So there are a lot of different opinions about the use of Custom Loadouts in Halo. I do think there is a place for Loadouts in Halo, or atleast for casual play, I do think there needs to come some change to the way loadouts will work in Halo Xbox One.
Making loadouts less customizable and more balanced with make loadouts work very well in Halo.
A way to make Loadouts more balanced is by removing the option to change your secondary. Give everyone a Magnum as a secondary. This will immediately fix the balancing issue with plasma pistols and weapons like the boltshot.
The second thing 343 needs to do is removing the option to change your grenades. This will fix the balancing issue with plasma grenades and will make gameplay more fair for both infantry gameplay and vehicle gameplay in BTB Matches.
Doing these two things will make the loadouts system much better balanced than it currently is in Halo 4.
Primary Weapons need to be balanced right from the start and need to have their own advantages and disadvantages. A DMR should be the most effective at long range combat with a reduced fire rate, an Assault Rifle should be the best at close quarters and the Battle Rifle should be effective at Close Quarters and medium range. A gun like the Supressor should be very effective a close range and close quarters. I think 343 can figure this out in their own way.
Armor Abbilities are a great and fun addition to the casual play of Halo but Camo needs to go or needs to be more visible so it you can still see there is someone overthere. Personally I think they did this very good in Titanfall.
The last thing I want to talk about is the perk system. If it will return it needs to be more simple. Don’t add armor mods that we should have on our character all the time like Resistor and Recharge.
I think there should be 2 different mods. Armor mods and Vehicle Mods. You are allowed to choose one armor mod and one vehicle mod.
Example for Armor Mods:
-Resupply ( pickup ammo from death enemies,only on weapons no nades)
-Extra Mags( extra magazines on spawn )
Vehicles Mods:
-Survivor (escape an exploding vehicle)
-Cooldown (reduce the cooldown time of overheated weapons)
UPDATE:
I and a lot of others would prefer having NO SPECIALIZATIONS! Don’t let people decide how they want to play by picking their perks for their loadout, make them choose when they play how they want to play and no by the perks they choose! This makes the only customizable loadout option your primary which makes it so much better as a loadout system. With this system we will still have the option for camos but dont have to worry about Specializations or Plasma pistols, boltshots and plasma nades.
I think if 343 adds a few Armor and Vehicle Mods it will be enough. It will make the game better balanced.
Thoughts??