Halo Waypoint Career Milestone Fix/Solution!

Hi,

I’ve seen many complaints that players are not able to get 100% career milestone on halo waypoint because, and this is due to halo spartan assault, the users must purchase spartan assault on multiple platforms due to multiple achievements.

Now, before you say it has to be this way because it is an Xbox live limitation, this clearly isn’t the case. Yes, I will admit that multiple achievements in the profile can’t be avoided, however, through waypoint there is another way!

The solution? It’s simple! Litterally a few if statements in the code to link MULTIPLE achievements to ONE!

For example, and I know this isn’t exactly how it would look, but here is a little program snippet that can be used in halo waypoint to easily resolve this issue:

> if(hasAchievement([achievement for windows phone]117) || hasAchievement([achievement for windows desktop]117) || hasAchievement([achievement for xbox 360]117) || hasAchievement([achievement for xbox one]117)) {
> unlockWaypointAchievement(117);
> }

See how simple that is? This can be done for each achievement so anyone who gets an achievement on any platform that is a duplicate from another platform, the ONE waypoint milestone achievement will be unlocked on halo waypoint. This also makes halo waypoint achievement milestones neater and more organized.

343, please take the time out of your day to update halo waypoint accordingly. I promise it will take no longer than an hour even if programmed by someone with limited knowledge of programming like myself!

If you claim this can’t be done, I will gladly go out of my way to decompile the waypoint source code, and point you guys STEP BY STEP on how to resolve this issue so even one with no programming knowledge can add this feature in…

Please reply to this thread if you’ve read this (: thank you!

OP it’s not going to happen because 343i intentionally set up the career to track achievements across multiple platforms. It isn’t an issue, mistake, or accident; it’s simply incentive for players to purchase the game across the four separate platforms. I’ve done it and feel more accomplished within my own Halo Career for trekking the path less traveled by and sticking it out all the way to 461/461 achievements. You get a discount on the Xbox 360 and Xbox One versions for having played it on Windows 8. Plus there are different achievements between the Xbox versions and Windows versions that are also weighted separately (400 points for the 360 version, 1000 points for the XBox One version, and 250 points for each Windows 8 versions. It’s completely up to choice whether or not you or any other gamer out there wants to complete the game four times in order to be a true halo completionist. I know this may not be the response you’re looking for but I don’t think there will be any changes to the way 343i tracks Halo Spartan Assault achievements.

I doubt it’s for incentive, while many claim to think this. They clearly just didn’t think the problem through. If an achievement is a duplicate it makes no sense for one to need to sync to a different device to unlock said achievement. It’s the halo career across all achievements, so there shouldn’t be duplicates. In no way am I arguing that achievements that are not duplicates not require the user to purchase multiple platforms, however for the duplicates, if you unlock on ANY platform, there should be a single one on waypoint that unlocks.

I’m arguing this is the way it SHOULD be done for a cleaner halo waypoint career system. How it’s being done now is strictly unprofessional, and I’m sure you can agree to that.

Edit: Main point here! Syncing a device to unlock the achievements on a separate platform for waypoint should NOT be a requirement. Do you genuinely believe that syncing a device ties into your halo career? Let me tell you- if you do, it’s a mockery.

Although I believe that OP is absolutely right, when he basically says that automatic synchronisation between platforms would be the “cleanest” solution for those achievements which are the same across two or more platforms, I also believe that DMR SHOOT2KILL is right, when he states, that this will not happen.

What we have now is “partial” synchronisation between platforms, as the progress carries over, and with it, sometimes, achievements as well.

What I find really interesting regarding that matter is, that those synchronisation works different for different platforms and also it is quite interesting how different the statements of the Forum Team, how things should be, differ from how it is in reality.

Let me give you an example. The achievement “117” (Earn all gold stars) carries over (unlocks) as follows:

From Windows 8 to Windows Phone 8:

What the Forum Team says what should happen:

You have to earn all gold stars again, even if you have all gold stars and the achievement on one platform and the gold stars are shown on the other platform because of synchronisation, they won’t count to the achievement on that platform. You have to do all gold stars again. How you are supposed to know which gold stars you have on the new platform, when every level already shows a gold star? Keep track on paper while playing, as there is no ingame tracker for this.

How it really is:

Although the achievement does not synchronise, if you just finish a level on the new platform, it will be counted by the game as if you earned a gold star on that platform, regardless how your rating in this level on that platform really is. Therefor, if you just replay every level on the game once on the new platform, the game will unlock “117” on the new platform for you.

From Windows 8 (and/or?) Windows Phone 8 (and/or?) XBOX ONE to XBOX 360

What the Forum Team says what should happen:

Achievements do not carry over. You have to fulfil the requirements for earning them again.

How it really is:

117 as well as four other “progress related” achievements unlocked for me, right when I started up the game on the XBOX 360 for the first time, as soon as I saw the main menu.

So basically, how achievements (or “progress”) synchronises between platforms seem to be a bit random. Unifying this process could help to create a better user experience.

All statements of the Forum Team cited above are actual statements of the Forum Team during the course of the last few months/weeks.

I hope this posting was helpful and constructive.

Thanks for the reply, Vanille. Your post was indeed very constructive and informing! I realize that there are syncing complications and what-not, however keep in mind this thread talks strictly about the career milestones on halo waypoint and not so much the achievements across multiple platforms themselves. I’m going to decompile the waypoint source code tonight and show exactly how this can be done with ease. (:

Sorry 343, it has to be done!

Hi, Baker is Pro. The total Halo gamerscore includes all games on all platforms, as that is how Xbox Live handles grouping titles. Currently, there are no plans to change that system. Thank you for offering to dip into the code, though. We appreciate you being willing to do that. :slight_smile: