Here’s what I’d love to see:
- No Loadouts
- No Armor Abilities
- No Tactical Packages
- No Support Upgrades
- No Quick Respawns
- No Personal Ordinance
- No Public Ordinance
- No Custom Weapon Skins
- No Join In Progress
- No Killcams
- No Armor Skins
- Less Bloom
- De-scoping
- Weapons spawn on map
- A Skill and Experience based ranking system
- Ranked Matchmaking
- Social Matchmaking
- Increase base player speed
- Despawn timer for weapons significantly
- The return of duel wielding
- Improved DLC support
- Map Vetoing to replace Map Voting
- Better playlist management:
– Rumble Pit
– Team Slayer
– Big Team Battle (Slayer & Objective gametypes)
– Team Objective (King of the Hill, Capture the Flag, & Oddball)
– Team Tactical (Extraction, Dominion, & Regicide )
– Team Snipers
– Team Doubles
– Team Throwdown/Hardcore
– Team SWAT
- Faithful and accurate remakes of:
– Ascension
– Backwash
– Beaver Creek
– Burial Mounds
– District
– Example
– Foundation
– Guardian
– Headlong
– Ivory Tower
– Lockout
– Midship
– Relic
– Terminal
– Turf
– Uplift
– Waterworks
– Zanzibar
I’d also love to see:
• The traditional Halo score to come back. Neil Davidge and Kazuma Jinnouchi did a good job with Halo 4’s soundtrack, but I feel like Tom Salta did a much better job of catching that warm and fuzzy feeling the traditional sound gives me. I hate to see people go, and I hate to be the one to suggest the idea, but for the sake of the music I’d like to see Tom replace Neil when it comes to composing Halo 5’s soundtrack.
• A much cleaner UI; something similar to Halo 2’s or Halo 3’s UI preferably. I feel like the vertical ‘list’ layout is easier to navigate and easier to memorize. Not only that, but it’s just nicer to look at. I also feel like the pre-game lobbies should go back to the “players stacked on the right, Matchmaking details on the left” layout.
• I’d also like to see the Battle Rifle’s crosshair look more like the BR55HB SR Battle Rifle. The way it is now confuses me and has always looked weird in my opinion. I’d also like for the sound it makes when firing to be more like the sound the BR55HB SR Battle Rifle made when firing. I’m slowly getting use to the new look of the weapon, but I doubt I’ll ever get use to (or even like) it’s new sound.
• Changes to the Mantis. I’m all for adding new vehicles to the Halo universe, but some things just work better than others. The Broadsword and Lich for example. Those vehicles are awesome and felt perfectly into the story! The Mantis on the other hand? I just don’t feel it. I also don’t like the way it looks, moves, ‘melees’ or fires… Literally the only thing I like about it is the animation when you climb up it’s leg and jump into it’s cockpit. That is pretty cool, but it’s not enough for me to want to see it make a return in future Halo games. I might be okay with it staying if it’s appearance is at least changed to look similar to other UNSC vehicles, but I’m honestly not sure if that’d be enough.
• Focus to shift when it comes to the customization options for multiplayer armor. I feel like this feature in Halo: Reach and Halo 4 has started to go down the “more is always better” path, and I completely disagree with that approach. I have no idea how many different armor types there are - let alone what each of them are called or what they look like - which kind of makes having all those different options pointless. I feel like if 343i made a handful of gems rather than a truckload of rocks, then everybody would benefit.
Not only that, but I feel like with the less armor options there are the more significant they would become. The Katana armor in Halo 3 for example. It was iconic, easy to recognize and everybody knew that whoever was wearing that armor had unlocked every achievement in Halo 3 (not including DLC). I feel like if 343i went back to the achievement based unlocking method, then armors would have more value to them than they did in Halo 4 and Halo: Reach. I’d feel more ‘devoted’ to my armor and would be proud to have earned it.
I’d like to see the approach to color customization go back to how it was in Halo 2 and Halo 3. Having all these crazy color patterns just gets to distracting, and they don’t even look that good to begin with. In all other Halo games, when you were on the Blue Team, your armor was blue. You didn’t have all these crazy patterns of different shades of blue, you just had blue. Plain and simple. You looked more like a team than a bunch of people bunched up together because you have a similar color pallete. And that’s another thing. The under-suit for your armor shouldn’t change colors either. It should just remain black and only your armor should change; you know, the same way it always has.
• Improved character models, both physically and aesthetically. I can’t really put my finger on it, but there’s something that just doesn’t look right about these Spartan IV models. I can’t tell if it’s the way their body is shaped, if it’s the way their armor rests on their body, or some strange combination of the two. But I can tell that I don’t like it. I know it’s canonically correct for them to look ‘weaker’ than Spartan II’s and Spartan III’s, but I still hate how they look. Specifically their feet. Oh god their feet! Their feet and how they wobble!
• Theatre mode to return to the Campaign (and Spartan Ops if Spartan Ops returns in Halo 5). I don’t think I need a paragraph to explain this one…
• The Troop Hog was available for use in Multiplayer. Call me weird, but I’ve always wanted to see an entire team of spartans pile out of one of those things to storm the enemies base and capture their flag. I know it’s not exactly practical when you factor in how heavy MJOLNIR is, but I’d still like for the idea to at least be juggled around by developers.
• Last but certainly not least, the return of either the Hornet or Falcon. Personally I’d prefer the Falcon, but any UNSC air vehicle would do. I’d even like the idea of 343i making a new vehicle to replace these two! But I must say that the passenger seats on the Falcon should be available for teammates to occupy. Similar to my fantasy with the Troop Hog, I’ve always wanted to see a team of spartans pile out of a Falcon to plant a bomb or something. It’d just be so perfect for the job!
In Summary:
- A more traditional soundtrack
- A Cleaner UI; similar to Halo 2/Halo 3’s
- The crosshair and audio of the Battle Rifle to be more like the BR55HB SR Battle Rifle
- Mantis needs to change or go
- Simplified Armor Customization
- Improved Character Models
- Theatre Mode to return to Campaign (and Spartan Ops)
- Troop Hog available in Multiplayer
- Falcon or Hornet returns, passenger seats are usable in multiplayer