Narrows
EDIT: And Colossus, let’s not forget Colossus
Bring back any one of these (and hopefully 2 or 3 of them) and I will be a very happy fan. In general I hope for more interactive maps like Zanzibar (the elevating wheel, the breakable bridge and the openable gate) and I would love for BTB maps to be bigger and 4v4 maps to be smaller than their Halo 4 counterparts (big maps should be similar in size to Sandtrap and small maps should be similar in size to Guardian and Haven).
The announcer should have entertaining moments where he will talk about something irrelevant to the gameplay if nothing important is going on. If a flag is captured in the middle of his speech he will cut his joke short to stay on topic.
> The announcer should have entertaining moments where he will talk about something irrelevant to the gameplay if nothing important is going on. If a flag is captured in the middle of his speech he will cut his joke short to stay on topic.
>
> Also guardians need to be put back on the maps.
My map wishlist? Not specific maps but the type of maps we get and how many.
Ideal Map List
12 Maps Total
-6 4v4 Maps
-1 8v8 Light Vehicle Map (Ghosts and Mongooses)
-2 8v8 Medium Vehicle Maps (add Banshees and Warthogs)
-2 8v8 Heavy Vehicle Maps (add Gauss and Rocket 'hogs and 1 Tank Max)
-1 8v8 Super Heavy Vehicle Map (a Tank for each side and anything in between)
Acceptable Map List
10 Maps Total
-6 4v4 Maps (2 from Forge)
-1 8v8 Light Vehicle Map
-1 8v8 Medium Vehicle Map
-1 8v8 Heavy Vehicle Map
-1 8v8 Super Heavy Vehicle Map
343i needs to focus on making maps for one of its most prolific styles: 4v4. Plus, online trends have shown that most 8v8 action has been focused on two, maybe three maps at a time.
Also, NO REMAKES. While gameplay definitely needs to look at the past for inspiration, maps need to be tailor-made for the new style.
Awesome video! Also make maps more SIMPLE. Maps like Simplex have to many angles. Might as well play on a blank canvas. Maps need to have choke points. Nothing is more fun than fighting in those narrow hallways then walking out into an open space.
The main reason I stopped playing Halo 4 was the maps. They had to much of a big team feel. I guess I just miss Halo1,2,and 3 maps. I enjoy maps that my movement can win a battle as much as my shooting. Halo 2 had some great maps for that.