Population for Halo games has steadily been decreasing or getting too spread out over various Halo games over the years. The population overall still is small compared to Halo 3 in its height whether you liked it or not. What I think all of us can agree on is that the population has fallen because not everybody has been made happy with their option and 343i nor Bungie ever tried fully to make everybody happy. So I propose we do this.
4 playlist groupings:
Infinity
Classic
Ranked
Community
This gives a little something for everybody, but that isn’t all that should change about our Matchmaking structure.
Playlist consolidation is the scourge of Halo’s population. When Halo 4 began it held several gametype specific playlists all of which held their populations strongly for months in. King of the Hill, Oddball and CTF all have or did hold their populations because people could play the gametypes they loved without having to fight via voting. Yet look what happened with Oddball and KoTH. Team Objective came around and two playlists that held collectively around 5000 people deserted. Rather than holding the combined populations 4500 of those people left objective and moved on.
So why remove these playlists? Call of Duty does gametype related playlists and it is highly successful. Think about it, a Halo game where you never have to worry about getting Capture the Flag when you so desperately want to play King of the Hill.
Now I know many people reject Call of Duty for doing anything right, but they aren’t the only ones. PC games allow you freedom to choose gametypes or quests or objectives. Halo should do the same.
This what I propose.
Infinity:
Team Infinity Slayer
Big Team Infinity Slayer
Big Team Skirmish
Oddball
King of the Hill
Capture the Flag
Extraction
Dominion
(Assault?)
Regicide
Classic:
Team Slayer Classic
Team Objective
Big Team Classics
Classic FFA
Ranked:
Team Throwdown Slayer
Lone Wolves
Throwdown Skirmish
Team SWAT
Team Snipers
Community:
Grifball
Flood
Multi-Team
Action Sack
Yes this is indeed a LOT of playlists. However, didn’t Halo 3 have a lot of playlists? Halo Reach even more? Look at how successful both games were in the long and short term. Halo Xbox One should continue that by offering something for everybody. That is one of the main keys to keeping the population. Playlist consolidation can happen if necessary, but by offering something for everybody players can come and stay whenever they want.
Many of the community’s fights are over how playlists should feature this gametype or this gametype or take away armor abilities or Loadouts. This way removes this infighting. This may seem difficult, but look at what players can accomplish on their own by changing gametype settings around. If 343 can do this simply by using the settings they build.
