are wrong in saying it hasn’t changed. This doesn’t feel like Halo anymore, and if my words not proof to you, look at the numbers. They speak for themselves. Halo 3 at this time after release had well over 200k peaking on an average day. Reach had a healthy 100k or more on an average day.

Halo still feels like halo

Same shooting
Same movement etc.

Just new loadouts (can be balanced so its equal starts, this doesnt mean identical)
AAs can be made to not be as bad such as hologram and thruster pack, and they are similar to equipment which was in the glorified halo 3

And once again halo 3 was the only halo on the 360 at its time and didnt have as much to compete with. Plus the community is divided amongst lovers of halo 4’s, 3’s, and reach’s playstyles.

> > Isn’t it an indicator that I am correct when there are “millions of other threads” like this one? I am simply stating the fact the Halo franchise is on a downward spiral. A really steep downward spiral, and I think that Halo needs to take a different direction before it simply dies.
>
> Not really what you are saying is an opinion and numbers dont make something right as history has proven. It does need change but a carbon copy of halo 3 would just be a different slower spiral downwards.
>
> Also can you please use the quote tool

I am not asking for a carbon copy of Halo 3. I am asking for a Halo game. Halo 4 is not a Halo game. It doesn’t feel like a Halo game, and it deviates from Halo’s multiplayer roots beyond redemption. And yes, numbers DO make something right, as this is EXACTLY the kind of number that a downward-spiraling franchise has. I am shocked that you seem happy or content with the way Halo 4 has performed.

ALSO, I saw your new post mentioning how Halo 3 had very little competition at the time and you are CORRECT. And yet today a game like COD has a game from two years ago that is performing INSANELY better than Halo 4 is today.

Protecting Halo 4 is one thing, but protecting the absolutely laughable performance it has with the community and multiplayer base is quite another.

> > > Isn’t it an indicator that I am correct when there are “millions of other threads” like this one? I am simply stating the fact the Halo franchise is on a downward spiral. A really steep downward spiral, and I think that Halo needs to take a different direction before it simply dies.
> >
> > Not really what you are saying is an opinion and numbers dont make something right as history has proven. It does need change but a carbon copy of halo 3 would just be a different slower spiral downwards.
> >
> > Also can you please use the quote tool
>
> I am not asking for a carbon copy of Halo 3. I am asking for a Halo game. Halo 4 is not a Halo game. It doesn’t feel like a Halo game, and it deviates from Halo’s multiplayer roots beyond redemption. And yes, numbers DO make something right, as this is EXACTLY the kind of number that a downward-spiraling franchise has. I am shocked that you seem happy or content with the way Halo 4 has performed.
>
> ALSO, I saw your new post mentioning how Halo 3 had very little competition at the time and you are CORRECT. And yet today a game like COD has a game from two years ago that is performing INSANELY better than Halo 4 is today.
>
> Protecting Halo 4 is one thing, but protecting the absolutely laughable performance it has with the community and multiplayer base is quite another.

Halo 4 is a halo game, it works on the same sandbox, controls, golden triangle, gameplay just with a few things added. It is still a halo game just not a classic one.

By numbers I wasnt referring to population which was obvious, what I was referring to was the amount of threads.

COD has always been hugely popular to halo ever since MW1 which makes it not a very good comparison especially if its the only one. Plus like yourself many people dont like the new features and dont play halo 4 which has to compete with:

Borderlands
COD
Battlefield
Starcraft
Gears of war
Minecraft

To name a few

Just because they dont play them doesnt mean they hate all the new features, plus the market has a preference to these kind of games.

Insulting people who like halo 4 isnt going to help you since its alright, its not the best but many features can be salvaged from it since many things put people of like the lack of competitive playlists and lack of custom game options and good forge maps. Plus ordnance put most people off hence why its in very few playlists.

> I’m sorry Halo community, but as sad as I am to admit it-and you know it’s true…Halo is dead, at least the Halo we know and love.

You know what else died that people knew and love? Ford. What else? Computers. Is there more? Yes, everything. Everything changes, even if you personally consider the forebearing technology/works/places/events to be perfection unto itself. This is evolution in action and though it may not be an application of the science you don’t often, or have at all, considered the ever changing nature of the universe you should have. And there’s no escaping that Halo is part of it and is subject to the same variation, entropy, and apparent decay that everything else must endure.

Halo will continue on. It will continue to evolve and if ever they stop making games there will probably be some life to the franchise beyond the furthest possible cliff you could have possibly seen for it. Past the point where there are ANY products being made with the Halo label there will still be people driving it on. And if all those have given way to the next generation, then the effect Halo has had on popular culture will live on.

So no, it has not died. It is not dying. It’s can’t truly die because unlike you or me it’s existence isn’t so easily circumscribed by a circulatory system and brain. Halo is merely evolving according to the pressures and constraints being exerted upon it/within it and what you might want to stop doing is imposing your own viewpoint about what’s right for that evolutionary course. Merely wanting a Halo like you use to know (ie. a good one) isn’t enough to motivate a studio, refine the development process, and create the mass market willing to accept what you find appealing. It’s just you, or it may be just me or just any individual living in a world/population/market/industry/franchise driven by other, larger sociological, technological, and/or economic factors.

Halo will be what it will be. There’s not much else to say about it.

I for thirty thousand am very glad halo is much more than a couple battle rifles fighting over a rocket launcher and a sniper on a tiny mirrored map nowadays.

> > I’m sorry Halo community, but as sad as I am to admit it-and you know it’s true…Halo is dead,
>
> Starting your thread with exaggerated melodrama isn’t exactly the way to go.

Nor is pretending it’s just melodrama.

Game barely has anyone playing it (doubt even the campaign is being played) and the competitive scene is literally dead. AGL essentially closed down due to not being able to pay anyone and MLG has moved on.

Fortunately, unlike living things, a game or series can always be revived. But, at present, Halo is pretty much dead.

And one thing is for certain, Halo as we used to know it is dead.

> Halo still feels like halo
>
> Same shooting
> Same movement etc.

Could not disagree more.

Is halo 4 population dead? No. Is halo 4 population struggling? Yes. Is halo dead? No.

You will always find this fans that won’t face any knid of argument. Those are called fanboys. I’ve been a die-hard Halo fan too but I must admit Halo died the very same day Bungie left. Period.

And I totally agree with you. 343i just buried Halo more than they should have done and they definitely NEED to revive Halo. This is not a melodrama. People stopped not only from playing Halo 4, but from supporting the entire company (343i and -Yoink!-). This is a fact, true Halo fans were not only disappointed, but betrayed by a company that never made a Halo game before. Halo is no longer the game we used to play.

There’s also no way 343i can bring back Halo how it was before. Now it’s about Prometheans, Librarians, conspirations, super space jumps, dramas and Star-Wars like characters. That’s not the same Halo I fell in love with. That Halo died with Bungie. The one about the Great Journey, about the Flood, the mysterious Forerunners, the mankind, the Covenant, the Master Chief and Cortana and most importantly, about Halo rings. That died four years ago.

There’s no point on continuing here, brother. As a true Halo fan like you and me, the best we can do is move forward. Remember all this good moments we had with this franchise and keep playing it while we can (Halo 3 and Reach) is the only thing we can do to keep our Halo ours. 343i won’t listen you or me, they just care about blind fanboys who like to eat everything that’s called Halo. I don’t eat it so easily. Stop arguing here, move on.

Personally, I’d stop from playing Halo entirely, but right now I want to see what 343i is doing with Halo 5. If Halo 5 is the same crap as Halo 4, goodbye forever. You won’t ever see me here again. Oh, and before saying “no one’s gonna miss you” take a look at Halo 4 population chart. Seems I’m not totally alone about this new look 343 did with Halo. Many others (true and not so true fans) left this franchise because of that. So…

> > > I’m sorry Halo community, but as sad as I am to admit it-and you know it’s true…Halo is dead,
> >
> > Starting your thread with exaggerated melodrama isn’t exactly the way to go.
>
> Nor is pretending it’s just melodrama.
>
> Game barely has anyone playing it (doubt even the campaign is being played) and the competitive scene is literally dead. AGL essentially closed down due to not being able to pay anyone and MLG has moved on.
>
> Fortunately, unlike living things, a game or series can always be revived. But, at present, Halo is pretty much dead.
>
> And one thing is for certain, Halo as we used to know it is dead.
>
>
>
> > Halo still feels like halo
> >
> > Same shooting
> > Same movement etc.
>
> Could not disagree more.

Explain please, why do you disagree? It felt like halo to me when shooting and moving

> Explain please, why do you disagree? It felt like halo to me when shooting and moving.

Let me quote myself from a different thread.

Halo 4 plays like a modern shooter, regardless if it still has floaty jumping, mancannons, etc. Even without loadouts, it would still play like a modern shooter due to map design and sprint alone.

Most encounters take place at long range, where strafing is much less significant and where the aim assist really shines through. The game has become so much more about not being caught out in the open and so much less about just fighting people.

Most maps are designed like Adrift, where there’s very long sightlines and where people can just sprint to cover without dying at long range. Battles at close and medium range are much less common.

If I go to play Legendary BR’s on Shutout, it plays awful. You’re constantly sprinting and stopping behind cover to raise your gun back up, or you’re just sitting in one spot shooting the BR or DMR down range hitting people easily.

The only decent 4v4 maps are Haven and the Majestic Map Pack, and we all know how often DLC comes up in matchmaking. The rest are, being redundant again, very large long sightlines and low verticality.

Then of course there’s the issue of flinch, hitscan, and increased aim assist, really lowering the skill gap and just being a nuisance overall.

The game screams “this isn’t -Yoinking!- Halo” at me.

> You will always find this fans that won’t face any knid of argument. Those are called fanboys. I’ve been a die-hard Halo fan too but I must admit Halo died the very same day Bungie left. Period.
>
> And I totally agree with you. 343i just buried Halo more than they should have done and they definitely NEED to revive Halo. This is not a melodrama. People stopped not only from playing Halo 4, but from supporting the entire company (343i and -Yoink!-). This is a fact, true Halo fans were not only disappointed, but betrayed by a company that never made a Halo game before. Halo is no longer the game we used to play.
>
> There’s also no way 343i can bring back Halo how it was before. Now it’s about Prometheans, Librarians, conspirations, super space jumps, dramas and Star-Wars like characters. That’s not the same Halo I fell in love with. That Halo died with Bungie. The one about the Great Journey, about the Flood, the mysterious Forerunners, the mankind, the Covenant, the Master Chief and Cortana and most importantly, about Halo rings. That died four years ago.
>
> There’s no point on continuing here, brother. As a true Halo fan like you and me, the best we can do is move forward. Remember all this good moments we had with this franchise and keep playing it while we can (Halo 3 and Reach) is the only thing we can do to keep our Halo ours. 343i won’t listen you or me, they just care about blind fanboys who like to eat everything that’s called Halo. I don’t eat it so easily. Stop arguing here, move on.
>
> Personally, I’d stop from playing Halo entirely, but right now I want to see what 343i is doing with Halo 5. If Halo 5 is the same crap as Halo 4, goodbye forever. You won’t ever see me here again. Oh, and before saying “no one’s gonna miss you” take a look at Halo 4 population chart. Seems I’m not totally alone about this new look 343 did with Halo. Many others (true and not so true fans) left this franchise because of that. So…

Not like this has been said millions of times. Just because I defend halo 4 doesnt mean I think its the best, I think its mediocre in comparison due to ordnance, lack of maps and a few other features and simply defending something I like doesnt make me blind. A true halo fan likes halo, they can like and dislike as they please but calling people who like 343i’s work blind fanboys and not halo fans (which is what you’re suggesting) is plain stupid since its hating on peoples opinions. ‘Then why are you hating on classic fans’ Im not but I wont eat the same food over and over again.

Halo 4’s population isnt the only one to take notice of there is reachs which also has modern gameplay which many people like. ‘But halo 4 should have the biggest population’ it has a different playstyle to halo 4 and reach and many like myself dont have a middle ground that they’d like.

> > Explain please, why do you disagree? It felt like halo to me when shooting and moving.
>
> Let me quote myself from a different thread.

In short AAs
Loadouts
PO
Ranking system

And possibly more. All of which added and didnt take away from it being a halo game. Whether or not you like the new halo playstyle is opinion but it doesnt make it not halo